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Ithzir seer

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Revision as of 20:04, 1 May 2021 by imported>SPYRIDONM3 (Fixed link)
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{{#if: Living |
{{#if: Ithzir_seer.jpg |
Ithzir seer
[[File:Ithzir_seer.jpg{{#if: | | |}}|thumb|center|upright=0.75]]
}
Level 97
Family Ithzir family creatures
Body Type Biped
Classification(s) Living{{#if: Extraplanar |


Extraplanar |}}{{#if: |
[[:Category:{{{otherclass3}}} creatures|{{{otherclass3}}}]] |}}

Area(s) Found

{{#if: Old Ta'Faendryl |

Old Ta'Faendryl{{#if: |


[[]] }}{{#if: |
[[]] }}{{#if: |
[[]] }}{{#if: |
[[]] }}{{#if: |
[[]] }}{{#if: |
[[]] }}{{#if: |
[[{{{area8}}}]] }}

}

   |-
   ! BCS
   | align="right" valign="top" style="white-space: nowrap;" | Yes 
   |-
   ! HP
   | align="right" valign="top" style="white-space: nowrap;" | 
   |-
   ! Speed 
   | align="right" valign="top" style="white-space: nowrap;" | 
   |- 
   |} 
 |-

{{#if: Old Ta'Faendryl | }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | [[Category: {{{area8}}} creatures]] }} {{#if: Living | }} {{#if: Extraplanar | }} {{#if: | [[Category: {{{otherclass3}}} creatures]] }}

 | align="center" |
{{#if: Quarterstaff | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Attack Attributes
Physical Attacks
Quarterstaff align="right" valign="top" style="white-space: nowrap;" | 398 AS |}}
[[]] align="right" valign="top" style="white-space: nowrap;" | AS |}}
[[]] align="right" valign="top" style="white-space: nowrap;" | AS |}}
[[{{{PA4}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAD}}} AS |}}
[[{{{PA5}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAE}}} AS |}}
[[{{{PA6}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAF}}} AS |}}
[[{{{PA7}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAG}}} AS |}}
[[{{{PA8}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAH}}} AS |}}
[[{{{PA9}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAI}}} AS |}}
[[{{{PA10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAJ}}} AS |}}

}

{{#if: Fire Spirit | ! colspan=2 align=center | Bolt Spells |- | Fire Spirit | {{#if: 476 | align="right" valign="top" style="white-space: nowrap;" | 476 AS |}} |- {{#if: Telekinesis | | Telekinesis | {{#if: 476 | align="right" valign="top" style="white-space: nowrap;" | 476 AS |}} |- |}} {{#if: Web | | Web | {{#if: 476 | align="right" valign="top" style="white-space: nowrap;" | 476 AS |}} |- |}} {{#if: | | [[{{{BT4}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTD}}} AS |}} |- |}} {{#if: | | [[{{{BT5}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTE}}} AS |}} |- |}} {{#if: | | [[{{{BT6}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTF}}} AS |}} |- |}} {{#if: | | [[{{{BT7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTG}}} AS |}} |- |}} {{#if: | | [[{{{BT8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTH}}} AS |}} |- |}} {{#if: | | [[{{{BT9}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTI}}} AS |}} |- |}} {{#if: | | [[{{{BT10}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTJ}}} AS |}} |- |}} |}} {{#if: Bone Shatter | ! colspan=2 align=center | Warding Spells |- | Bone Shatter | {{#if: 423 | align="right" valign="top" style="white-space: nowrap;" | 423 CS |- |}} {{#if: Frenzy | | Frenzy | {{#if: 411 - 431 | align="right" valign="top" style="white-space: nowrap;" | 411 - 431 CS |}} |- |}} {{#if: Mass Interference | | Mass Interference | {{#if: 411 - 431 | align="right" valign="top" style="white-space: nowrap;" | 411 - 431 CS |}} |- |}} {{#if: Silence | | Silence | {{#if: 425 - 431 | align="right" valign="top" style="white-space: nowrap;" | 425 - 431 CS |}} |- |}} {{#if: Torment | | Torment | {{#if: 411 | align="right" valign="top" style="white-space: nowrap;" | 411 CS |}} |- |}} {{#if: Web | | Web | {{#if: 431 | align="right" valign="top" style="white-space: nowrap;" | 431 CS |}} |- |}} {{#if: | | [[{{{WD7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDG}}} CS |}} |- |}} {{#if: | | [[{{{WD8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDH}}} CS |}} |- |}} {{#if: | | [[{{{WD9}}}]] |{{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDI}}} CS |}}

{{#if: |
[[{{{WD10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{WDJ}}} CS |}}

