Don't forget: You can log in with your Play.net account
Verb:STOKE
{{#if: | {{#switch: |
Yes=! align="left" valign="top" scope="rowheader" | Demeanor-based
{{#if: | {{#switch: | Yes=! align="left" valign="top" scope="rowheader" | Wedding |
|}} | |||||
}
{{#if: | ! align="left" valign="top" scope="rowheader" | Citizen | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" | Race | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" | Culture | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" | Profession | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: Premium home | ! align="left" valign="top" scope="rowheader" | System | align="right" valign="top" | {{#arraymap:Premium home|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" style="white-space: nowrap;" | Special Case | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} |} |} {{#switch: | Yes=
|
This verb is deprecated and is no longer implemented. Information in this article is presented for historical reference only. |
| }}
{{#if: STOKE is a system verb that is used in premium homes. | STOKE is a system verb that is used in premium homes. | This section has not been added yet; please add to it now! }} {{#arraymap:System|,|x| | }} {{#switch: |Yes=|yes=}} {{#switch: |Yes=|yes= }} {{#if: | {{#arraymap:|,|x| | }} }} {{#if: | {{#arraymap:|,|x| | }} }} {{#if: | {{#arraymap:|,|x| | }} }} {{#if: | {{#arraymap:|,|x| | }} }}{{#if: Premium home | {{#arraymap:Premium home|,|x| | }} }}
Usage
The STOKE verb will only work within a premium home and requires a heat source as its target.
- Syntax
STOKE {heat source}
{{#if: Target | | role="colheader" scope="col" | Target |}} {{#if: | | role="colheader" scope="col" | ' |}} {{#if: Heat Source | | scope="row" role="rowheader" style="text-align: center" | Heat Source |}} {{#if: | | scope="row" role="rowheader" style="text-align: center" | ' |}}30% | 45% }}" | First
{{#if: | | role="colheader" scope="col" style="width: 30%" | Second |}}
|
30% | 45% }}" | Third |
| scope="row" }} | {{#if: Using a jagged, broken longsword from beside the {heat source}, | Using a jagged, broken longsword from beside the {heat source}, | This section has not been added yet; please add to it now! }}
{{#if: | | |}}
|
Player pulls aside the remaining wood and stirs up the coals at its bottom. This causes the flames to leap higher and a wave of heat to billow out into the room. | This section has not been added yet; please add to it now! }} |