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The Kraet Helm is a scripted helm associated with the Half-krolvin hailing from the Isle of Kraet. It debuted in 2021 alongside the Kraet Style One-Handed Weapon and Kraet Style Polearm Weapon at Duskruin, which was later joined by the Kraet Style Bow. It has been sold in Crested Glory. It was created by GM Xayle.
Kraet Helms come with two components that can be combined together: a helm and a crest. The crest is created by using BUNDLE on two crest items, allowing for a wide variety of effects with off the shelf components.
Kraet Helm{{#if: Kraet Helms on their own are armor accessories. They have access to a variety of fluff verb messaging both OTS and when unlocked. They can be decorated with a crest item.
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Kraet Helms on their own are armor accessories. They have access to a variety of fluff verb messaging both OTS and when unlocked. They can be decorated with a crest item.
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Analyze
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Inspect
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SHOW
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Affinity
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Usage
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Tier 1/OTS
- A Tier 1 helm has access to eight fluff verbs.
Analyze
You analyze the imflass galea and sense that the creator has provided the following information:
This script was created for the August run of Duskruin 2021 and the release of the Kraet culture.
The galea is tier 1 out of 2. It has access to the following verbs:
Nudge, Prod*, Pull**, Push***, Rub, Spin****, Tap, and Tilt
Functional Verbs: Use PUSH***/PULL** to add or remove plumes/crests/topknots. Use SPIN**** to change the orientation (longitudinally/transversely/topped) of the plume/crest/topknot. Use PROD* to toggle whether the orientation of the plume/crest/topknot shows in the long description.
Alterations: The 15/15/15 can be altered and SHOWs can be added, but LONG DESCRIPTIONS are NOT supported. Any LONG DESC will be erased when adding a plume/crest/topknot.
Footnote:
Galea: Helms are an important part of a gladiator's attire, and the galea serves that purpose for the half-krolvins known as the Kraet. At their most basic, galeas are plumed helmets with visors and small eye holes, and many choose to keep them just that simple. For those that do not, there is great variance in the style of plume, as well as the decorative trappings of the helm and visor.
Usage
| Verb
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First
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Third
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| NUDGE
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| PROD
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| Toggle whether the orientation of the plume/crest/topknot shows in the long description.
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| PULL
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| Remove plumes/crests/topknots.
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| PUSH
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Tucking your helm beneath your arm and against your body, you expertly fit a matte gold feather and gold-laced blue horsehair plume into its plume box. Once satisfied that the plume is securely in place, you brush your hand along the feathers and horsehair appreciatively.
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This section has not been added yet; please add to it now!
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| Add plumes/crests/topknots.
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| RUB
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| TAP
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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| TILT
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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Tier 2
- A Tier 2 helm has access to additional fluff verbs.
Analyze
This section has not been added yet; please add to it now!
Usage
| Verb
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First
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Third
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| VERB
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This section has not been added yet; please add to it now!
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This section has not been added yet; please add to it now!
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Kraet Crest{{#if: The crest item for the Kraet Helm can take on the form of a crest, plume, or topknot. It is created by using BUNDLE on two appropriate items.
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The crest item for the Kraet Helm can take on the form of a crest, plume, or topknot. It is created by using BUNDLE on two appropriate items.
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{{#if: You analyze the ebon-hued horsehair and sense that the creator has provided the following information:
This script was created for the August run of Duskruin 2021 and the release of the Kraet culture.
Functional Verbs: Use BUNDLE to join two materials into a plume/crest/topknot. When bundling, be advised that anything in your left hand will appear first, while anything in your right hand will appear second.
Alterations: The 15/15/15 of this item can be altered, but it does NOT accept LONG descriptions or SHOWs. When picking a color, please use discretion. Things like "blue," "silvered violet," or "red-tipped black" are acceptable. Things like "dark void black-tipped spectral cerulean" are NOT acceptable. Currently, the only acceptable materials are horsehair and feathers.
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Analyze
You analyze the ebon-hued horsehair and sense that the creator has provided the following information:
This script was created for the August run of Duskruin 2021 and the release of the Kraet culture.
Functional Verbs: Use BUNDLE to join two materials into a plume/crest/topknot. When bundling, be advised that anything in your left hand will appear first, while anything in your right hand will appear second.
Alterations: The 15/15/15 of this item can be altered, but it does NOT accept LONG descriptions or SHOWs. When picking a color, please use discretion. Things like "blue," "silvered violet," or "red-tipped black" are acceptable. Things like "dark void black-tipped spectral cerulean" are NOT acceptable. Currently, the only acceptable materials are horsehair and feathers. |
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Inspect
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SHOW
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Affinity
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{{#if: Yes
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Usage
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| Verb
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First
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Third
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| BUNDLE
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With movements both deft and sure, you arrange a bundle of matte gold feathers and a bundle of gold-laced blue horsehair into a tidy row and bind them off, leaving you with a matte gold feather and gold-laced blue horsehair topknot.
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This section has not been added yet; please add to it now!
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| Combines two crest components. The item in the left hand will appear first and the item in the right hand will appear second.
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| SPIN
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Loosening the binds of your topknot, you carefully rearrange the feather and horsehair and secure them once more into a crest.
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This section has not been added yet; please add to it now!
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| Cycles between crest, plume, and topknot.
