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Elemental Defense III (414)
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{{ #if: | ! Duration
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{{#if: |
{{#if: |
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Mana Cost | {{{mana_cost}}} | ||||||||||||||
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{{ #ifeq: Defensive | Attack | |
{{ #ifeq: Defensive | Defensive | |
{{ #ifeq: Defensive | Offensive | |
{{ #ifeq: Defensive | Healing | |
{{ #ifeq: Defensive | Utility | | ! Type
| valign="top" style="white-space: nowrap; text-align: right;" | Defensive }}}}}}}}}}
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{{ #ifeq: Defensive | Attack | !colspan=2 align=center style="background:#F99;"|Attack Magic{{ #ifeq: None| None | | - Damage}}{{ #ifeq: None | None | | - Disabling}} | {{ #ifeq: Defensive | Offensive | !colspan=2 align=center style="background:#FF9;"|Offensive Magic{{ #ifeq: None | None | | - Weapon Enhancement | }}{{ #ifeq: None | None | | - Enhancement | }} | {{ #ifeq: Defensive | Defensive | !colspan=2 align=center style="background:#CF9;"|Defensive Magic | {{ #ifeq: Defensive | Healing | !colspan=2 align=center style="background:#FC9;"|Healing Magic |{{ #ifeq: Defensive | Utility | !colspan=2 align=center style="background:#9CF;"|Utility Magic{{ #ifeq: None | None | | - Skill Enhancement | }} | }}}}}}}}}} {{ #ifeq: Defensive | Attack | {{ #ifeq: DS (all), TD (elemental) | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | DS (all), TD (elemental)
}}{{ #ifeq: {{{target}}} | None | |
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! Target(s)
| valign="top" style="white-space: nowrap; text-align: right;" | {{{target}}}
}}{{ #ifeq: {{{interval}}} | None | |
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! Interval
| valign="top" style="white-space: nowrap; text-align: right;" | {{{interval}}}
}}{{ #ifeq: {{{dtype}}} | None | |
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! Damage Type
| valign="top" style="white-space: nowrap; text-align: right;" | {{{dtype}}}
}}{{ #ifeq: {{{status}}} | None | |
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! State(s) Inflicted
| valign="top" style="white-space: nowrap; text-align: right;" | {{{status}}}
}}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | |
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! Critical Type
| valign="top" style="white-space: nowrap; text-align: right;" | {{{ctype}}} }} }}
| {{ #ifeq: Defensive | Defensive | {{ #ifeq: DS (all), TD (elemental) | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | DS (all), TD (elemental)
}}{{ #ifeq: +20 (all) | None | |
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! Defensive Strength
| valign="top" style="white-space: nowrap; text-align: right;" | +20 (all)
}}{{ #ifeq: +15 (elemental) | None | |
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! Target Defense
| valign="top" style="white-space: nowrap; text-align: right;" | +15 (elemental)
}}{{ #ifeq: None | None | |
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! Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | None
}}{{ #ifeq: All | None | |
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! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | All }}
| {{ #ifeq: Defensive | Offensive | {{ #ifeq: DS (all), TD (elemental) | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | DS (all), TD (elemental)
}}{{ #ifeq: {{{weapon}}} | None | |
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! Weapon Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{weapon}}}
}}{{ #ifeq: None | None | |
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! Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | None
}}{{ #ifeq: {{{weapon}}} | None | |
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! Weapon Requirements
| valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
}}{{ #ifeq: None | None | |
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! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | All }}
| {{ #ifeq: Defensive | Healing| {{ #ifeq: DS (all), TD (elemental) | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | DS (all), TD (elemental)
}}{{ #ifeq: All | None | |
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! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | All }}
| {{ #ifeq: Defensive | Utility | {{ #ifeq: DS (all), TD (elemental) | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | DS (all), TD (elemental)
}}{{ #ifeq: {{{skill}}} | None | |
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! Skill Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{skill}}}
}}{{ #ifeq: {{{components}}} | None | |
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! Components
| valign="top" style="white-space: nowrap; text-align: right;" | {{{components}}}
}}{{ #ifeq: All | None | |
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! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | All }}
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{{#switch: Defensive | Attack= | Defensive= | Offensive= | Healing= | Utility=}} {{#switch: {{{target}}} | Multi-target= }}
Description
Elemental Defense III is a defensive enhancement spell. It is often referred to as brills.
It provides a bonus of +20 to defensive strength and +15 to elemental target defense.
Lore Benefit
Training in Elemental Lore, Earth unlocks the ability for a 5% chance for a magical barrier to deflect a single physical (AS/DS) attack at 25 ranks, if the caster has all 3 Elemental Defense spells active and has the knowledge to cast all of them. Every 20 additional Earth Lore ranks adds 1% to the deflection chance. Odds are reduced by 1% for every 5 levels the attacker is above the caster.
| Elemental Lore, Earth ranks | 25 | 45 | 65 | 85 | 105 | 125 | 145 | 165 | 185 | 205 | 225 | 245 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| % chance for magical barrier | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% | 13% | 14% | 15% | 16% |
- For creatures ≤ 5 levels above caster.
Messaging
- Start
A brilliant luminescence surrounds you.
- End
The brilliant luminescence fades from around you.
- Lore benefit
A heavy barrier of stone momentarily forms around you and blocks the attack!
Alchemy Recipe
| brilliant silvery potion|}} {{#if: |{{{Nolink}}}|}} |
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