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Rotting woodsman

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{{#if: Corporeal undead |
{{#if: |
Rotting woodsman
[[File:{{#if: | | |}}|thumb|center|upright=0.75]]
}
Level 23
Family Humanoid family creatures
Body Type Biped
Classification(s) Corporeal undead{{#if: Boss |


Boss |}}{{#if: |
[[:Category:{{{otherclass3}}} creatures|{{{otherclass3}}}]] |}}

Area(s) Found

{{#if: Marshtown |

Marshtown{{#if: |


[[]] }}{{#if: |
[[]] }}{{#if: |
[[]] }}{{#if: |
[[]] }}{{#if: |
[[]] }}{{#if: |
[[]] }}{{#if: |
[[{{{area8}}}]] }}

}

   |-
   ! BCS
   | align="right" valign="top" style="white-space: nowrap;" | Yes 
   |-
   ! HP
   | align="right" valign="top" style="white-space: nowrap;" | 260
   |-
   ! Speed 
   | align="right" valign="top" style="white-space: nowrap;" | 
   |- 
   |} 
 |-

{{#if: Marshtown | }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | [[Category: {{{area8}}} creatures]] }} {{#if: Corporeal undead | }} {{#if: Boss | }} {{#if: | [[Category: {{{otherclass3}}} creatures]] }}

 | align="center" |
{{#if: Battle axe | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Attack Attributes
Physical Attacks
Battle axe align="right" valign="top" style="white-space: nowrap;" | 202 AS |}}
[[]] align="right" valign="top" style="white-space: nowrap;" | AS |}}
[[]] align="right" valign="top" style="white-space: nowrap;" | AS |}}
[[{{{PA4}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAD}}} AS |}}
[[{{{PA5}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAE}}} AS |}}
[[{{{PA6}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAF}}} AS |}}
[[{{{PA7}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAG}}} AS |}}
[[{{{PA8}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAH}}} AS |}}
[[{{{PA9}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAI}}} AS |}}
[[{{{PA10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAJ}}} AS |}}

}

{{#if: | ! colspan=2 align=center | Bolt Spells |- | [[]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | AS |}} |- {{#if: | | [[{{{BT2}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTB}}} AS |}} |- |}} {{#if: | | [[{{{BT3}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTC}}} AS |}} |- |}} {{#if: | | [[{{{BT4}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTD}}} AS |}} |- |}} {{#if: | | [[{{{BT5}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTE}}} AS |}} |- |}} {{#if: | | [[{{{BT6}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTF}}} AS |}} |- |}} {{#if: | | [[{{{BT7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTG}}} AS |}} |- |}} {{#if: | | [[{{{BT8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTH}}} AS |}} |- |}} {{#if: | | [[{{{BT9}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTI}}} AS |}} |- |}} {{#if: | | [[{{{BT10}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTJ}}} AS |}} |- |}} |}} {{#if: | ! colspan=2 align=center | Warding Spells |- | [[]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | CS |- |}} {{#if: | | [[]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | CS |}} |- |}} {{#if: | | [[]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | CS |}} |- |}} {{#if: | | [[{{{WD4}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDD}}} CS |}} |- |}} {{#if: | | [[{{{WD5}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDE}}} CS |}} |- |}} {{#if: | | [[{{{WD6}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDF}}} CS |}} |- |}} {{#if: | | [[{{{WD7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDG}}} CS |}} |- |}} {{#if: | | [[{{{WD8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDH}}} CS |}} |- |}} {{#if: | | [[{{{WD9}}}]] |{{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDI}}} CS |}}

{{#if: |
[[{{{WD10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{WDJ}}} CS |}}

}

{{#if: | ! colspan=2 align=center | Misc. Offensive Spells |- | [[]] | |- {{#if: | | [[{{{OS2}}}]] | |- |}} {{#if: | | [[{{{OS3}}}]] | |- |}} {{#if: | | [[{{{OS4}}}]] | |- |}} {{#if: | | [[{{{OS5}}}]] | |- |}} {{#if: | | [[{{{OS6}}}]] | |- |}} {{#if: | | [[{{{OS7}}}]] | |- |}} {{#if: | | [[{{{OS8}}}]] | |- |}} {{#if: | | [[{{{OS9}}}]] | |- |}} {{#if: | | [[{{{OS10}}}]] | |- |}} |}} {{#if: | ! colspan=2 align=center | Combat Maneuvers |- | [[]] | |- {{#if: | | [[]] | |- |}} {{#if: | | [[{{{MN3}}}]] | |- |}} {{#if: | | [[{{{MN4}}}]] | |- |}} {{#if: | | [[{{{MN5}}}]] | |- |}} {{#if: | | [[{{{MN6}}}]] | |- |}} {{#if: | | [[{{{MN7}}}]] | |- |}} {{#if: | | [[{{{MN8}}}]] | |- |}} {{#if: | | [[{{{MN9}}}]] | |- |}} {{#if: | | [[{{{MN10}}}]] | |- |}} |}} {{#if: | ! colspan=2 style="background:#ddd; white-space: nowrap; text-align: center;" | Special Offensive Abilities |- | | {{#if: | align="right" valign="top" style="white-space: nowrap;" | |}} |- {{#if: | | {{{AB2}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABB}}} |}} |- |}} {{#if: | | {{{AB3}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABC}}} |}} |- |}} {{#if: | | {{{AB4}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABD}}} |}} |- |}} {{#if: | | {{{AB5}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABE}}} |}} |- |}} {{#if: | | {{{AB6}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABF}}} |}} |- |}} {{#if: | | {{{AB7}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABG}}} |}} |- |}} {{#if: | | {{{AB8}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABH}}} |}} |- |}} {{#if: | | {{{AB9}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABI}}} |}} |- |}} {{#if: | | {{{AB10}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABJ}}} |}} |- |}} |}}