}

{{#if: Spirit Strike | ! colspan=2 align=center | Misc. Offensive Spells |- | Spirit Strike | |- {{#if: Spiritual Abolition | | Spiritual Abolition | |- |}} {{#if: Bravery (211) | | Bravery (211) | |- |}} {{#if: Elemental Focus (513) | | Elemental Focus (513) | |- |}} {{#if: | | [[{{{OS5}}}]] | |- |}} {{#if: | | [[{{{OS6}}}]] | |- |}} {{#if: | | [[{{{OS7}}}]] | |- |}} {{#if: | | [[{{{OS8}}}]] | |- |}} {{#if: | | [[{{{OS9}}}]] | |- |}} {{#if: | | [[{{{OS10}}}]] | |- |}} |}} {{#if: | ! colspan=2 align=center | Combat Maneuvers |- | [[]] | |- {{#if: | | [[]] | |- |}} {{#if: | | [[{{{MN3}}}]] | |- |}} {{#if: | | [[{{{MN4}}}]] | |- |}} {{#if: | | [[{{{MN5}}}]] | |- |}} {{#if: | | [[{{{MN6}}}]] | |- |}} {{#if: | | [[{{{MN7}}}]] | |- |}} {{#if: | | [[{{{MN8}}}]] | |- |}} {{#if: | | [[{{{MN9}}}]] | |- |}} {{#if: | | [[{{{MN10}}}]] | |- |}} |}} {{#if: Psionic stun | ! colspan=2 style="background:#ddd; white-space: nowrap; text-align: center;" | Special Offensive Abilities |- | Psionic stun | {{#if: Stunned, Prone | align="right" valign="top" style="white-space: nowrap;" | Stunned, Prone |}} |- {{#if: | | {{{AB2}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABB}}} |}} |- |}} {{#if: | | {{{AB3}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABC}}} |}} |- |}} {{#if: | | {{{AB4}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABD}}} |}} |- |}} {{#if: | | {{{AB5}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABE}}} |}} |- |}} {{#if: | | {{{AB6}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABF}}} |}} |- |}} {{#if: | | {{{AB7}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABG}}} |}} |- |}} {{#if: | | {{{AB8}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABH}}} |}} |- |}} {{#if: | | {{{AB9}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABI}}} |}} |- |}} {{#if: | | {{{AB10}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABJ}}} |}} |- |}} |}}

|}

|-

 | align="center" |
{{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Defense Attributes
Armor
1 = None | 1N = None (natural) | 2 = Robes | 2N = Robes (natural) | 5 = Light Leather | 5N = Light Leather (natural) | 6 = Full Leather | 6N = Full Leather (natural) | 7 = Reinforced Leather | 7N = Reinforced Leather (natural) | 8 = Double Leather | 8N = Double Leather (natural) | 9 = Leather Breastplate | 9N = Leather Breastplate (natural) | 10 = Cuirbouilli Leather | 10N = Cuirbouilli Leather (natural) | 11 = Studded Leather | 11N = Studded Leather (natural) | 12 = Brigandine Armor | 12N = Brigandine Armor (natural) | 13 = Chain Mail | 13N = Chain Mail (natural) | 14 = Double Chain | 14N = Double Chain (natural) | 15 = Augmented Chain | 15N = Augmented Chain (natural) | 16 = Chain Hauberk | 16N = Chain Hauberk (natural) | 17 = Metal Breastplate | 17N = Metal Breastplate (natural) | 18 = Augmented Plate | 18N = Augmented Plate (natural) | 19 = Half Plate | 19N = Half Plate (natural) | 20 = Full Plate | 20N = Full Plate (natural) | ? }} ASG 6
Immunities
[[]]
[[{{{IMM2}}}]]
[[{{{IMM3}}}]]
[[{{{IMM4}}}]]
[[{{{IMM5}}}]]
[[{{{IMM6}}}]]
[[{{{IMM7}}}]]
[[{{{IMM8}}}]]
[[{{{IMM9}}}]]
[[{{{IMM10}}}]]
[[{{{IMM11}}}]]
[[{{{IMM12}}}]]
[[{{{IMM13}}}]]
[[{{{IMM14}}}]]
[[{{{IMM15}}}]]

