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Clarity of Thought (1319)

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{{ #if: 2 min or until next attack | ! Duration }} {{#if: |
Defensive=CF9 | Offensive=FF9 | Attack=F99 | Healing=FC9 | Utility=9CF | DDD}}; font-size: larger; text-align: center;" | Clarity of Thought (1319)
Mnemonic [THOUGHTCLARITY]
2 min or until next attack
Base Duration {{{base_dur}}}
Added Duration {{{add_dur}}}
Span {{{span}}}
Cast Time {{{cast_rt}}}
}
   {{#if:  | 
Mana Cost {{{mana_cost}}}

}

   {{ #ifeq: Offensive | Attack    | | 
   {{ #ifeq: Offensive | Defensive | | 
   {{ #ifeq: Offensive | Offensive | | 
   {{ #ifeq: Offensive | Healing   | |
   {{ #ifeq: Offensive | Utility   | | ! Type
   | valign="top" style="white-space: nowrap; text-align: right;" | Offensive }}}}}}}}}}
   |-
   {{ #ifeq: Offensive | Attack | !colspan=2 align=center style="background:#F99;"|Attack Magic{{ #ifeq: None| None | | - Damage}}{{ #ifeq: None | None | | - Disabling}} | {{ #ifeq: Offensive | Offensive | !colspan=2 align=center style="background:#FF9;"|Offensive Magic{{ #ifeq: None | None | | - Weapon Enhancement | }}{{ #ifeq: +30 Mental CS | None | | - Enhancement | }} |  {{ #ifeq: Offensive | Defensive | !colspan=2 align=center style="background:#CF9;"|Defensive Magic | {{ #ifeq: Offensive | Healing | !colspan=2 align=center style="background:#FC9;"|Healing Magic |{{ #ifeq: Offensive | Utility | !colspan=2 align=center style="background:#9CF;"|Utility Magic{{ #ifeq: None | None | | - Skill Enhancement | }} | }}}}}}}}}} {{ #ifeq: Offensive | Attack | {{ #ifeq: Bonus | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Bonus
   }}{{ #ifeq: {{{target}}} | None | |  
   |-
   ! Target(s)
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{target}}}
   }}{{ #ifeq: {{{interval}}} | None | |  
   |-
   ! Interval
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{interval}}}
   }}{{ #ifeq: {{{dtype}}} | None | |  
   |-
   ! Damage Type
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{dtype}}}
   }}{{ #ifeq: {{{status}}} | None | |  
   |-
   ! State(s) Inflicted
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{status}}} 
   }}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | |  
   |-
   ! Critical Type
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{ctype}}} }} }}
   |  {{ #ifeq: Offensive | Defensive | {{ #ifeq: Bonus | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Bonus
   }}{{ #ifeq: {{{ds}}} | None | |  
   |-
   ! Defensive Strength
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{ds}}}
   }}{{ #ifeq: {{{td}}} | None | |  
   |-
   ! Target Defense
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{td}}}
   }}{{ #ifeq: +30 Mental CS | None | |  
   |-
   ! Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | +30 Mental CS
   }}{{ #ifeq: All | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | All }}
   |  {{ #ifeq: Offensive | Offensive | {{ #ifeq: Bonus | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Bonus
   }}{{ #ifeq: None      | None | |  
   |-
   ! Weapon Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | None
   }}{{ #ifeq: +30 Mental CS | None | |  
   |-
   ! Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | +30 Mental CS
   }}{{ #ifeq: None      | None | |  
   |-
   ! Weapon Requirements
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
   }}{{ #ifeq: +30 Mental CS | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | All }}
   |  {{ #ifeq: Offensive | Healing| {{ #ifeq: Bonus | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Bonus
   }}{{ #ifeq: All | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | All }}
   |  {{ #ifeq: Offensive | Utility | {{ #ifeq: Bonus | None | |  
   |-
   ! Subtype
   | valign="top" style="white-space: nowrap; text-align: right;" | Bonus
   }}{{ #ifeq: {{{skill}}} | None | |  
   |-
   ! Skill Enhancement
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{skill}}}
   }}{{ #ifeq: {{{components}}} | None | |  
   |-
   ! Components
   | valign="top" style="white-space: nowrap; text-align: right;" | {{{components}}}
   }}{{ #ifeq: All | None | |  
   |-
   ! Availability
   | valign="top" style="white-space: nowrap; text-align: right;" | All }}
   | }}}}}}}}}}
 |}
 |- align=center
 |
Major Mental Spells
Not Yet Implemented (1301) TBD
Not Yet Implemented (1302) TBD
Not Yet Implemented (1303) TBD
Not Yet Implemented (1304) TBD
Not Yet Implemented (1305) TBD
Not Yet Implemented (1306) TBD
Not Yet Implemented (1307) TBD
Not Yet Implemented (1308) TBD
Not Yet Implemented (1309) TBD
Not Yet Implemented (1310) TBD
Not Yet Implemented (1311) TBD
Not Yet Implemented (1312) TBD
Not Yet Implemented (1313) TBD
Not Yet Implemented (1314) TBD
Comprehend Languages (1315) Utility
Not Yet Implemented (1316) TBD
Not Yet Implemented (1317) TBD
Not Yet Implemented (1318) TBD
Clarity of Thought (1319) Offensive
Not Yet Implemented (1320) TBD
Not Yet Implemented (1325) TBD
Not Yet Implemented (1335) TBD

|}

   {{#switch: Offensive | Attack= | Defensive= | Offensive= | Healing= | Utility=}} {{#switch: {{{target}}} | Multi-target= }}

Clarity of Thought provides the caster with additional clarity for a brief period of time and imparts a +30 Mental Casting Strength (CS) bonus for the spell's target to their next spell. If an attack is not made within 120 seconds, the spell will expire.


Lore Benefits

Training in Mental Lore, Telepathy allows for a chance for the spell to remain active for an additional attack. The chance to activate increases 3% per seed 5 summation of ranks. This benefit remains active for subsequent attacks, but for each subsequent attack the chance is reduced by half of the chance for the attack immediately prior.

Mental Lore, Telepathy ranks 5 11 18 26 35 45 56 68 81
Chance for +30 on 2nd attack 3% 6% 9% 12% 15% 18% 21% 24% 27%
Mental Lore, Telepathy ranks 95 110 126 143 161 180 200 221 243
Chance for +30 on 2nd attack 30% 33% 36% 39% 42% 45% 48% 51% 54%

Messaging

Cast
A preternatural stillness settles your mind, lending you uncommon clarity and focus.
Expiration
Your heightened sense of clarity slips away.
Reactivation w. Lore
Your thoughts remain clear, your focus sharp.

See Also