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Dizzying Swing

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{{#if: WEAPON |
Dizzying Swing
Mnemonic [dizzyingswing]
Activating Verb WEAPON
}

{{#if: Blunt Weapons |

Category Blunt Weapons

}

{{#if: | ! valign="top" | Subcategory | align="right" valign="top" | |- |}} {{#if: Setup | ! valign="top" | Type | align="right" valign="top" | Setup |- |}} {{#if: 2s | ! valign="top" | Roundtime | align="right" valign="top" | 2s |- |}} {{#if: 7 | ! valign="top" | Stamina Cost | align="right" valign="top" | 7 |- |}} {{#if: | ! valign="top" | Mana Cost | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Cooldown | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Recovery | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Hostile | align="right" valign="top" | |- |}} {{#if: Head | ! valign="top" | Targets | align="right" valign="top" | Head |- |}} {{#if: Right hand | ! valign="top" style="white-space:nowrap" | Offensive Gear | align="right" valign="top" | Right hand |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Defensive Gear | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Requirements | align="right" valign="top" | |- |}} {{#if: Flares/Spikes Enabled
Height Check
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
| ! valign="top" style="white-space: nowrap;" | Attributes | align="right" valign="top" | Flares/Spikes Enabled
Height Check
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
|- |}}

   ! valign="top" style style="white-space: nowrap;" | Available To
   | valign="top" style="text-align: right;" | Warriors, Rogues, Rangers, Bards, Monks, Paladins
   |-

{{#if: | ! valign="top" style="white-space:nowrap" | Available In | align="right" valign="top" | [[{{{availablein}}}]] {{#if: |
[[{{{availablein2}}}]] }} |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Prerequisites | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Points | align="right" valign="top" | |- |}}

 |}

|}{{#ifeq: {{{categories}}} | no ||}} {{#if: | [[Category: {{{availablein}}}]] }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Setup | }}

Rank Cost/acquired at
1 - | |  
2 35 ranks
 }}{{ #ifeq: 60 ranks | - | |  
3 60 ranks
 }}{{ #ifeq: 85 ranks | - | |  
4 85 ranks
 }}{{ #ifeq: 110 ranks | - | |  
5 110 ranks }}
{{#if: Smash a target in the head, confusing them. |

Description

Smash a target in the head, confusing them.

 |
}} {{#if: |

Reaction Trigger

{{{reaction}}}

 |
}} {{#if: Maneuver a target, dealing minor concussion damage. Applies Confused to the target with a power of (Success Margin / 10) for (15 + (Rank * 5)) seconds. |

Mechanics

Maneuver a target, dealing minor concussion damage. Applies Confused to the target with a power of (Success Margin / 10) for (15 + (Rank * 5)) seconds.

 |
}} {{#if: This weapon technique is available upon training 10 ranks of Blunt Weapons, and ranks in the technique will go up with further training. |

Additional Information

This weapon technique is available upon training 10 ranks of Blunt Weapons, and ranks in the technique will go up with further training.

 |
}}

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