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Nature's Bounty (604)/Skinning (604)

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This spell is deprecated and is no longer implemented. Information in this article is presented for historical reference only.

{{ #if: | ! Duration {{#if: |
Defensive=CF9 | Offensive=FF9 | Attack=F99 | Healing=FC9 | Utility=9CF | DDD}}; font-size: larger; text-align: center;" | Nature's Bounty (604)/Skinning (604)
Mnemonic [SKINNING]
{{{duration}}}
Duration 60 sec
Span Stackable
Cast Time {{{cast_rt}}}
}
   {{#if:  | 
Mana Cost {{{mana_cost}}}

}

   {{ #ifeq: Utility | Attack    | | 
   {{ #ifeq: Utility | Defensive | | 
   {{ #ifeq: Utility | Offensive | | 
   {{ #ifeq: Utility | Healing   | |
   {{ #ifeq: Utility | Utility   | | ! Type
   | valign="top" style="white-space: nowrap; text-align: right;" | Utility }}}}}}}}}}
   |-
   {{ #ifeq: Utility | Attack | !colspan=2 align=center style="background:#F99;"|Attack Magic{{ #ifeq: None| None | | - Damage}}{{ #ifeq: None | None | | - Disabling}} | {{ #ifeq: Utility | Offensive | !colspan=2 align=center style="background:#FF9;"|Offensive Magic{{ #ifeq: None | None | | - Weapon Enhancement | }}{{ #ifeq: None | None | | - Enhancement | }} |  {{ #ifeq: Utility | Defensive | !colspan=2 align=center style="background:#CF9;"|Defensive Magic | {{ #ifeq: Utility | Healing | !colspan=2 align=center style="background:#FC9;"|Healing Magic |{{ #ifeq: Utility | Utility | !colspan=2 align=center style="background:#9CF;"|Utility Magic{{ #ifeq: Skinning | None | | - Skill Enhancement | }} | }}}}}}}}}} {{ #ifeq: Utility | Attack | {{ #ifeq: Skill Enhancement | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
   }}{{ #ifeq: {{{target}}} | None | |  
   |-
   ! Target(s)
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{target}}}
   }}{{ #ifeq: {{{interval}}} | None | |  
   |-
   ! Interval
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{interval}}}
   }}{{ #ifeq: {{{dtype}}} | None | |  
   |-
   ! Damage Type
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{dtype}}}
   }}{{ #ifeq: {{{status}}} | None | |  
   |-
   ! State(s) Inflicted
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{status}}} 
   }}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | |  
   |-
   ! Critical Type
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{ctype}}} }} }}
   |  {{ #ifeq: Utility | Defensive | {{ #ifeq: Skill Enhancement | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
   }}{{ #ifeq: {{{ds}}} | None | |  
   |-
   ! Defensive Strength
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{ds}}}
   }}{{ #ifeq: {{{td}}} | None | |  
   |-
   ! Target Defense
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{td}}}
   }}{{ #ifeq: {{{enhancement}}} | None | |  
   |-
   ! Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{enhancement}}}
   }}{{ #ifeq: Self-cast | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
   |  {{ #ifeq: Utility | Offensive | {{ #ifeq: Skill Enhancement | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
   }}{{ #ifeq: {{{weapon}}}      | None | |  
   |-
   ! Weapon Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{weapon}}}
   }}{{ #ifeq: {{{enhancement}}} | None | |  
   |-
   ! Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{enhancement}}}
   }}{{ #ifeq: {{{weapon}}}      | None | |  
   |-
   ! Weapon Requirements
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
   }}{{ #ifeq: {{{enhancement}}} | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
   |  {{ #ifeq: Utility | Healing| {{ #ifeq: Skill Enhancement | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
   }}{{ #ifeq: Self-cast | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
   |  {{ #ifeq: Utility | Utility | {{ #ifeq: Skill Enhancement | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
   }}{{ #ifeq: Skinning | None | |  
   |-
   ! Skill Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | Skinning
   }}{{ #ifeq: None | None | |  
   |-
   ! Components
   | valign="top" style="white-space: nowrap; text-align: right;" | None
   }}{{ #ifeq: Self-cast | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
   | }}}}}}}}}}
 |}
 |- align=center
 |
Ranger Base Spells
Natural Colors (601) Defensive
Resist Elements (602) Defensive
Wild Entropy (603) Attack
Nature's Bounty (604) Utility
Barkskin (605) Defensive
Phoen's Strength (606) Offensive
Sounds (607) Attack
Camouflage (608) Offensive
Sun Burst (609) Attack
Tangleweed (610) Attack
Moonbeam (611) Attack
Breeze (612) Utility
Self Control (613) Defensive
Imbue (614) Utility
Call Swarm (615) Attack
Spike Thorn (616) Attack
Sneaking (617) Utility
Mobility (618) Defensive
Mass Calm (619) Attack
Resist Nature (620) Utility
Nature's Touch (625) Defensive
Animal Companion (630) Utility
Nature's Fury (635) Attack
Wall of Thorns (640) Defensive
Assume Aspect (650) Utility

|}

   {{#switch: Utility | Attack= | Defensive= | Offensive= | Healing= | Utility=}} {{#switch: {{{target}}} | Multi-target= }}


Skinning provides a base +25 bonus to the caster's ability to SKIN dead creatures. Training in the Ranger Base spell circle further increases the bonus by an uncapped amount.

Total bonus = 25 + Ranger Base ranks

Non-Rangers receive a flat bonus of 25. Each point of this bonus is equal to 1 rank of First Aid or Survival.

Lore Benefit

Spiritual Lore, Blessings increases the value of a skin by 1% per seed 5 summation of ranks.

Spiritual Lore, Blessings ranks 5 11 18 26 35 45 56 68 81 95 110 126 143
Skin value bonus 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13%

Messaging

Start
You feel more nimble.
End
You feel less nimble.

Resources