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Mass Blur (911)

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{{ #if: | ! Duration }} {{#if: |
Defensive=CF9 | Offensive=FF9 | Attack=F99 | Healing=FC9 | Utility=9CF | DDD}}; font-size: larger; text-align: center;" | Mass Blur (911)
Mnemonic [MASSBLUR]
{{{duration}}}
Base Duration 2 hours
Added Duration 60 sec per Wizard Base rank
Span Stackable
Cast Time {{{cast_rt}}}
}
   {{#if:  | 
Mana Cost {{{mana_cost}}}

}

   {{ #ifeq: Defensive | Attack    | | 
   {{ #ifeq: Defensive | Defensive | | 
   {{ #ifeq: Defensive | Offensive | | 
   {{ #ifeq: Defensive | Healing   | |
   {{ #ifeq: Defensive | Utility   | | ! Type
   | valign="top" style="white-space: nowrap; text-align: right;" | Defensive }}}}}}}}}}
   |-
   {{ #ifeq: Defensive | Attack | !colspan=2 align=center style="background:#F99;"|Attack Magic{{ #ifeq: None| None | | - Damage}}{{ #ifeq: None | None | | - Disabling}} | {{ #ifeq: Defensive | Offensive | !colspan=2 align=center style="background:#FF9;"|Offensive Magic{{ #ifeq: None | None | | - Weapon Enhancement | }}{{ #ifeq: +20 Dodging | None | | - Enhancement | }} |  {{ #ifeq: Defensive | Defensive | !colspan=2 align=center style="background:#CF9;"|Defensive Magic | {{ #ifeq: Defensive | Healing | !colspan=2 align=center style="background:#FC9;"|Healing Magic |{{ #ifeq: Defensive | Utility | !colspan=2 align=center style="background:#9CF;"|Utility Magic{{ #ifeq: None | None | | - Skill Enhancement | }} | }}}}}}}}}} {{ #ifeq: Defensive | Attack | {{ #ifeq: Skill Enhancement | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
   }}{{ #ifeq: {{{target}}} | None | |  
   |-
   ! Target(s)
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{target}}}
   }}{{ #ifeq: {{{interval}}} | None | |  
   |-
   ! Interval
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{interval}}}
   }}{{ #ifeq: {{{dtype}}} | None | |  
   |-
   ! Damage Type
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{dtype}}}
   }}{{ #ifeq: {{{status}}} | None | |  
   |-
   ! State(s) Inflicted
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{status}}} 
   }}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | |  
   |-
   ! Critical Type
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{ctype}}} }} }}
   |  {{ #ifeq: Defensive | Defensive | {{ #ifeq: Skill Enhancement | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
   }}{{ #ifeq: None | None | |  
   |-
   ! Defensive Strength
   | valign="top" style="white-space: nowrap; text-align: right;" | None
   }}{{ #ifeq: None | None | |  
   |-
   ! Target Defense
   | valign="top" style="white-space: nowrap; text-align: right;" | None
   }}{{ #ifeq: +20 Dodging | None | |  
   |-
   ! Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | +20 Dodging
   }}{{ #ifeq: Group | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | Group }}
   |  {{ #ifeq: Defensive | Offensive | {{ #ifeq: Skill Enhancement | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
   }}{{ #ifeq: {{{weapon}}}      | None | |  
   |-
   ! Weapon Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{weapon}}}
   }}{{ #ifeq: +20 Dodging | None | |  
   |-
   ! Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | +20 Dodging
   }}{{ #ifeq: {{{weapon}}}      | None | |  
   |-
   ! Weapon Requirements
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
   }}{{ #ifeq: +20 Dodging | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | Group }}
   |  {{ #ifeq: Defensive | Healing| {{ #ifeq: Skill Enhancement | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
   }}{{ #ifeq: Group | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | Group }}
   |  {{ #ifeq: Defensive | Utility | {{ #ifeq: Skill Enhancement | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
   }}{{ #ifeq: {{{skill}}} | None | |  
   |-
   ! Skill Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{skill}}}
   }}{{ #ifeq: {{{components}}} | None | |  
   |-
   ! Components
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{components}}}
   }}{{ #ifeq: Group | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | Group }}
   | }}}}}}}}}}
 |}
 |- align=center
 |
Wizard Base Spells
Minor Shock (901) Attack
Minor Elemental Edge (902) Offensive
Minor Water (903) Attack
Minor Acid (904) Attack
Prismatic Guard (905) Defensive
Minor Fire (906) Attack
Major Cold (907) Attack
Major Fire (908) Attack
Tremors (909) Attack
Major Shock (910) Attack
Mass Blur (911) Defensive
Call Wind (912) Attack
Melgorehn's Aura (913) Defensive
Sandstorm (914) Attack
Weapon Fire (915) Attack
Invisibility (916) Utility
Earthen Fury (917) Attack
Duplicate (918) Utility
Wizard's Shield (919) Defensive
Call Familiar (920) Utility
Enchant (925) Utility
Familiar Gate (930) Utility
Core Tap (950) Utility

|}

   {{#switch: Defensive | Attack= | Defensive= | Offensive= | Healing= | Utility=}} {{#switch: {{{target}}} | Multi-target= }}

Mass Blur is a defensive enhancement spell.

It provides:

  • a base bonus of +20 ranks of Dodging.

It is a mass spell and will affect all the characters within the same group as the caster when cast.

Lore Benefit

Training in Elemental Lore, Air increases Dodge ranks by +1 per seed 1 summation. This bonus applies to the caster only and not any group members.

Elemental Lore, Air ranks 0 1 3 6 10 15 21 28 36 45 55
Total Dodge rank benefit 20 21 22 23 24 25 26 27 28 29 30
Elemental Lore, Air ranks 66 78 91 105 120 136 153 171 190 210 231
Total Dodge rank benefit 31 32 33 34 35 36 37 38 39 40 41

Messaging

Initial cast:

Your form blurs.

Wearing off:

You become solid again.

Alchemy Recipe

dark murky potion|}} {{#if: |{{{Nolink}}}|}}
  1. Add water
  2. Add centaur hide from centaurs
  3. Add powdered violet sapphire
  4. Boil
  5. Add s'ayanad crystal
  6. Simmer
  7. Add dark glimmering crystal
  8. Infuse
  9. Chant Mass Blur (911)

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