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Ash guardian

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{{#if: Living |
{{#if: |
Ash guardian
[[File:{{#if: | | |}}|thumb|center|upright=0.75]]
}
Level 87
Family elemental family creatures
Body Type Biped
Classification(s) Living{{#if: Element-based |


Element-based |}}{{#if: |
[[:Category:{{{otherclass3}}} creatures|{{{otherclass3}}}]] |}}

Area(s) Found

{{#if: The F'Eyrie |

The F'Eyrie{{#if: |


[[{{{area2}}}]] }}{{#if: |
[[{{{area3}}}]] }}{{#if: |
[[{{{area4}}}]] }}{{#if: |
[[{{{area5}}}]] }}{{#if: |
[[{{{area6}}}]] }}{{#if: |
[[{{{area7}}}]] }}{{#if: |
[[{{{area8}}}]] }}

}

   |-
   ! BCS
   | align="right" valign="top" style="white-space: nowrap;" | Yes 
   |-
   ! HP
   | align="right" valign="top" style="white-space: nowrap;" | 240
   |-
   ! Speed 
   | align="right" valign="top" style="white-space: nowrap;" | 
   |- 
   |} 
 |-

{{#if: The F'Eyrie | }} {{#if: | [[Category: {{{area2}}} creatures]] }} {{#if: | [[Category: {{{area3}}} creatures]] }} {{#if: | [[Category: {{{area4}}} creatures]] }} {{#if: | [[Category: {{{area5}}} creatures]] }} {{#if: | [[Category: {{{area6}}} creatures]] }} {{#if: | [[Category: {{{area7}}} creatures]] }} {{#if: | [[Category: {{{area8}}} creatures]] }} {{#if: Living | }} {{#if: Element-based | }} {{#if: | [[Category: {{{otherclass3}}} creatures]] }}

 | align="center" |
{{#if: Falchion | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Attack Attributes
Physical Attacks
Falchion align="right" valign="top" style="white-space: nowrap;" | 402 AS |}}
[[{{{PA2}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAB}}} AS |}}
[[{{{PA3}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAC}}} AS |}}
[[{{{PA4}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAD}}} AS |}}
[[{{{PA5}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAE}}} AS |}}
[[{{{PA6}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAF}}} AS |}}
[[{{{PA7}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAG}}} AS |}}
[[{{{PA8}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAH}}} AS |}}
[[{{{PA9}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAI}}} AS |}}
[[{{{PA10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAJ}}} AS |}}

}

{{#if: | ! colspan=2 align=center | Bolt Spells |- | [[]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | AS |}} |- {{#if: | | [[{{{BT2}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTB}}} AS |}} |- |}} {{#if: | | [[{{{BT3}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTC}}} AS |}} |- |}} {{#if: | | [[{{{BT4}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTD}}} AS |}} |- |}} {{#if: | | [[{{{BT5}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTE}}} AS |}} |- |}} {{#if: | | [[{{{BT6}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTF}}} AS |}} |- |}} {{#if: | | [[{{{BT7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTG}}} AS |}} |- |}} {{#if: | | [[{{{BT8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTH}}} AS |}} |- |}} {{#if: | | [[{{{BT9}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTI}}} AS |}} |- |}} {{#if: | | [[{{{BT10}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTJ}}} AS |}} |- |}} |}} {{#if: | ! colspan=2 align=center | Warding Spells |- | [[]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | CS |- |}} {{#if: | | [[{{{WD2}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDB}}} CS |}} |- |}} {{#if: | | [[{{{WD3}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDC}}} CS |}} |- |}} {{#if: | | [[{{{WD4}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDD}}} CS |}} |- |}} {{#if: | | [[{{{WD5}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDE}}} CS |}} |- |}} {{#if: | | [[{{{WD6}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDF}}} CS |}} |- |}} {{#if: | | [[{{{WD7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDG}}} CS |}} |- |}} {{#if: | | [[{{{WD8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDH}}} CS |}} |- |}} {{#if: | | [[{{{WD9}}}]] |{{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDI}}} CS |}}

{{#if: |
[[{{{WD10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{WDJ}}} CS |}}