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See Also
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| Kraet Helm Information
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| Type
{{#if: Fluff |
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Fluff {{#if: |
[[:Category:{{{type2}}} item scripts | {{{type2}}}]] }}
| }
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| Item Classification
{{#if: Armor |
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Armor {{#if: |
[[:Category:{{{itemclass2}}} item scripts | {{{itemclass2}}}]] }} {{#if: |
[[:Category:{{{itemclass3}}} item scripts | {{{itemclass3}}}]] }} {{#if: |
[[:Category:{{{itemclass4}}} item scripts | {{{itemclass4}}}]] }} {{#if: |
[[:Category:{{{itemclass5}}} item scripts | {{{itemclass5}}}]] }}
| }
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! valign="top" style="white-space: nowrap;" | Item(s) Applied to
{{#if: Helmet |
| align="right" valign="top" | Helmet {{#if: Crest component |
Crest component }} {{#if: |
{{{itemtype3}}} }} {{#if: |
{{{itemtype4}}} }} {{#if: |
{{{itemtype5}}} }} {{#if: |
{{{itemtype6}}} }} {{#if: |
{{{itemtype7}}} }} {{#if: |
{{{itemtype8}}} }}
|}}
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! Alterable
| align="right" valign="top" style="white-space: nowrap;" | Yes
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! Light/Deep
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! valign="top" | Feature(s) Altered
| align="right" valign="top" | {{#if: |
{{{feature2}}} |}} {{#if: |
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! valign="top" | Customizable
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! valign="top" | Custom
| align="right" valign="top" | {{#if: |
{{{custom2}}} |}} {{#if: |
{{{custom3}}} |}} {{#if: |
{{{custom4}}} |}} {{#if: |
{{{custom5}}} |}}
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! valign="top" style="white-space: nowrap;" | Original Release Merchant
| align="right" valign="top" style="white-space: nowrap;" | [[]]
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{{#if: Duskruin |
! valign="top" style="white-space: nowrap;" | Original Release Venue
| align="right" valign="top" | Duskruin
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{{#if: 2021 |
! valign="top" style="white-space: nowrap;" | Original Release Year
| align="right" valign="top" | 2021
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! valign="top" style="white-space: nowrap;" | Quest Item
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{{#if: Yes |
! valign="top" | Tiered
| align="right" valign="top" style="white-space: nowrap;" | Yes
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{{#if: 2 |
! valign="top" | Number of Tiers
| align="right" valign="top" style="white-space: nowrap;" | 2
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{{#if: Certificate |
! valign="top" | How to Unlock
| align="right" valign="top" | Certificate {{#if: |
[[{{{unlock2}}}]] |}}
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! valign="top" | Legendary
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! valign="top" | Demeanor-based
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! valign="top" | Loresong
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! valign="top" | Corresponding Item Scripts
| align="right" valign="top" | [[]] {{#if: |
[[{{{corrscript2}}}]] |}} {{#if: |
[[{{{corrscript3}}}]] |}} {{#if: |
[[{{{corrscript4}}}]] |}} {{#if: |
[[{{{corrscript5}}}]] |}}
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! valign="top" | Attunement
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! valign="top" | Attunes to
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! valign="top" | Affinity Needed
| align="right" valign="top" style="white-space: nowrap;" |
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! valign="top" | Spell
| align="right" valign="top" style="white-space: nowrap;" | [[]] {{#if: |
[[{{{spell2}}}]] }} {{#if: |
[[{{{spell3}}}]] }} {{#if: |
[[{{{spell4}}}]] }}
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! valign="top" | Enhancive
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! valign="top" | Eligible to be Swapped
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! valign="top" | Eligible to be Added
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{{#if: Helms cannot have long description alterations. Crest items can only have their 15/15/15 altered. |
! valign="top" | Restrictions
| align="right" valign="top" | Helms cannot have long description alterations. Crest items can only have their 15/15/15 altered.
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{{#if: | [[Category: {{{type2}}} item scripts]] }} {{#if: Armor | }} {{#if: | [[Category: {{{itemclass2}}} item scripts]] }} {{#if: | [[Category: {{{itemclass3}}} item scripts]] }} {{#if: | [[Category: {{{itemclass4}}} item scripts]] }} {{#if: | [[Category: {{{itemclass5}}} item scripts]] }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }}
{{#if: BUNDLE |
{{#if: PUSH |
{{#if: TILT |
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| Item Verbs
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BUNDLE {{#if: NUDGE |
NUDGE }} {{#if: PROD |
PROD }} {{#if: PULL |
PULL }}
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PUSH {{#if: RUB |
RUB }} {{#if: SPIN |
SPIN }} {{#if: TAP |
TAP }}
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TILT {{#if: |
[[Verb:{{{verb10}}}| {{{verb10}}}]] }} {{#if: |
[[Verb:{{{verb11}}} | {{{verb11}}}]] }} {{#if: |
[[Verb:{{{verb12}}} | {{{verb12}}}]] }}
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[[Verb:{{{verb13}}} | {{{verb13}}}]] {{#if: |
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[[Verb:{{{verb21}}} | {{{verb21}}}]] {{#if: |
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[[Verb:{{{verb37}}} | {{{verb37}}}]] {{#if: |
[[Verb:{{{verb38}}} | {{{verb38}}}]] }} {{#if: |
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[[Verb:{{{verb40}}} | {{{verb40}}}]] }}
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