Don't forget: You can log in with your Play.net account
Verb:TARGET
{{#if: | {{#switch: |
Yes=! align="left" valign="top" scope="rowheader" | Demeanor-based
{{#if: | {{#switch: | Yes=! align="left" valign="top" scope="rowheader" | Wedding |
|}} | |||||
}
{{#if: | ! align="left" valign="top" scope="rowheader" | Citizen | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" | Race | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" | Culture | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" | Profession | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: Combat | ! align="left" valign="top" scope="rowheader" | System | align="right" valign="top" | {{#arraymap:Combat|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" style="white-space: nowrap;" | Special Case | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} |} |} {{#switch: | Yes=
|
This verb is deprecated and is no longer implemented. Information in this article is presented for historical reference only. |
| }}
{{#if: TARGET is the command used to specify a character, creature, or hazard towards which actions will be directed within the combat system. | TARGET is the command used to specify a character, creature, or hazard towards which actions will be directed within the combat system. | This section has not been added yet; please add to it now! }} {{#arraymap:System|,|x| | }} {{#switch: |Yes=|yes=}} {{#switch: |Yes=|yes= }} {{#if: | {{#arraymap:|,|x| | }} }} {{#if: | {{#arraymap:|,|x| | }} }} {{#if: | {{#arraymap:|,|x| | }} }} {{#if: | {{#arraymap:|,|x| | }} }}{{#if: Combat | {{#arraymap:Combat|,|x| | }} }}
Help
Usage: TARGET {player|creature|hazard}
TARGET RANDOM
TARGET NEXT
TARGET CLEAR
Targeting magical hazards will attempt to target the creature that created them. Players cannot be targeted in this fashion.
You do not have a target.
Usage
TARGET {player|creature|hazard}
- TARGET {player} targets the named player.
- TARGET {creature} will target the most recent creature of that noun to enter the room. This displays as the first of that noun after "You also see:" in the room description. Any non-directed actions (such as INCANT or ATTACK) will now be directed towards whichever creature was selected. TARGET OTHER {creature} and TARGET {ordinal number} {creature} (example: TARGET SECOND SPIDER) will work if there is more than one of the same noun in a room.
- TARGET {hazard} targets a specific hazard for attack.
TARGET RANDOM
TARGET RANDOM targets a random creature in the room.
TARGET NEXT
TARGET NEXT will select the next target in the list in room order.
This command can be used while in roundtime.
TARGET CLEAR
TARGET CLEAR clears the target.