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Spectral woodsman

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{{#if: Non-corporeal undead |
{{#if: |
Spectral woodsman
[[File:{{#if: | | |}}|thumb|center|upright=0.75]]
}
Level 35
Family Ghost family creatures
Body Type Biped
Classification(s) Non-corporeal undead{{#if: |


[[:Category:{{{otherclass2}}} creatures|{{{otherclass2}}}]] |}}{{#if: |
[[:Category:{{{otherclass3}}} creatures|{{{otherclass3}}}]] |}}

Area(s) Found

{{#if: Icemule Environs |

Icemule Environs{{#if: |


[[{{{area2}}}]] }}{{#if: |
[[{{{area3}}}]] }}{{#if: |
[[{{{area4}}}]] }}{{#if: |
[[{{{area5}}}]] }}{{#if: |
[[{{{area6}}}]] }}{{#if: |
[[{{{area7}}}]] }}{{#if: |
[[{{{area8}}}]] }}

}

   |-
   ! BCS
   | align="right" valign="top" style="white-space: nowrap;" | <Not Known> 
   |-
   ! HP
   | align="right" valign="top" style="white-space: nowrap;" | 240
   |-
   ! Speed 
   | align="right" valign="top" style="white-space: nowrap;" | ?
   |- 
   |} 
 |-

{{#if: Icemule Environs | }} {{#if: | [[Category: {{{area2}}} creatures]] }} {{#if: | [[Category: {{{area3}}} creatures]] }} {{#if: | [[Category: {{{area4}}} creatures]] }} {{#if: | [[Category: {{{area5}}} creatures]] }} {{#if: | [[Category: {{{area6}}} creatures]] }} {{#if: | [[Category: {{{area7}}} creatures]] }} {{#if: | [[Category: {{{area8}}} creatures]] }} {{#if: Non-corporeal undead | }} {{#if: | [[Category: {{{otherclass2}}} creatures]] }} {{#if: | [[Category: {{{otherclass3}}} creatures]] }}

 | align="center" |
{{#if: Battle axe | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Attack Attributes
Physical Attacks
Battle axe align="right" valign="top" style="white-space: nowrap;" | 194 to 219 AS |}}
[[{{{PA2}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAB}}} AS |}}
[[{{{PA3}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAC}}} AS |}}
[[{{{PA4}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAD}}} AS |}}
[[{{{PA5}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAE}}} AS |}}
[[{{{PA6}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAF}}} AS |}}
[[{{{PA7}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAG}}} AS |}}
[[{{{PA8}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAH}}} AS |}}
[[{{{PA9}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAI}}} AS |}}
[[{{{PA10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAJ}}} AS |}}

}

{{#if: Minor Acid (904) | ! colspan=2 align=center | Bolt Spells |- | Minor Acid (904) | {{#if: 212 | align="right" valign="top" style="white-space: nowrap;" | 212 AS |}} |- {{#if: Major Cold (907) | | Major Cold (907) | {{#if: 212 | align="right" valign="top" style="white-space: nowrap;" | 212 AS |}} |- |}} {{#if: Major Fire (908) | | Major Fire (908) | {{#if: 218 | align="right" valign="top" style="white-space: nowrap;" | 218 AS |}} |- |}} {{#if: Major Shock (910) | | Major Shock (910) | {{#if: 218 | align="right" valign="top" style="white-space: nowrap;" | 218 AS |}} |- |}} {{#if: | | [[{{{BT5}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTE}}} AS |}} |- |}} {{#if: | | [[{{{BT6}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTF}}} AS |}} |- |}} {{#if: | | [[{{{BT7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTG}}} AS |}} |- |}} {{#if: | | [[{{{BT8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTH}}} AS |}} |- |}} {{#if: | | [[{{{BT9}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTI}}} AS |}} |- |}} {{#if: | | [[{{{BT10}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTJ}}} AS |}} |- |}} |}} {{#if: Repel(fear) | ! colspan=2 align=center | Warding Spells |- | Repel(fear) | {{#if: 188 | align="right" valign="top" style="white-space: nowrap;" | 188 CS |- |}} {{#if: Mind blanked? | | Mind blanked? | {{#if: 195 | align="right" valign="top" style="white-space: nowrap;" | 195 CS |}} |- |}} {{#if: | | [[{{{WD3}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDC}}} CS |}} |- |}} {{#if: | | [[{{{WD4}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDD}}} CS |}} |- |}} {{#if: | | [[{{{WD5}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDE}}} CS |}} |- |}} {{#if: | | [[{{{WD6}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDF}}} CS |}} |- |}} {{#if: | | [[{{{WD7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDG}}} CS |}} |- |}} {{#if: | | [[{{{WD8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDH}}} CS |}} |- |}} {{#if: | | [[{{{WD9}}}]] |{{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDI}}} CS |}}

