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Armored Casting
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{{#if: | ! valign="top" | Subcategory | align="right" valign="top" | |- |}} {{#if: Passive Buff | ! valign="top" | Type | align="right" valign="top" | Passive Buff |- |}} {{#if: | ! valign="top" | Roundtime | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Stamina Cost | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Mana Cost | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Cooldown | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Recovery | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Hostile | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Targets | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Offensive Gear | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Defensive Gear | align="right" valign="top" | |- |}} {{#if: None | ! valign="top" style="white-space:nowrap" | Requirements | align="right" valign="top" | None |- |}} {{#if: | ! valign="top" style="white-space: nowrap;" | Attributes | align="right" valign="top" | {{{attributes}}} |- |}}
! valign="top" style style="white-space: nowrap;" | Available To | valign="top" style="text-align: right;" | Paladins |-
{{#if: Armor Specializations |
! valign="top" style="white-space:nowrap" | Available In
| align="right" valign="top" | Armor Specializations {{#if: |
[[{{{availablein2}}}]] }}
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! valign="top" style="white-space:nowrap" | Prerequisites
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! valign="top" style="white-space:nowrap" | Points
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|}{{#ifeq: {{{categories}}} | no ||}} {{#if: Armor Specializations | }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Passive Buff | }}
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Description
Adjusts a person's armor so that they can better recover from a failed spell casting attempt.
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Reaction Trigger
{{{reaction}}}
|}} {{#if: Fumbling or spell hindrance will cause (Armor Group * (6 - Rank)) seconds of hard roundtime instead of failing the cast. Roundtime may not be reduced with haste effects, and being undertrained for your armor will increase the roundtime. This skill has a minimum RT of 3 seconds and cannot be reduced below that value. |
Mechanics
Fumbling or spell hindrance will cause (Armor Group * (6 - Rank)) seconds of hard roundtime instead of failing the cast. Roundtime may not be reduced with haste effects, and being undertrained for your armor will increase the roundtime. This skill has a minimum RT of 3 seconds and cannot be reduced below that value.
|}} {{#if: ===Messaging===
>armor casting milque You adjust Milque's gold chainmail kirtle, making it easier for her to recover from failed spell casting. Roundtime: 5 sec.
Cumulative Benefits Table
| Armored Casting | Cloth | Leather | Scale | Chain | Plate |
|---|---|---|---|---|---|
| Rank 1 | 5 | 10 | 15 | 20 | 25 |
| Rank 2 | 4 | 8 | 12 | 16 | 20 |
| Rank 3 | 3 | 6 | 9 | 12 | 15 |
| Rank 4 | 3 | 4 | 6 | 8 | 10 |
| Rank 5 | 3 | 3 | 3 | 4 | 5 |
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Additional Information
Messaging
>armor casting milque You adjust Milque's gold chainmail kirtle, making it easier for her to recover from failed spell casting. Roundtime: 5 sec.
Cumulative Benefits Table
| Armored Casting | Cloth | Leather | Scale | Chain | Plate |
|---|---|---|---|---|---|
| Rank 1 | 5 | 10 | 15 | 20 | 25 |
| Rank 2 | 4 | 8 | 12 | 16 | 20 |
| Rank 3 | 3 | 6 | 9 | 12 | 15 |
| Rank 4 | 3 | 4 | 6 | 8 | 10 |
| Rank 5 | 3 | 3 | 3 | 4 | 5 |
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