}

{{#if: | ! colspan=2 align=center | Misc. Offensive Spells |- | [[]] | |- {{#if: | | [[{{{OS2}}}]] | |- |}} {{#if: | | [[{{{OS3}}}]] | |- |}} {{#if: | | [[{{{OS4}}}]] | |- |}} {{#if: | | [[{{{OS5}}}]] | |- |}} {{#if: | | [[{{{OS6}}}]] | |- |}} {{#if: | | [[{{{OS7}}}]] | |- |}} {{#if: | | [[{{{OS8}}}]] | |- |}} {{#if: | | [[{{{OS9}}}]] | |- |}} {{#if: | | [[{{{OS10}}}]] | |- |}} |}} {{#if: Feint | ! colspan=2 align=center | Combat Maneuvers |- | Feint | |- {{#if: Dirtkick | | Dirtkick | |- |}} {{#if: Shield Bash | | Shield Bash | |- |}} {{#if: | | [[{{{MN4}}}]] | |- |}} {{#if: | | [[{{{MN5}}}]] | |- |}} {{#if: | | [[{{{MN6}}}]] | |- |}} {{#if: | | [[{{{MN7}}}]] | |- |}} {{#if: | | [[{{{MN8}}}]] | |- |}} {{#if: | | [[{{{MN9}}}]] | |- |}} {{#if: | | [[{{{MN10}}}]] | |- |}} |}} {{#if: | ! colspan=2 style="background:#ddd; white-space: nowrap; text-align: center;" | Special Offensive Abilities |- | | {{#if: | align="right" valign="top" style="white-space: nowrap;" | |}} |- {{#if: | | {{{AB2}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABB}}} |}} |- |}} {{#if: | | {{{AB3}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABC}}} |}} |- |}} {{#if: | | {{{AB4}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABD}}} |}} |- |}} {{#if: | | {{{AB5}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABE}}} |}} |- |}} {{#if: | | {{{AB6}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABF}}} |}} |- |}} {{#if: | | {{{AB7}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABG}}} |}} |- |}} {{#if: | | {{{AB8}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABH}}} |}} |- |}} {{#if: | | {{{AB9}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABI}}} |}} |- |}} {{#if: | | {{{AB10}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABJ}}} |}} |- |}} |}}

|}

|-

 | align="center" |
{{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Defense Attributes
Armor
1 = None | 1N = None (natural) | 2 = Robes | 2N = Robes (natural) | 5 = Light Leather | 5N = Light Leather (natural) | 6 = Full Leather | 6N = Full Leather (natural) | 7 = Reinforced Leather | 7N = Reinforced Leather (natural) | 8 = Double Leather | 8N = Double Leather (natural) | 9 = Leather Breastplate | 9N = Leather Breastplate (natural) | 10 = Cuirbouilli Leather | 10N = Cuirbouilli Leather (natural) | 11 = Studded Leather | 11N = Studded Leather (natural) | 12 = Brigandine Armor | 12N = Brigandine Armor (natural) | 13 = Chain Mail | 13N = Chain Mail (natural) | 14 = Double Chain | 14N = Double Chain (natural) | 15 = Augmented Chain | 15N = Augmented Chain (natural) | 16 = Chain Hauberk | 16N = Chain Hauberk (natural) | 17 = Metal Breastplate | 17N = Metal Breastplate (natural) | 18 = Augmented Plate | 18N = Augmented Plate (natural) | 19 = Half Plate | 19N = Half Plate (natural) | 20 = Full Plate | 20N = Full Plate (natural) | ? }} ASG 16N
Immunities
[[]]
[[{{{IMM2}}}]]
[[{{{IMM3}}}]]
[[{{{IMM4}}}]]
[[{{{IMM5}}}]]
[[{{{IMM6}}}]]
[[{{{IMM7}}}]]
[[{{{IMM8}}}]]
[[{{{IMM9}}}]]
[[{{{IMM10}}}]]
[[{{{IMM11}}}]]
[[{{{IMM12}}}]]
[[{{{IMM13}}}]]
[[{{{IMM14}}}]]
[[{{{IMM15}}}]]

}

   ! colspan=2 align=center | Defensive Strength (DS)
   |-
   | Melee
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Ranged
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Bolt
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   ! colspan=2 align=center | Unarmed Defense Factor
   |-
   | UDF
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   ! colspan=2 align=center | Target Defense (TD)
   |-
   | Bard Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Cleric Base
   | align="right" valign="top" style="white-space: nowrap;"| 342
   |-
   | Empath Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Paladin Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Ranger Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Sorcerer Base
   | align="right" valign="top" style="white-space: nowrap;"| 397
   |-
   | Wizard Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Minor Elemental
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Major Elemental
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Minor Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Major Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Minor Mental
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-  

{{#if: |

   ! colspan=2 align=center | Defensive Spells 
   |-
   | colspan=2 | [[]]
   |-

{{#if: |

   | colspan=2 | [[{{{DSP2}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP3}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP4}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP5}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP6}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP7}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP8}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP9}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP10}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP11}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP12}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP13}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP14}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP15}}}]]
   |- |}}

|}} {{#if: |

   ! colspan=2 align=center | Special Defensive Abilities 
   |-
   | colspan=2 | 
   |-

{{#if: |

   | colspan=2 | {{{SDA2}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA3}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA4}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA5}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA6}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA7}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA8}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA9}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA10}}}
   |- |}}

|}}

   |} 
  |-
 | align="center" |
Other Unique Abilities
Guards any phoenix killed in the room as it attempts its rebirth

|-

 | align="center" |
{{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: No | no | | {{#ifeq: ? | no | |
Treasure Attributes
Coins Yes}}
Gems Yes}}
Magic Items Yes}}
Boxes Yes}}
Skin No}}
Other ?}}

|- |}

Distinct features are difficult to determine as clouds of ash obscure the form of the ash guardian.  What is visible is a towering humanoid shadow that drifts through the ash clouds.