}

   ! colspan=2 align=center | Defensive Strength (DS)
   |-
   | Melee
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Ranged
   | align="right" valign="top" style="white-space: nowrap;"| 279
   |-
   | Bolt
   | align="right" valign="top" style="white-space: nowrap;"| 369 - 386
   |-
   ! colspan=2 align=center | Unarmed Defense Factor
   |-
   | UDF
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   ! colspan=2 align=center | Target Defense (TD)
   |-
   | Bard Base
   | align="right" valign="top" style="white-space: nowrap;"| 373 - 385
   |-
   | Cleric Base
   | align="right" valign="top" style="white-space: nowrap;"| 371 - 431
   |-
   | Empath Base
   | align="right" valign="top" style="white-space: nowrap;"| 378 - 398
   |-
   | Paladin Base
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Ranger Base
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Sorcerer Base
   | align="right" valign="top" style="white-space: nowrap;"| 431
   |-
   | Wizard Base
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Minor Elemental
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Major Elemental
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Minor Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| 363 - 423
   |-
   | Major Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Minor Mental
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-  

{{#if: Minor Sanctuary (213) |

   ! colspan=2 align=center | Defensive Spells 
   |-
   | colspan=2 | Minor Sanctuary (213)
   |-

{{#if: Self Control (613) |

   | colspan=2 | Self Control (613)
   |- |}}

{{#if: Spirit Fog (106) |

   | colspan=2 | Spirit Fog (106)
   |- |}}

{{#if: Wall of Force (140) |

   | colspan=2 | Wall of Force (140)
   |- |}}

{{#if: Spirit Warding I (101) |

   | colspan=2 | Spirit Warding I (101)
   |- |}}

{{#if: Spirit Defense (103) |

   | colspan=2 | Spirit Defense (103)
   |- |}}

{{#if: Spirit Warding II (107) |

   | colspan=2 | Spirit Warding II (107)
   |- |}}

{{#if: Spirit Shield (202) |

   | colspan=2 | Spirit Shield (202)
   |- |}}

{{#if: Spell Shield (219) |

   | colspan=2 | Spell Shield (219)
   |- |}}

{{#if: Self Control (613) |

   | colspan=2 | Self Control (613)
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP11}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP12}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP13}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP14}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP15}}}]]
   |- |}}

|}} {{#if: |

   ! colspan=2 align=center | Special Defensive Abilities 
   |-
   | colspan=2 | 
   |-

{{#if: |

   | colspan=2 | {{{SDA2}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA3}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA4}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA5}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA6}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA7}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA8}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA9}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA10}}}
   |- |}}

|}}

   |} 
  |-
 | align="center" |
{{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: | no | | {{#ifeq: | no | |
Treasure Attributes
Coins Yes}}
Gems Yes}}
Magic Items Yes}}
Boxes Yes}}
Skin }}
Other }}

|- |}

The Ithzir seer carries an authoritative bearing, her arresting, pupil-less green eyes taking in her surroundings with both confidence and cunning.  Even when battle rages around her, each movement of the seer seems eerily effortless and calm.  The Ithzir seer is slightly taller than a human, and while her humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance.  The seer wears a crisply-cut, silvery-blue tunic with high shoulders and a deep vee-neck.  Emblazoned on the right breast of the tunic is a twelve-pointed golden star.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Ithzir seers can heal other Ithzir.

An Ithzir seer closes her eyes and holds her palms flat over an Ithzir janissary, clearly concentrating. Suddenly the Ithzir janissary's abdomen wound begins to mend together, the flesh melding and smoothing over until there is no sign that the injury ever existed!

The Ithzir seer opens her eyes slowly, and you notice that she appears faintly drained.

They can create a minor sanctuary and raise other Ithzir.

An Ithzir seer becomes very still as she bows her head. She slowly raises her arms out to her sides until they are horizontal to the ground.
A sense of peace and calm settles over the area.
An Ithzir seer bows her head and places her hands over an Ithzir herald, and though the seer's lips do not move, you hear a single word spoken clearly and forcefully: "Koh!" A pale nimbus encircles the fallen herald, then fades into the corpse. The Ithzir herald awakens looking confused and somewhat drained!
The seer sags slightly, drained by the miraculous ordeal.

They can telekinetically hurl weapons and other objects left on the ground. This attack uses their bolt AS, with a damage factor determined by the object type. For instance, hurling a crystal-tipped staff uses the quarterstaff damage table.

An Ithzir seer focuses her attention on a twisted crystal-tipped staff on the ground. The staff rises into the air and begins circling the Ithzir seer, increasing in velocity with each revolution!
An Ithzir seer throws a twisted crystal-tipped staff at you!
AS: +566 vs DS: +437 with AvD: +23 + d100 roll: +98 = +250
   ... and hits for 57 points of damage!
   Throat nearly crushed. You gurgle as you gasp for air.
   You are stunned for 6 rounds!
The guiding force leaves an Ithzir seer.
The scintillating light surrounding the staff fades some.
Momentum carries a twisted crystal-tipped staff past you to land nearby.

Ithzir seers are extraplanar beings.

Resources

Near-level creatures - edit
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Level 98 Level 99
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