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Ithzir champion

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{{#if: Living |
{{#if: |
Ithzir champion
[[File:{{#if: | | |}}|thumb|center|upright=0.75]]
}
Level 102
Family ithzir family creatures
Body Type Biped
Classification(s) Living{{#if: Extraplanar |


Extraplanar |}}{{#if: |
[[:Category:{{{otherclass3}}} creatures|{{{otherclass3}}}]] |}}

Area(s) Found

{{#if: Old Ta'Faendryl |

Old Ta'Faendryl{{#if: |


[[{{{area2}}}]] }}{{#if: |
[[{{{area3}}}]] }}{{#if: |
[[{{{area4}}}]] }}{{#if: |
[[{{{area5}}}]] }}{{#if: |
[[{{{area6}}}]] }}{{#if: |
[[{{{area7}}}]] }}{{#if: |
[[{{{area8}}}]] }}

}

   |-
   ! BCS
   | align="right" valign="top" style="white-space: nowrap;" | Yes 
   |-
   ! HP
   | align="right" valign="top" style="white-space: nowrap;" | 300
   |-
   ! Speed 
   | align="right" valign="top" style="white-space: nowrap;" | ~4 sec.
   |- 
   |} 
 |-

{{#if: Old Ta'Faendryl | }} {{#if: | [[Category: {{{area2}}} creatures]] }} {{#if: | [[Category: {{{area3}}} creatures]] }} {{#if: | [[Category: {{{area4}}} creatures]] }} {{#if: | [[Category: {{{area5}}} creatures]] }} {{#if: | [[Category: {{{area6}}} creatures]] }} {{#if: | [[Category: {{{area7}}} creatures]] }} {{#if: | [[Category: {{{area8}}} creatures]] }} {{#if: Living | }} {{#if: Extraplanar | }} {{#if: | [[Category: {{{otherclass3}}} creatures]] }}

 | align="center" |
{{#if: Flamberge | {{#if: Maul | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Attack Attributes
Physical Attacks
Flamberge align="right" valign="top" style="white-space: nowrap;" | 450 AS |}}
Maul align="right" valign="top" style="white-space: nowrap;" | 450 AS |}}
[[{{{PA3}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAC}}} AS |}}
[[{{{PA4}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAD}}} AS |}}
[[{{{PA5}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAE}}} AS |}}
[[{{{PA6}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAF}}} AS |}}
[[{{{PA7}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAG}}} AS |}}
[[{{{PA8}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAH}}} AS |}}
[[{{{PA9}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAI}}} AS |}}
[[{{{PA10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAJ}}} AS |}}

}

{{#if: | ! colspan=2 align=center | Bolt Spells |- | [[]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | AS |}} |- {{#if: | | [[{{{BT2}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTB}}} AS |}} |- |}} {{#if: | | [[{{{BT3}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTC}}} AS |}} |- |}} {{#if: | | [[{{{BT4}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTD}}} AS |}} |- |}} {{#if: | | [[{{{BT5}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTE}}} AS |}} |- |}} {{#if: | | [[{{{BT6}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTF}}} AS |}} |- |}} {{#if: | | [[{{{BT7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTG}}} AS |}} |- |}} {{#if: | | [[{{{BT8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTH}}} AS |}} |- |}} {{#if: | | [[{{{BT9}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTI}}} AS |}} |- |}} {{#if: | | [[{{{BT10}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTJ}}} AS |}} |- |}} |}} {{#if: | ! colspan=2 align=center | Warding Spells |- | [[]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | CS |- |}} {{#if: | | [[{{{WD2}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDB}}} CS |}} |- |}} {{#if: | | [[{{{WD3}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDC}}} CS |}} |- |}} {{#if: | | [[{{{WD4}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDD}}} CS |}} |- |}} {{#if: | | [[{{{WD5}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDE}}} CS |}} |- |}} {{#if: | | [[{{{WD6}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDF}}} CS |}} |- |}} {{#if: | | [[{{{WD7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDG}}} CS |}} |- |}} {{#if: | | [[{{{WD8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDH}}} CS |}} |- |}} {{#if: | | [[{{{WD9}}}]] |{{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDI}}} CS |}}

{{#if: |
[[{{{WD10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{WDJ}}} CS |}}

