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Exsanguinate

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{{#if: CMAN |
Exsanguinate
Mnemonic [exsanguinate]
Activating Verb CMAN
}

{{#if: |

Category

}

{{#if: | ! valign="top" | Subcategory | align="right" valign="top" | |- |}} {{#if: Attack | ! valign="top" | Type | align="right" valign="top" | Attack |- |}} {{#if: ATTACK-2 | ! valign="top" | Roundtime | align="right" valign="top" | ATTACK-2 |- |}} {{#if: 15 | ! valign="top" | Stamina Cost | align="right" valign="top" | 15 |- |}} {{#if: | ! valign="top" | Mana Cost | align="right" valign="top" | |- |}} {{#if: 10s | ! valign="top" | Cooldown | align="right" valign="top" | 10s |- |}} {{#if: | ! valign="top" | Recovery | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Hostile | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Targets | align="right" valign="top" | |- |}} {{#if: Both hands | ! valign="top" style="white-space:nowrap" | Offensive Gear | align="right" valign="top" | Both hands |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Defensive Gear | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Requirements | align="right" valign="top" | |- |}} {{#if:
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
| ! valign="top" style="white-space: nowrap;" | Attributes | align="right" valign="top" |
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
|- |}}

   ! valign="top" style style="white-space: nowrap;" | Available To
   | valign="top" style="text-align: right;" | Warriors, Rogues, Rangers, Bards, Monks, Paladins
   |-

{{#if: | ! valign="top" style="white-space:nowrap" | Available In | align="right" valign="top" | [[{{{availablein}}}]] {{#if: |
[[{{{availablein2}}}]] }} |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Prerequisites | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Points | align="right" valign="top" | |- |}}

 |}

|}{{#ifeq: {{{categories}}} | no ||}} {{#if: | [[Category: {{{availablein}}}]] }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Attack | }}

Rank Cost/acquired at
1 - | |  
2 4
 }}{{ #ifeq: 6 | - | |  
3 6
 }}{{ #ifeq: 8 | - | |  
4 8
 }}{{ #ifeq: 10 | - | |  
5 10 }}
{{#if: Exploit your foe's existing wounds to bleed them dry. |

Description

Exploit your foe's existing wounds to bleed them dry.

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}} {{#if: |

Reaction Trigger

{{{reaction}}}

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}} {{#if: Maneuver a target causing all remaining ticks of Major Bleed to trigger. There is a (Rank * 10)% chance of automatically reapplying the bleed at (Success Margin / 5)% effectiveness. Finally, you passively gain one additional round of Major Bleed at ranks 3 and 5 (up to 2 additional rounds). |

Mechanics

Maneuver a target causing all remaining ticks of Major Bleed to trigger. There is a (Rank * 10)% chance of automatically reapplying the bleed at (Success Margin / 5)% effectiveness. Finally, you passively gain one additional round of Major Bleed at ranks 3 and 5 (up to 2 additional rounds).

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}} {{#if: |

Additional Information

{{{additionalinfo}}}

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}}

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