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Eviscerate
{{#if: CMAN |
{{#if: | |
Category | |||||||
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}
{{#if: |
! valign="top" | Subcategory
| align="right" valign="top" |
|-
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{{#if: Area of Effect |
! valign="top" | Type
| align="right" valign="top" | Area of Effect
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{{#if: 4s |
! valign="top" | Roundtime
| align="right" valign="top" | 4s
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{{#if: 14 |
! valign="top" | Stamina Cost
| align="right" valign="top" | 14
|-
|}}
{{#if: |
! valign="top" | Mana Cost
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|-
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{{#if: |
! valign="top" | Cooldown
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{{#if: |
! valign="top" | Recovery
| align="right" valign="top" |
|-
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{{#if: |
! valign="top" | Hostile
| align="right" valign="top" |
|-
|}}
{{#if: Abdomen |
! valign="top" | Targets
| align="right" valign="top" | Abdomen
|-
|}}
{{#if: Right hand |
! valign="top" style="white-space:nowrap" | Offensive Gear
| align="right" valign="top" | Right hand
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Defensive Gear
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Requirements
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{{#if:
Height Check
Hostile
Initiator Stance Penalty
Rehiding Enabled
Shield Defensive Bonus
Target Stance Bonus
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! valign="top" style="white-space: nowrap;" | Attributes
| align="right" valign="top" |
Height Check
Hostile
Initiator Stance Penalty
Rehiding Enabled
Shield Defensive Bonus
Target Stance Bonus
|-
|}}
! valign="top" style style="white-space: nowrap;" | Available To | valign="top" style="text-align: right;" | Rogues |-
{{#if: |
! valign="top" style="white-space:nowrap" | Available In
| align="right" valign="top" | [[{{{availablein}}}]] {{#if: |
[[{{{availablein2}}}]] }}
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Prerequisites
| align="right" valign="top" |
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{{#if: |
! valign="top" style="white-space:nowrap" | Points
| align="right" valign="top" |
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|}
|}{{#ifeq: {{{categories}}} | no ||}} {{#if: | [[Category: {{{availablein}}}]] }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Area of Effect | }}
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Description
Spring from hiding to surprise and terrify enemies.
|}} {{#if: |
Reaction Trigger
{{{reaction}}}
|}} {{#if: Maneuver a target, dealing minor slashing damage and minor concussion damage. Applies Major Bleed to the primary target. Applies Terrified or Demoralized with a power of 15 to other targets that witness the attack. |
Mechanics
Maneuver a target, dealing minor slashing damage and minor concussion damage. Applies Major Bleed to the primary target. Applies Terrified or Demoralized with a power of 15 to other targets that witness the attack.
|}} {{#if: Because this is an Area of Effect skill, training in Multi Opponent Combat factors into the application of the Terrified and Demoralized effects. The area of effect status condition uses the standard PSM target calculation of: number of targets affected = Multi Opponent Combat Bonus / 50
Silent Strike
Once the Rogue has gained the first rank of Silent Strike, they will attempt to remain hidden when performing maneuvers with the REHIDING ENABLED attribute. |
Additional Information
Because this is an Area of Effect skill, training in Multi Opponent Combat factors into the application of the Terrified and Demoralized effects. The area of effect status condition uses the standard PSM target calculation of: number of targets affected = Multi Opponent Combat Bonus / 50
Silent Strike
Once the Rogue has gained the first rank of Silent Strike, they will attempt to remain hidden when performing maneuvers with the REHIDING ENABLED attribute.
|}}