}

{{#if: Arm of the Arkati (1605) | ! colspan=2 align=center | Misc. Offensive Spells |- | Arm of the Arkati (1605) | |- {{#if: | | [[{{{OS2}}}]] | |- |}} {{#if: | | [[{{{OS3}}}]] | |- |}} {{#if: | | [[{{{OS4}}}]] | |- |}} {{#if: | | [[{{{OS5}}}]] | |- |}} {{#if: | | [[{{{OS6}}}]] | |- |}} {{#if: | | [[{{{OS7}}}]] | |- |}} {{#if: | | [[{{{OS8}}}]] | |- |}} {{#if: | | [[{{{OS9}}}]] | |- |}} {{#if: | | [[{{{OS10}}}]] | |- |}} |}} {{#if: Disarm Weapon | ! colspan=2 align=center | Combat Maneuvers |- | Disarm Weapon | |- {{#if: Bull Rush | | Bull Rush | |- |}} {{#if: True Strike | | True Strike | |- |}} {{#if: | | [[{{{MN4}}}]] | |- |}} {{#if: | | [[{{{MN5}}}]] | |- |}} {{#if: | | [[{{{MN6}}}]] | |- |}} {{#if: | | [[{{{MN7}}}]] | |- |}} {{#if: | | [[{{{MN8}}}]] | |- |}} {{#if: | | [[{{{MN9}}}]] | |- |}} {{#if: | | [[{{{MN10}}}]] | |- |}} |}} {{#if: Quickstrike | ! colspan=2 style="background:#ddd; white-space: nowrap; text-align: center;" | Special Offensive Abilities |- | Quickstrike | {{#if: | align="right" valign="top" style="white-space: nowrap;" | |}} |- {{#if: Seanette's Shout | | Seanette's Shout | {{#if: +15 AS | align="right" valign="top" style="white-space: nowrap;" | +15 AS |}} |- |}} {{#if: | | {{{AB3}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABC}}} |}} |- |}} {{#if: | | {{{AB4}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABD}}} |}} |- |}} {{#if: | | {{{AB5}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABE}}} |}} |- |}} {{#if: | | {{{AB6}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABF}}} |}} |- |}} {{#if: | | {{{AB7}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABG}}} |}} |- |}} {{#if: | | {{{AB8}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABH}}} |}} |- |}} {{#if: | | {{{AB9}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABI}}} |}} |- |}} {{#if: | | {{{AB10}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABJ}}} |}} |- |}} |}}

|}

|-

 | align="center" |
{{#if: stun | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Defense Attributes
Armor
1 = None | 1N = None (natural) | 2 = Robes | 2N = Robes (natural) | 5 = Light Leather | 5N = Light Leather (natural) | 6 = Full Leather | 6N = Full Leather (natural) | 7 = Reinforced Leather | 7N = Reinforced Leather (natural) | 8 = Double Leather | 8N = Double Leather (natural) | 9 = Leather Breastplate | 9N = Leather Breastplate (natural) | 10 = Cuirbouilli Leather | 10N = Cuirbouilli Leather (natural) | 11 = Studded Leather | 11N = Studded Leather (natural) | 12 = Brigandine Armor | 12N = Brigandine Armor (natural) | 13 = Chain Mail | 13N = Chain Mail (natural) | 14 = Double Chain | 14N = Double Chain (natural) | 15 = Augmented Chain | 15N = Augmented Chain (natural) | 16 = Chain Hauberk | 16N = Chain Hauberk (natural) | 17 = Metal Breastplate | 17N = Metal Breastplate (natural) | 18 = Augmented Plate | 18N = Augmented Plate (natural) | 19 = Half Plate | 19N = Half Plate (natural) | 20 = Full Plate | 20N = Full Plate (natural) | ? }} ASG 17
Immunities
stun
[[{{{IMM2}}}]]
[[{{{IMM3}}}]]
[[{{{IMM4}}}]]
[[{{{IMM5}}}]]
[[{{{IMM6}}}]]
[[{{{IMM7}}}]]
[[{{{IMM8}}}]]
[[{{{IMM9}}}]]
[[{{{IMM10}}}]]
[[{{{IMM11}}}]]
[[{{{IMM12}}}]]
[[{{{IMM13}}}]]
[[{{{IMM14}}}]]
[[{{{IMM15}}}]]

