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Frenzy (216)

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{{ #if: 2 sec × warding margin | ! Duration }} {{#if: 2 |
Defensive=CF9 | Offensive=FF9 | Attack=F99 | Healing=FC9 | Utility=9CF | DDD}}; font-size: larger; text-align: center;" | Frenzy (216)
Mnemonic [FRENZY]
2 sec × warding margin
Base Duration {{{base_dur}}}
Added Duration {{{add_dur}}}
Span {{{span}}}
Cast Time 2
}
   {{#if: 3 | 
Mana Cost 3

}

   {{ #ifeq: Attack | Attack    | | 
   {{ #ifeq: Attack | Defensive | | 
   {{ #ifeq: Attack | Offensive | | 
   {{ #ifeq: Attack | Healing   | |
   {{ #ifeq: Attack | Utility   | | ! Type
   | valign="top" style="white-space: nowrap; text-align: right;" | Attack }}}}}}}}}}
   |-
   {{ #ifeq: Attack | Attack | !colspan=2 align=center style="background:#F99;"|Attack Magic{{ #ifeq: None| None | | - Damage}}{{ #ifeq: Frenzied | None | | - Disabling}} | {{ #ifeq: Attack | Offensive | !colspan=2 align=center style="background:#FF9;"|Offensive Magic{{ #ifeq: None | None | | - Weapon Enhancement | }}{{ #ifeq: None | None | | - Enhancement | }} |  {{ #ifeq: Attack | Defensive | !colspan=2 align=center style="background:#CF9;"|Defensive Magic | {{ #ifeq: Attack | Healing | !colspan=2 align=center style="background:#FC9;"|Healing Magic |{{ #ifeq: Attack | Utility | !colspan=2 align=center style="background:#9CF;"|Utility Magic{{ #ifeq: None | None | | - Skill Enhancement | }} | }}}}}}}}}} {{ #ifeq: Attack | Attack | {{ #ifeq: Warding | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Warding
   }}{{ #ifeq: Single | None | |  
   |-
   ! Target(s)
   | valign="top" style="white-space: nowrap; text-align: right;" | Single
   }}{{ #ifeq: None | None | |  
   |-
   ! Interval
   | valign="top" style="white-space: nowrap; text-align: right;" | None
   }}{{ #ifeq: None | None | |  
   |-
   ! Damage Type
   | valign="top" style="white-space: nowrap; text-align: right;" | None
   }}{{ #ifeq: Frenzied | None | |  
   |-
   ! State(s) Inflicted
   | valign="top" style="white-space: nowrap; text-align: right;" | Frenzied 
   }}{{ #ifeq: None | None | | {{ #ifeq: None | None | |  
   |-
   ! Critical Type
   | valign="top" style="white-space: nowrap; text-align: right;" | None }} }}
   |  {{ #ifeq: Attack | Defensive | {{ #ifeq: Warding | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Warding
   }}{{ #ifeq: {{{ds}}} | None | |  
   |-
   ! Defensive Strength
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{ds}}}
   }}{{ #ifeq: {{{td}}} | None | |  
   |-
   ! Target Defense
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{td}}}
   }}{{ #ifeq: {{{enhancement}}} | None | |  
   |-
   ! Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{enhancement}}}
   }}{{ #ifeq: {{{availability}}} | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{availability}}} }}
   |  {{ #ifeq: Attack | Offensive | {{ #ifeq: Warding | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Warding
   }}{{ #ifeq: {{{weapon}}}      | None | |  
   |-
   ! Weapon Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{weapon}}}
   }}{{ #ifeq: {{{enhancement}}} | None | |  
   |-
   ! Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{enhancement}}}
   }}{{ #ifeq: {{{weapon}}}      | None | |  
   |-
   ! Weapon Requirements
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
   }}{{ #ifeq: {{{enhancement}}} | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{availability}}} }}
   |  {{ #ifeq: Attack | Healing| {{ #ifeq: Warding | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Warding
   }}{{ #ifeq: {{{availability}}} | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{availability}}} }}
   |  {{ #ifeq: Attack | Utility | {{ #ifeq: Warding | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Warding
   }}{{ #ifeq: {{{skill}}} | None | |  
   |-
   ! Skill Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{skill}}}
   }}{{ #ifeq: {{{components}}} | None | |  
   |-
   ! Components
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{components}}}
   }}{{ #ifeq: {{{availability}}} | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{availability}}} }}
   | }}}}}}}}}}
 |}
 |- align=center
 |
Major Spiritual Spells
Calm (201) Attack
Spirit Shield (202) Defensive
Manna (203) Utility
Unpresence (204) Utility
Light (205) Utility
Tend Lore (206) Utility
Purify Air (207) Defensive
Living Spell (208) Utility
Untrammel (209) Utility
Silence (210) Attack
Bravery (211) Offensive
Interference (212) Attack
Minor Sanctuary (213) Utility
Bind (214) Attack
Heroism (215) Offensive
Frenzy (216) Attack
Mass Interference (217) Attack
Spirit Servant (218) Utility
Spell Shield (219) Defensive
Major Sanctuary (220) Utility
Transference (225) Utility
Spiritual Abolition (230) Attack
Spirit Slayer (240) Offensive

|}

   {{#switch: Attack | Attack= | Defensive= | Offensive= | Healing= | Utility=}} {{#switch: Single | Multi-target= }}

Frenzy is a warding spell that forces the target into offensive stance.

The spell's duration is 2 seconds per warding margin (endroll - 100).

The target's spiritual target defense (TD) is lowered by 30 against this spell. This TD pushdown effect increases with the caster's training in Spiritual Lore, Summoning.

Lore Benefit

Training in Spiritual Lore, Summoning increases the TD pushdown on the target at a rate of 1 per seed 1 summation of ranks.

Spiritual Lore, Summoning ranks 0 1 3 6 10 15 21 28 36 45 55 66 78
Total TD pushdown 31 32 33 34 35 36 37 38 39 40 41 42 43
Spiritual Lore, Summoning ranks 91 105 120 136 153 171 190 210 231 253 276 300 -
Total TD pushdown 30 44 45 46 47 48 49 50 51 53 54 55 -

Messaging

Spell activation
<Caster> gestures at you.
   CS: +195 - TD: +100 + CvA: +12 + d100: +72 - -5 == +184
   Warding failed!
You suddenly feel angered beyond all reason, causing you to scream out in rage!
>stance def
Your rage causes you to use all of your skill in an all out attack!  You are unable to change your stance.
Wearing off
The feeling of intense rage leaves you.

Third Person View

Spell activation
<Target> screams in rage.
Wearing off
<Target> appears calmer.

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