{{#if: |
[[{{{WD10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{WDJ}}} CS |}}

}

{{#if: | ! colspan=2 align=center | Misc. Offensive Spells |- | [[]] | |- {{#if: | | [[{{{OS2}}}]] | |- |}} {{#if: | | [[{{{OS3}}}]] | |- |}} {{#if: | | [[{{{OS4}}}]] | |- |}} {{#if: | | [[{{{OS5}}}]] | |- |}} {{#if: | | [[{{{OS6}}}]] | |- |}} {{#if: | | [[{{{OS7}}}]] | |- |}} {{#if: | | [[{{{OS8}}}]] | |- |}} {{#if: | | [[{{{OS9}}}]] | |- |}} {{#if: | | [[{{{OS10}}}]] | |- |}} |}} {{#if: | ! colspan=2 align=center | Combat Maneuvers |- | [[]] | |- {{#if: | | [[{{{MN2}}}]] | |- |}} {{#if: | | [[{{{MN3}}}]] | |- |}} {{#if: | | [[{{{MN4}}}]] | |- |}} {{#if: | | [[{{{MN5}}}]] | |- |}} {{#if: | | [[{{{MN6}}}]] | |- |}} {{#if: | | [[{{{MN7}}}]] | |- |}} {{#if: | | [[{{{MN8}}}]] | |- |}} {{#if: | | [[{{{MN9}}}]] | |- |}} {{#if: | | [[{{{MN10}}}]] | |- |}} |}} {{#if: Gas cloud | ! colspan=2 style="background:#ddd; white-space: nowrap; text-align: center;" | Special Offensive Abilities |- | Gas cloud | {{#if: | align="right" valign="top" style="white-space: nowrap;" | |}} |- {{#if: | | {{{AB2}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABB}}} |}} |- |}} {{#if: | | {{{AB3}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABC}}} |}} |- |}} {{#if: | | {{{AB4}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABD}}} |}} |- |}} {{#if: | | {{{AB5}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABE}}} |}} |- |}} {{#if: | | {{{AB6}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABF}}} |}} |- |}} {{#if: | | {{{AB7}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABG}}} |}} |- |}} {{#if: | | {{{AB8}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABH}}} |}} |- |}} {{#if: | | {{{AB9}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABI}}} |}} |- |}} {{#if: | | {{{AB10}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABJ}}} |}} |- |}} |}}

|}

|-

 | align="center" |
{{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Defense Attributes
Armor
1 = None | 1N = None (natural) | 2 = Robes | 2N = Robes (natural) | 5 = Light Leather | 5N = Light Leather (natural) | 6 = Full Leather | 6N = Full Leather (natural) | 7 = Reinforced Leather | 7N = Reinforced Leather (natural) | 8 = Double Leather | 8N = Double Leather (natural) | 9 = Leather Breastplate | 9N = Leather Breastplate (natural) | 10 = Cuirbouilli Leather | 10N = Cuirbouilli Leather (natural) | 11 = Studded Leather | 11N = Studded Leather (natural) | 12 = Brigandine Armor | 12N = Brigandine Armor (natural) | 13 = Chain Mail | 13N = Chain Mail (natural) | 14 = Double Chain | 14N = Double Chain (natural) | 15 = Augmented Chain | 15N = Augmented Chain (natural) | 16 = Chain Hauberk | 16N = Chain Hauberk (natural) | 17 = Metal Breastplate | 17N = Metal Breastplate (natural) | 18 = Augmented Plate | 18N = Augmented Plate (natural) | 19 = Half Plate | 19N = Half Plate (natural) | 20 = Full Plate | 20N = Full Plate (natural) | ? }} ASG 5
Immunities
[[]]
[[{{{IMM2}}}]]
[[{{{IMM3}}}]]
[[{{{IMM4}}}]]
[[{{{IMM5}}}]]
[[{{{IMM6}}}]]
[[{{{IMM7}}}]]
[[{{{IMM8}}}]]
[[{{{IMM9}}}]]
[[{{{IMM10}}}]]
[[{{{IMM11}}}]]
[[{{{IMM12}}}]]
[[{{{IMM13}}}]]
[[{{{IMM14}}}]]
[[{{{IMM15}}}]]

}

   ! colspan=2 align=center | Defensive Strength (DS)
   |-
   | Melee
   | align="right" valign="top" style="white-space: nowrap;"| 250
   |-
   | Ranged
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Bolt
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   ! colspan=2 align=center | Unarmed Defense Factor
   |-
   | UDF
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   ! colspan=2 align=center | Target Defense (TD)
   |-
   | Bard Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Cleric Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Empath Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Paladin Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Ranger Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Sorcerer Base
   | align="right" valign="top" style="white-space: nowrap;"| 125 to146
   |-
   | Wizard Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Minor Elemental
   | align="right" valign="top" style="white-space: nowrap;"| 135 to 159
   |-
   | Major Elemental
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Minor Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| 131
   |-
   | Major Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Minor Mental
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-  

