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Blink (1215)
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{{ #ifeq: Defensive | Attack | |
{{ #ifeq: Defensive | Defensive | |
{{ #ifeq: Defensive | Offensive | |
{{ #ifeq: Defensive | Healing | |
{{ #ifeq: Defensive | Utility | | ! Type
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{{ #ifeq: Defensive | Attack | !colspan=2 align=center style="background:#F99;"|Attack Magic{{ #ifeq: None| None | | - Damage}}{{ #ifeq: None | None | | - Disabling}} | {{ #ifeq: Defensive | Offensive | !colspan=2 align=center style="background:#FF9;"|Offensive Magic{{ #ifeq: None | None | | - Weapon Enhancement | }}{{ #ifeq: | None | | - Enhancement | }} | {{ #ifeq: Defensive | Defensive | !colspan=2 align=center style="background:#CF9;"|Defensive Magic | {{ #ifeq: Defensive | Healing | !colspan=2 align=center style="background:#FC9;"|Healing Magic |{{ #ifeq: Defensive | Utility | !colspan=2 align=center style="background:#9CF;"|Utility Magic{{ #ifeq: | None | | - Skill Enhancement | }} | }}}}}}}}}} {{ #ifeq: Defensive | Attack | {{ #ifeq: | None | |
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! Interval
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{{#switch: Defensive | Attack= | Defensive= | Offensive= | Healing= | Utility=}} {{#switch: {{{target}}} | Multi-target= }}
Blink gives the caster a chance to avoid physical or bolt attacks that would otherwise hit caster.
Its function is similar to Fasthr's Reward (115) but works on AS/DS instead of CS/TD attacks.
The target has a chance of getting a second opportunity to avoid physical or bolt attacks that otherwise would have hit him by teleporting a short distance away (within the same room). The percent chance to get a second attack roll is 25 + seed 1 of ranks in Mental Lore, Transference. The most favorable of the two rolls will be kept.
Duration
The Blink spell dissipates on a successful avoidance.
Blink has a stackable duration of 2 hours + 60 sec per Minor Mental rank when self-cast. It has a two minute refreshable duration when cast on others.
Transference Lore Bonus Table
This spell has a base chance of 25% for a second attack roll. Ranks in Mental Lore, Transference will increase this chance based on seed 1 of the Summation Chart.
| Lore Ranks |
Lore Bonus (%) |
Cumulative Avoidance Chance (%) |
Lore Ranks |
Lore Bonus (%) |
Cumulative Avoidance Chance (%) | |
|---|---|---|---|---|---|---|
| 1 | 1 | 26 | 66 | 11 | 36 | |
| 3 | 2 | 27 | 78 | 12 | 37 | |
| 6 | 3 | 28 | 91 | 13 | 38 | |
| 10 | 4 | 29 | 105 | 14 | 39 | |
| 15 | 5 | 30 | 120 | 15 | 40 | |
| 21 | 6 | 31 | 136 | 16 | 41 | |
| 28 | 7 | 32 | 153 | 17 | 42 | |
| 36 | 8 | 33 | 171 | 18 | 43 | |
| 45 | 9 | 34 | 190 | 19 | 44 | |
| 55 | 10 | 35 | 210 | 20 | 45 |
Messaging
Initial Cast
>pre 1215 You fold your hands and deeply intone a sonorous mantra, focusing your mind upon the Blink spell... Your spell is ready. >cast You gesture. A momentary eruption of starlit darkness engulfs you. As the shadow thins, double images of the world sway dizzyingly around you before regaining solidity.
Successful Avoidance with Dissipation - First Person View
Your head rings like a struck bell as darkness explodes across your field of vision. You find yourself moved several feet from your original position! AS: +255 vs DS: +249 with AvD: +17 + d100 roll: +19 = +42 A clean miss. Darkness punctuated by a constellation of starry pinpoints wells up to the surface of your skin and splinters away with a sound like shattering crystal.
Successful Avoidance with Dissipation - Third Person View
Suddenly, starlit darkness engulfs <Monk> and he vanishes, reappearing several feet away instantaneously! AS: +255 vs DS: +199 with AvD: +17 + d100 roll: +17 = +90 A clean miss. Darkness punctuated by a constellation of starry pinpoints wells up around <Monk> and splinters away with a sound like shattering crystal.
Avoidance Failure
- Normal combat messaging.
Wearing Off
Darkness punctuated by a constellation of starry pinpoints wells up to the surface of your skin and splinters away with a sound like shattering crystal.
Resources
- Custom Blink
- Minor Mental Spell Circle: Blink, on Play.net