Hunting Strategies

Should be dealt with before killing any blazing red phoenixes in the same room. The Guardian will protect the phoenix allowing it to perform its rebirth more easily.

An ash guardian moves to protect the fallen phoenix.  Two ember eyes briefly flicker in the guardian's otherwise blank face.

The ashen remains of the phoenix smolder fitfully.  Slowly, the flakes begin to drift upward, swirling in a widening gyre thick with smoke and sparks.  Then, in an explosive blast of scalding brilliance, the burning ash is forcefully scattered by the violent, glorious rebirth of a blazing red phoenix!

Ash guardians are immune to stuns, but other disables such as Web (118) or high endroll Censure (316) do work on them. Due to the long RT that Shield Bash inflicts and their tendency to chain it and other maneuvers to stack RT, disabling them is highly recommended.

Ash guardians are immune to death from fatal critical damage:

You gesture at an ash guardian.
A sickly, violet haze encompasses an ash guardian.
  CS: +433 - TD: +333 + CvA: +15 + d100: +81 == +196
  Warding failed!
The violet haze violently swirls around the guardian, scorching the skin of an ash guardian.
The ash guardian is hit for 45 points of damage!
   ... 30 points of damage!
   Intense blast causes the ash guardian's carotid arteries to explode!
You feel the unnatural surge of necrotic power wane away.
Cast Roundtime 3 Seconds.
An ash guardian heads southeast in a roiling cloud of ash.
You gesture at an ash guardian.
 ** Your faewood scepter glows brightly for a moment, consuming the magical energies around the ash guardian! **
[SMR result: 167 (Open d100: 86, Bonus: 5)]
   ... 20 points of damage!
   Major bones in the ash guardian's right arm crack loudly!
Cloudy wisps swirl about an ash guardian.
  CS: +386 - TD: +311 + CvA: +15 + d100: +97 == +187
  Warding failed!
The wisps solidify into thick strands of webbing that tighten about its body!
Cast Roundtime 3 Seconds.
The lingering effects of your meditation fade away.
>incant 320
You chant a reverent litany, clasping your hands while focusing upon the Ethereal Censer spell...
Your spell is ready.
You gesture at an ash guardian.
[SMR result: 240 (Open d100: 60, Bonus: 103)]
 ** Tendrils of fiery orange energy lash out from your faewood scepter toward an ash guardian and cage it within bands of concentric geometry that constrict as one, shattering upon impact! **
   ... 30 points of damage!
   Bones shatter in the ash guardian's weapon arm.
   The guardian's shard of obsidian falls to the ground.
Mana swirls into the visible spectrum and manifests as an ethereal, sea blue censer swinging pendulously through the air beside you.  A emerald haze of incense smoke trails in its wake, quickly spreading in sinuous tendrils through the area.
[SMR result: 197 (Open d100: 39, Bonus: 107)]
An ash guardian becomes enveloped in the incense smoke!
   ... 70 points of damage!
   Blast hits chest and expands to envelop entire body!  The ash guardian is no more!
As the fragrant haze settles over you, you feel revitalized.
Cast Roundtime 3 Seconds.
>incant 309
Plumes of ash billow away from an ash guardian as it struggles against the web.

Other Information

Their jagged shard of obsidian is a falchion-based weapon and they can Shield Bash with their slab of glaes shield. Both have fire flares:

An ash guardian lunges forward at you with its slab of glaes and attempts a shield bash!
[SMR result: 102 (Open d100: 48, Penalty: 10)]
Your size contributes considerably to your defense!
An ash guardian lashes at you with a feeble shield bash!
   ... 10 points of damage!
   Light blow to your right leg.
   ... 5 points of damage!
   Your right leg jerks momentarily but snaps right back.
You are struck by an acute sense of vulnerability.
Roundtime: 3 sec.
 ** An ash guardian's slab of glaes flares with a burst of flame at you! **
   ... 5 points of damage!
   Minor burns to left leg.  That hurts a bit.
>
An ash guardian swings a jagged shard of obsidian at you!
  AS: +388 vs DS: +395 with AvD: +34 + d100 roll: +83 = +110
   ... and hits for 3 points of damage!
   Weak slash to your right arm.
   That doesn't even sting.
Your wiregrass anklet pulses briefly, deflecting some of the burning damage!
   ... 20 points of damage!
   Nasty burns to back.  Won't be sleeping on that for awhile.
   You are stunned for 3 rounds!
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