{{#if: Elemental Defense I (401) |

   ! colspan=2 align=center | Defensive Spells 
   |-
   | colspan=2 | Elemental Defense I (401)
   |-

{{#if: Presence (402) |

   | colspan=2 | Presence (402)
   |- |}}

{{#if: Elemental Defense II (406) |

   | colspan=2 | Elemental Defense II (406)
   |- |}}

{{#if: Thurfel's Ward (503) |

   | colspan=2 | Thurfel's Ward (503)
   |- |}}

{{#if: Celerity (506) |

   | colspan=2 | Celerity (506)
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP6}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP7}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP8}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP9}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP10}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP11}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP12}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP13}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP14}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP15}}}]]
   |- |}}

|}} {{#if: |

   ! colspan=2 align=center | Special Defensive Abilities 
   |-
   | colspan=2 | 
   |-

{{#if: |

   | colspan=2 | {{{SDA2}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA3}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA4}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA5}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA6}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA7}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA8}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA9}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA10}}}
   |- |}}

|}}

   |} 
  |-
 | align="center" |
Other Unique Abilities
?

|-

 | align="center" |
{{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: ? | no | | {{#ifeq: None | no | | {{#ifeq: Glowing violet essence dust | no | |
Treasure Attributes
Coins Yes}}
Gems Yes}}
Magic Items Yes}}
Boxes ?}}
Skin None}}
Other Glowing violet essence dust}}

|- |}

The spectral woodsman floats through the forests it once knew in life, but the forests no longer know it.  Now locked into an undead state, the spectral woodsman is merely a shade of its former self.  The woodsman's sunken eyes stare out from darkened sockets and its long, unkempt hair flutters wildly as if in a strong wind.  The spectral woodsman unceasingly seeks to destroy the living.  If it cannot return to life, perhaps making everything dead will bring it all back to it.

Hunting strategies

This section has not been added yet; please add to it now!

Combat Messaging

Battle axe
A spectral woodsman swings a rusty woodsman's axe at you!
  AS: +204 vs DS: +282 with AvD: +37 + d100 roll: +7 = -34
   A clean miss.
Minor Acid (904)
A spectral woodsman hurls a hissing stream of acid at you!
  AS: +212 vs DS: +630 with AvD: +40 + d100 roll: +51 = -327
   A clean miss.
Major Cold (907)
A spectral woodsman hurls a freezing ball of pure cold at you!
  AS: +212 vs DS: +539 with AvD: +65 + d100 roll: +97 = -165
   A clean miss.
Major Fire (908)
A spectral woodsman hurls a roaring ball of fire at you!
  AS: +218 vs DS: +630 with AvD: +70 + d100 roll: +69 = -273
   A clean miss.
Major Shock (910)
A spectral woodsman hurls a powerful lightning bolt at you!
  AS: +218 vs DS: +630 with AvD: +50 + d100 roll: +24 = -338
   A clean miss.
Gas Cloud
A spectral woodsman nods at you!
You notice a gas cloud begin to form above you.
Repel (fear)
A spectral woodsman nods at you!
  CS: +188 - TD: +164 + CvA: +8 + d100: +69 == +101
  Warding failed!
The spectral woodsman suddenly transforms into a horridly grotesque image, inducing utter terror in your soul!
You bolt northward!
Mind blanked?
A spectral woodsman nods at you!
  CS: +195 - TD: +159 + CvA: +8 + d100: +77 - -5 == +126
  Warding failed!
Your mind goes completely blank.
Forced to stance offensive.

You awake startled as a rotting farmhand attacks you!

Other information

Appearance
You see a fairly typical spectral woodsman.
He appears to be in good shape.
He has a weathered plaid flannel cap (worn), some torn woodsman's leathers (worn), some heavy leather boots (worn), a rusty woodsman's axe and a tattered plaid flannel shirt (worn).
Spawning
Dark shadows swirl around as a spectral woodsman coalesces in front of you!
Entering
A spectral woodsman floats in!
Leaving
A spectral woodsman floats north.
Death
You hear a sound like a child weeping as a white glow separates itself from the spectral woodsman's body and rises into the heavens.
The spectral woodsman slumps silently to the ground and begins to rapidly dissipate.
Celerity (506)
A spectral woodsman waves a ghastly hand!
The spectral woodsman suddenly starts moving light-footedly.
Presence (402)
A spectral woodsman waves a ghastly hand!
The spectral woodsman appears to be keenly aware of its surroundings.

Other Messaging

This section has not been added yet; please add to it now!


Near-level creatures - edit
Level 33


Level 34 Level 35 Level 36 Level 37
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