|}

|-

 | align="center" |
{{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Defense Attributes
Armor
1 = None | 1N = None (natural) | 2 = Robes | 2N = Robes (natural) | 5 = Light Leather | 5N = Light Leather (natural) | 6 = Full Leather | 6N = Full Leather (natural) | 7 = Reinforced Leather | 7N = Reinforced Leather (natural) | 8 = Double Leather | 8N = Double Leather (natural) | 9 = Leather Breastplate | 9N = Leather Breastplate (natural) | 10 = Cuirbouilli Leather | 10N = Cuirbouilli Leather (natural) | 11 = Studded Leather | 11N = Studded Leather (natural) | 12 = Brigandine Armor | 12N = Brigandine Armor (natural) | 13 = Chain Mail | 13N = Chain Mail (natural) | 14 = Double Chain | 14N = Double Chain (natural) | 15 = Augmented Chain | 15N = Augmented Chain (natural) | 16 = Chain Hauberk | 16N = Chain Hauberk (natural) | 17 = Metal Breastplate | 17N = Metal Breastplate (natural) | 18 = Augmented Plate | 18N = Augmented Plate (natural) | 19 = Half Plate | 19N = Half Plate (natural) | 20 = Full Plate | 20N = Full Plate (natural) | ? }} ASG 1N
Immunities
[[]]
[[{{{IMM2}}}]]
[[{{{IMM3}}}]]
[[{{{IMM4}}}]]
[[{{{IMM5}}}]]
[[{{{IMM6}}}]]
[[{{{IMM7}}}]]
[[{{{IMM8}}}]]
[[{{{IMM9}}}]]
[[{{{IMM10}}}]]
[[{{{IMM11}}}]]
[[{{{IMM12}}}]]
[[{{{IMM13}}}]]
[[{{{IMM14}}}]]
[[{{{IMM15}}}]]

}

   ! colspan=2 align=center | Defensive Strength (DS)
   |-
   | Melee
   | align="right" valign="top" style="white-space: nowrap;"| 154
   |-
   | Ranged
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Bolt
   | align="right" valign="top" style="white-space: nowrap;"| 158
   |-
   ! colspan=2 align=center | Unarmed Defense Factor
   |-
   | UDF
   | align="right" valign="top" style="white-space: nowrap;"| 169
   |-
   ! colspan=2 align=center | Target Defense (TD)
   |-
   | Bard Base
   | align="right" valign="top" style="white-space: nowrap;"| 69
   |-
   | Cleric Base
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Empath Base
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Paladin Base
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Ranger Base
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Sorcerer Base
   | align="right" valign="top" style="white-space: nowrap;"| 74
   |-
   | Wizard Base
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Minor Elemental
   | align="right" valign="top" style="white-space: nowrap;"| 77
   |-
   | Major Elemental
   | align="right" valign="top" style="white-space: nowrap;"| 76
   |-
   | Minor Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| 72
   |-
   | Major Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-
   | Minor Mental
   | align="right" valign="top" style="white-space: nowrap;"| 
   |-  

{{#if: |

   ! colspan=2 align=center | Defensive Spells 
   |-
   | colspan=2 | [[]]
   |-

{{#if: |

   | colspan=2 | [[]]
   |- |}}

{{#if: |

   | colspan=2 | [[]]
   |- |}}

{{#if: |

   | colspan=2 | [[]]
   |- |}}

{{#if: |

   | colspan=2 | [[]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP6}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP7}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP8}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP9}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP10}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP11}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP12}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP13}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP14}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP15}}}]]
   |- |}}

|}} {{#if: |

   ! colspan=2 align=center | Special Defensive Abilities 
   |-
   | colspan=2 | 
   |-

{{#if: |

   | colspan=2 | {{{SDA2}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA3}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA4}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA5}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA6}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA7}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA8}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA9}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA10}}}
   |- |}}

|}}

   |} 
  |-
 | align="center" |
{{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: None | no | | {{#ifeq: | no | |
Treasure Attributes
Coins Yes}}
Gems Yes}}
Magic Items Yes}}
Boxes Yes}}
Skin None}}
Other }}

|- |}

The rotting woodsman staggers about through the forests she once knew in life, now unable to obtain rest.  Putrid flesh drips from her exposed bones, and only ragged patches of hair remain on her thick skull.  Despite the lack of solid muscle, the rotting woodsman swings her axe with enormous power, felling the living as she once felled the immense trees of the forest.

Hunting strategies

Rotting woodsmen are immune to stuns. They have a chance to inflict disease on a successful hit (8 hp/round, dissipates 8/round) without a CS/TD roll.

Other information

Room messaging:

A rotting woodsman tries to push a drooping eye back into its rotting socket.
Near-level creatures - edit
Level 21 Level 22 Level 23 Level 24 Level 25
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