}

   ! colspan=2 align=center | Defensive Strength (DS)
   |-
   | Melee
   | align="right" valign="top" style="white-space: nowrap;"| 304 DS
   |-
   | Ranged
   | align="right" valign="top" style="white-space: nowrap;"| 296-342 DS
   |-
   | Bolt
   | align="right" valign="top" style="white-space: nowrap;"| 340-370 DS
   |-
   ! colspan=2 align=center | Unarmed Defense Factor
   |-
   | UDF
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   ! colspan=2 align=center | Target Defense (TD)
   |-
   | Bard Base
   | align="right" valign="top" style="white-space: nowrap;"| 406
   |-
   | Cleric Base
   | align="right" valign="top" style="white-space: nowrap;"| 440
   |-
   | Empath Base
   | align="right" valign="top" style="white-space: nowrap;"| 440
   |-
   | Paladin Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Ranger Base
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Sorcerer Base
   | align="right" valign="top" style="white-space: nowrap;"| 453
   |-
   | Wizard Base
   | align="right" valign="top" style="white-space: nowrap;"| 466
   |-
   | Minor Elemental
   | align="right" valign="top" style="white-space: nowrap;"| 466
   |-
   | Major Elemental
   | align="right" valign="top" style="white-space: nowrap;"| 466
   |-
   | Minor Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| 440
   |-
   | Major Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| 440
   |-
   | Minor Mental
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-  

{{#if: Spirit Warding I (101) |

   ! colspan=2 align=center | Defensive Spells 
   |-
   | colspan=2 | Spirit Warding I (101)
   |-

{{#if: Spirit Defense (103) |

   | colspan=2 | Spirit Defense (103)
   |- |}}

{{#if: Mantle of Faith (1601) |

   | colspan=2 | Mantle of Faith (1601)
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP4}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP5}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP6}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP7}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP8}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP9}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP10}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP11}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP12}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP13}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP14}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP15}}}]]
   |- |}}

|}} {{#if: |

   ! colspan=2 align=center | Special Defensive Abilities 
   |-
   | colspan=2 | 
   |-

{{#if: |

   | colspan=2 | {{{SDA2}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA3}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA4}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA5}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA6}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA7}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA8}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA9}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA10}}}
   |- |}}

|}}

   |} 
  |-
 | align="center" |
{{#ifeq: yes | no | | {{#ifeq: yes | no | | {{#ifeq: yes | no | | {{#ifeq: yes | no | | {{#ifeq: | no | | {{#ifeq: crystal weapon | no | |
Treasure Attributes
Coins yes}}
Gems yes}}
Magic Items yes}}
Boxes yes}}
Skin }}
Other crystal weapon}}

|- |}

With a competely tattooed forehead and hands, the champion bears an imperious, domineering presence.  Muscular and athletic, the Ithzir champion is a full head taller than the average man, and her light-blue skin is completely hairless.  Exuding an air of calm and in control, she appears dangerous and fearsome in any situation - and while she seems mostly humanoid, strange proportions and awkward construction make her alien and unknownable.  The champion wears a well made royal blue tunic, with the image of a rearing griffin emblazoned in gold thread on the right breast.

Hunting Strategies

Ithzir champions use warrior maneuvers, don't stun, and hit rather hard. While manageable in a group, things get dicier when the woods start to swarm.

Other Information

Ithzir champions will only spawn in the North Woods area of Old Ta'Faendryl.

Champions will occasionally wield a jagged crystal-bladed flamberge or a heavy crystal-capped maul. Like the other crystal-bearing weapons the Ithzir use, they will flare with lightning, and even a light hit can be deadly.

Abilities

True Strike

An Ithzir champion's eyes narrow in focus as she attacks.
An Ithzir champion swings a jagged steel flamberge at you!
  AS: +450 vs DS: +432 with AvD: +40 + 60 + d40 roll: +37 = +155
   ... and hits for 31 points of damage!
   Deft swing strikes your neck.
   Maybe not fatal but it's sure distracting.
   You are stunned for 2 rounds!

Quickstrike

Ithzir champions appear to be able to use a quickstrike, which shortens the already-brief delay before their next action:

You swing a maul at an Ithzir champion!
   Internal organs bruised.
Roundtime: 6 sec.
R>
The champion's face hardens in concentration, and she starts moving faster than seems possible.
An Ithzir champion swings a heavy steel maul at you!
At the last moment, you parry the blow with your maul!
R>
The champion's face hardens in concentration, and she starts moving faster than seems possible.
An Ithzir champion swings a heavy steel maul at you!
You evade the attack by a hair!
R>
An Ithzir champion swings a heavy steel maul at you!
You barely dodge the attack!
R>ambush
...wait 1 seconds.
Near-level creatures - edit
Level 100 Level 101 Level 102


Level 103


Level 104


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