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{{ #if: | ! Duration
}}
{{#if: |
| Defensive=CF9 | Offensive=FF9 | Attack=F99 | Healing=FC9 | Utility=9CF | DDD}}; font-size: larger; text-align: center;" | Foresight (1204)
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| Mnemonic
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[FORESIGHT]
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| {{{duration}}}
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|
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Base Duration
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2 hours (self) 20 mins (other)
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| Added Duration
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60 sec/rank of Minor Mental
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| Span
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Cumulative
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| Cast Time
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{{{cast_rt}}}
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}
{{#if: |
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Mana Cost
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{{{mana_cost}}}
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}
{{ #ifeq: Defensive | Attack | |
{{ #ifeq: Defensive | Defensive | |
{{ #ifeq: Defensive | Offensive | |
{{ #ifeq: Defensive | Healing | |
{{ #ifeq: Defensive | Utility | | ! Type
| valign="top" style="white-space: nowrap; text-align: right;" | Defensive }}}}}}}}}}
|-
{{ #ifeq: Defensive | Attack | !colspan=2 align=center style="background:#F99;"|Attack Magic{{ #ifeq: None| None | | - Damage}}{{ #ifeq: None | None | | - Disabling}} | {{ #ifeq: Defensive | Offensive | !colspan=2 align=center style="background:#FF9;"|Offensive Magic{{ #ifeq: None | None | | - Weapon Enhancement | }}{{ #ifeq: None | None | | - Enhancement | }} | {{ #ifeq: Defensive | Defensive | !colspan=2 align=center style="background:#CF9;"|Defensive Magic | {{ #ifeq: Defensive | Healing | !colspan=2 align=center style="background:#FC9;"|Healing Magic |{{ #ifeq: Defensive | Utility | !colspan=2 align=center style="background:#9CF;"|Utility Magic{{ #ifeq: None | None | | - Skill Enhancement | }} | }}}}}}}}}} {{ #ifeq: Defensive | Attack | {{ #ifeq: Defensive Strength | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Defensive Strength
}}{{ #ifeq: | None | |
|-
! Target(s)
| valign="top" style="white-space: nowrap; text-align: right;" |
}}{{ #ifeq: None | None | |
|-
! Interval
| valign="top" style="white-space: nowrap; text-align: right;" | None
}}{{ #ifeq: None | None | |
|-
! Damage Type
| valign="top" style="white-space: nowrap; text-align: right;" | None
}}{{ #ifeq: None | None | |
|-
! State(s) Inflicted
| valign="top" style="white-space: nowrap; text-align: right;" | None
}}{{ #ifeq: None | None | | {{ #ifeq: None | None | |
|-
! Critical Type
| valign="top" style="white-space: nowrap; text-align: right;" | None }} }}
| {{ #ifeq: Defensive | Defensive | {{ #ifeq: Defensive Strength | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Defensive Strength
}}{{ #ifeq: +10 | None | |
|-
! Defensive Strength
| valign="top" style="white-space: nowrap; text-align: right;" | +10
}}{{ #ifeq: None | None | |
|-
! Target Defense
| valign="top" style="white-space: nowrap; text-align: right;" | None
}}{{ #ifeq: None | None | |
|-
! Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | None
}}{{ #ifeq: All | None | |
|-
! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | All }}
| {{ #ifeq: Defensive | Offensive | {{ #ifeq: Defensive Strength | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Defensive Strength
}}{{ #ifeq: {{{weapon}}} | None | |
|-
! Weapon Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{weapon}}}
}}{{ #ifeq: None | None | |
|-
! Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | None
}}{{ #ifeq: {{{weapon}}} | None | |
|-
! Weapon Requirements
| valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
}}{{ #ifeq: None | None | |
|-
! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | All }}
| {{ #ifeq: Defensive | Healing| {{ #ifeq: Defensive Strength | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Defensive Strength
}}{{ #ifeq: All | None | |
|-
! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | All }}
| {{ #ifeq: Defensive | Utility | {{ #ifeq: Defensive Strength | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Defensive Strength
}}{{ #ifeq: {{{skill}}} | None | |
|-
! Skill Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{skill}}}
}}{{ #ifeq: {{{components}}} | None | |
|-
! Components
| valign="top" style="white-space: nowrap; text-align: right;" | {{{components}}}
}}{{ #ifeq: All | None | |
|-
! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | All }}
| }}}}}}}}}}
|}
|- align=center
|
|}
{{#switch: Defensive | Attack= | Defensive= | Offensive= | Healing= | Utility=}} {{#switch: | Multi-target= }}
Foresight will bestow upon the target the ability to see visions of the future, thereby, enabling him/her to anticipate incoming attacks. This special ability translates into a bonus of +10 to physical Defensive Strength (DS).
Messaging
| Situation |
Perspective |
Messaging
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| Initial Cast
|
First Person |
Opening your mind's eye to the progression of time, a myriad of possible future events fills your consciousness.
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| Third Person |
Eyes widening momentarily, <Person> gazes into the distance before adopting a thoughtful expression.
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| Wearing Off
|
First Person |
Like sand through an hourglass, your visions of the future slip away and fade from your mind.
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| Third Person |
<Person> takes a deep breath, blinking a couple of times before resuming a calm expression.
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| Death
|
First Person |
Like sand through an hourglass, your visions of the future slip away and fade from your mind.
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| Third Person |
A silver light faintly flickers around <Person>, then fades.
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