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Mystic Strike

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{{#if: FEAT |
Mystic Strike
Mnemonic [mysticstrike]
Activating Verb FEAT
}

{{#if: |

Category

}

{{#if: | ! valign="top" | Subcategory | align="right" valign="top" | |- |}} {{#if: Buff | ! valign="top" | Type | align="right" valign="top" | Buff |- |}} {{#if: | ! valign="top" | Roundtime | align="right" valign="top" | |- |}} {{#if: 10 | ! valign="top" | Stamina Cost | align="right" valign="top" | 10 |- |}} {{#if: | ! valign="top" | Mana Cost | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Cooldown | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Recovery | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Hostile | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Targets | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Offensive Gear | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Defensive Gear | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Requirements | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space: nowrap;" | Attributes | align="right" valign="top" | {{{attributes}}} |- |}}

   ! valign="top" style style="white-space: nowrap;" | Available To
   | valign="top" style="text-align: right;" | Monks (at level 25)
   |-

{{#if: | ! valign="top" style="white-space:nowrap" | Available In | align="right" valign="top" | [[{{{availablein}}}]] {{#if: |
[[{{{availablein2}}}]] }} |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Prerequisites | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Points | align="right" valign="top" | |- |}}

 |}

|}{{#ifeq: {{{categories}}} | no ||}} {{#if: | [[Category: {{{availablein}}}]] }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Buff | }}

Rank Cost/acquired at
1 - | |  
2 Free
 }}{{ #ifeq: Free | - | |  
3 Free
 }}{{ #ifeq: Free | - | |  
4 Free
 }}{{ #ifeq: Free | - | |  
5 Free }}
{{#if: Infuse your next attack with mystic energy to lower your target's magical defenses. |

Description

Infuse your next attack with mystic energy to lower your target's magical defenses.

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}} {{#if: |

Reaction Trigger

{{{reaction}}}

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}} {{#if: Invoked before making a melee or unarmed combat attack. If the subsequent attack connects, the target takes a penalty to their Target Defense (TD) for (10 + (2 * rank)) seconds. The penalty is 2 per rank, plus 1 per 10 points in the endroll success margin of the attack. The latter portion is capped at 20. |

Mechanics

Invoked before making a melee or unarmed combat attack. If the subsequent attack connects, the target takes a penalty to their Target Defense (TD) for (10 + (2 * rank)) seconds. The penalty is 2 per rank, plus 1 per 10 points in the endroll success margin of the attack. The latter portion is capped at 20.

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}} {{#if: If the monk has not attacked within 30 seconds of activating Mystic Strike, the ability will fade, unused. This maneuver is far more appealing as a set-up for a hunting partner's warding attack. It is not nearly as helpful for solo use, as Monks have limited access to powerful warding spells. |

Additional Information

If the monk has not attacked within 30 seconds of activating Mystic Strike, the ability will fade, unused.

This maneuver is far more appealing as a set-up for a hunting partner's warding attack. It is not nearly as helpful for solo use, as Monks have limited access to powerful warding spells.

 |
}}


Messaging

>prepare 1201
>cast burg
You take a deep breath and focus inward, raising a hand and quietly murmuring the words of the Force Orb spell...
Your spell is ready.
>
You gesture at a scaly burgee.
A translucent orb of force coalesces out of the air next to a scaly burgee.
  CS: +134 - TD: +87 + CvA: +25 + d100: +41 == +113
  Warding failed!
  The orb quickly spins about it then strikes!
  The scaly burgee is crushed by the orb for 8 damage!
   ... 10 points of damage!
   Jarring blow to the scaly burgee's back.
Cast Roundtime 3 Seconds.
(Forcing stance down to guarded)
>feat mystic
You prepare yourself to deliver a Mystic Strike with your next attack.
>stance o
You move into an offensive stance, ready for battle.
>jab
You attempt to jab a scaly burgee!
You have decent positioning against a scaly burgee.
  UAF: 190 vs UDF: 170 = 1.117 * MM: 96 + d100: 99 = 206
  ... and hit for 13 points of damage!
  Solid blow to upper right arm.
  Strike leaves foe vulnerable to a followup kick attack!
As you land your strike, you feel a scaly burgee's magical defenses lessen!
Roundtime: 2 sec.
R>
>prepare 1201
>cast burg
You take a deep breath and focus inward, raising a hand and quietly murmuring the words of the Force Orb spell...
Your spell is ready.
>
You gesture at a scaly burgee.
A translucent orb of force coalesces out of the air next to a scaly burgee.
  CS: +134 - TD: +74 + CvA: +25 + d100: +91 == +176
  Warding failed!
  The orb quickly spins about it then strikes!
  The scaly burgee is crushed by the orb for 11 damage!
   ... 5 points of damage!
   Cut over the scaly burgee's left eye.
Cast Roundtime 3 Seconds.

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