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Exsanguinate
{{#if: CMAN |
{{#if: | |
Category | |||||||
|---|---|---|---|---|---|---|---|---|
}
{{#if: |
! valign="top" | Subcategory
| align="right" valign="top" |
|-
|}}
{{#if: Attack |
! valign="top" | Type
| align="right" valign="top" | Attack
|-
|}}
{{#if: ATTACK-2 |
! valign="top" | Roundtime
| align="right" valign="top" | ATTACK-2
|-
|}}
{{#if: 15 |
! valign="top" | Stamina Cost
| align="right" valign="top" | 15
|-
|}}
{{#if: |
! valign="top" | Mana Cost
| align="right" valign="top" |
|-
|}}
{{#if: 10s |
! valign="top" | Cooldown
| align="right" valign="top" | 10s
|-
|}}
{{#if: |
! valign="top" | Recovery
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Hostile
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Targets
| align="right" valign="top" |
|-
|}}
{{#if: Both hands |
! valign="top" style="white-space:nowrap" | Offensive Gear
| align="right" valign="top" | Both hands
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Defensive Gear
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Requirements
| align="right" valign="top" |
|-
|}}
{{#if:
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
|
! valign="top" style="white-space: nowrap;" | Attributes
| align="right" valign="top" |
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
|-
|}}
! valign="top" style style="white-space: nowrap;" | Available To | valign="top" style="text-align: right;" | Warriors, Rogues, Rangers, Bards, Monks, Paladins |-
{{#if: |
! valign="top" style="white-space:nowrap" | Available In
| align="right" valign="top" | [[{{{availablein}}}]] {{#if: |
[[{{{availablein2}}}]] }}
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Prerequisites
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Points
| align="right" valign="top" |
|-
|}}
|}
|}{{#ifeq: {{{categories}}} | no ||}} {{#if: | [[Category: {{{availablein}}}]] }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Attack | }}
|
Description
Exploit your foe's existing wounds to bleed them dry.
|}} {{#if: |
Reaction Trigger
{{{reaction}}}
|}} {{#if: Maneuver a target causing all remaining ticks of Major Bleed to trigger. There is a (Rank * 10)% chance of automatically reapplying the bleed at (Success Margin / 5)% effectiveness. Finally, you passively gain one additional round of Major Bleed at ranks 3 and 5 (up to 2 additional rounds). |
Mechanics
Maneuver a target causing all remaining ticks of Major Bleed to trigger. There is a (Rank * 10)% chance of automatically reapplying the bleed at (Success Margin / 5)% effectiveness. Finally, you passively gain one additional round of Major Bleed at ranks 3 and 5 (up to 2 additional rounds).
|}} {{#if: |
Additional Information
{{{additionalinfo}}}
|}}