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Energy Weapon

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Revision as of 14:12, 20 August 2025 by imported>HOST-GSKEBECHET (This time with the certificates!)
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Energy Weapons are scripted weapons themed similarly to their counterpart, the Energy Shield. They require affinity to be used to the greatest benefit.

They were first introduced at Duskruin's in February 2019 run in the Stay Awhile and Glisten shop. They were created by GM Retser. These were originally limited to runestaves and lances, similar to Shock Weapons, but opened to other weapon bases in August 2020.

This article is a Stub. You can help GSWiki by expanding it.


Tier 0/OTS

{{#if: This section has not been added yet; please add to it now!

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This section has not been added yet; please add to it now!

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}} {{#if: You take a closer look at a thick golden lance with a leather-wrapped haft. You analyze the golden lance and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: ENERGY WEAPONS Energy Flares: Turn them on to let your weapon flare. Surged Flares: These drain mana and stored energy to increase flare strength. You cannot store mana during surged flares. Drained Flares: These reduce the strength of your flare to bond and store energy. -------------------------------------------------------------------------------------------------- Verb PROD ON/OFF Energy Flares Currently: ON PULL ON/OFF Drained Flares (Store Mana/Bonding) Currently: OFF PUSH ON/OFF Surged Flares (Increases flare strength) Currently: OFF PRAY Increases Affinity if you are ready. PUNCH UnAttunes Unlocked Abilities General Information Tier: 0 Affinity Level: 0 Total Energy Bound (Bonding): 0 Total Energy Stored: 0/100 Flare Type: Electrical Daily Energy Cap: 0/1000 22 Hour Energy Tracker: Expired Flared Blasts: Locked Reactive Flare Armor: Locked Customization Custom Color: white Custom Color 2: black --------------------------------------------------------------------------------------------------
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Analyze

You take a closer look at a thick golden lance with a leather-wrapped haft.
You analyze the golden lance and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:
                           ENERGY WEAPONS
  Energy Flares:  Turn them on to let your weapon flare.
  Surged Flares:  These drain mana and stored energy to increase flare strength.  You cannot
                  store mana during surged flares.
  Drained Flares: These reduce the strength of your flare to bond and store energy.
--------------------------------------------------------------------------------------------------
 Verb
  PROD     ON/OFF Energy Flares
   Currently: ON
  PULL     ON/OFF Drained Flares (Store Mana/Bonding)
   Currently: OFF
  PUSH     ON/OFF Surged Flares (Increases flare strength)
   Currently: OFF
  PRAY     Increases Affinity if you are ready.
  PUNCH    UnAttunes

Unlocked Abilities

General Information
 Tier: 0                                  Affinity Level: 0
 Total Energy Bound (Bonding): 0
 Total Energy Stored: 0/100
 Flare Type: Electrical
 Daily Energy Cap: 0/1000
 22 Hour Energy Tracker: Expired
 Flared Blasts: Locked
 Reactive Flare Armor: Locked

Customization
 Custom Color: white         Custom Color 2: black
--------------------------------------------------------------------------------------------------
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}} {{#if: |

Affinity

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}} {{#if: Yes |

Usage

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}}
Verb First Third
PRAY This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PROD This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PULL This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUNCH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 1

{{#if: Energy Flares: Turn them on to let your weapon flare.

Surged Flares: These drain mana and stored energy to increase flare strength. You cannot store mana during surged flares.

Drained Flares: These reduce the strength of your flare to bond and store energy.

 |

Energy Flares: Turn them on to let your weapon flare.

Surged Flares: These drain mana and stored energy to increase flare strength. You cannot store mana during surged flares.

Drained Flares: These reduce the strength of your flare to bond and store energy.

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}} {{#if: |

Analyze

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}} {{#if: |

Affinity

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}} {{#if: Yes |

Usage

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}}
Verb First Third
VERB This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 2

{{#if: This section has not been added yet; please add to it now!

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This section has not been added yet; please add to it now!

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}} {{#if: |

Analyze

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}} {{#if: |

Affinity

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}} {{#if: Yes |

Usage

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}}
Verb First Third
VERB This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 3

{{#if: This section has not been added yet; please add to it now!

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This section has not been added yet; please add to it now!

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}} {{#if: |

Analyze

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}} {{#if: |

Affinity

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}} {{#if: Yes |

Usage

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}}
Verb First Third
VERB This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Additional Information

Affinity

Every time the weapon handles its script flare the bond increases. The strength of the flares increase with the affinity of the weapon, and maximum affinity is limited by unlock tier.

TIER AFFINITY
LEVEL
ENERGY BOUND NOTES
Tier 0
Off-the-Shelf
Level 0 0
Level 1 1,000
Tier 1 Level 2 2,500
Level 3 5,000
Tier 2 Level 4 10,000 Unleash/Point
Level 5 25,000
Level 6 40,000
Tier 3 Level 7 60,000 Reactive Armor
Level 8 80,000
Level 9 100,000

Energy Weapon Add

Automated certificates for this service have been sold in Duskruin's The Annex shop.

You analyze the multicolored sphere and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

 Your sphere is used to unlock the potential of things held in your other hand or on your person.

 A multicolored sphere of swirling energy grants the Energy Weapon script at Tier 1/OTS to an eligible weapon.

 DETAILS:
   > Weapons must be unscripted, with the exception of Rotflares.
   > UCS gloves/boots are ineligible.

 You need only RAISE your sphere while holding a compatible item in your other hand or on your person.

 Your sphere may not be altered or changed in any way.


You get no sense of whether or not the sphere may be further lightened.

Energy Weapon Common Flare

Automated certificates for this service have been sold in Duskruin's The Annex shop.

You analyze the energy flare certificate and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

 Your certificate is used to unlock the potential of things held in your other hand or on your person.

 A common energy flare certificate grants the ability to add/change an Energy armament's COMMON flare.

 DETAILS:
   > Use TURN [to #] to toggle the desired flare.  Currently: Cold
     (1) Cold      (3) Impact
     (2) Fire      (4) Lightning

 You need only RAISE your certificate while holding a compatible item in your other hand or on your person.

 Your certificate may not be altered or changed in any way.


You get no sense of whether or not the certificate may be further lightened.

Energy Weapon Exotic Flare

Automated certificates for this service have been sold in Duskruin's The Annex shop.

You analyze the energy flare certificate and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

 Your certificate is used to unlock the potential of things held in your other hand or on your person.

 An exotic energy flare certificate grants the ability to add/change an Energy armament's EXOTIC flare.

 DETAILS:
   > Use TURN [to #] to toggle the desired flare.  Currently: Acid
     (1) Acid              (5) Plasma
     (2) Disintegrate      (6) Unbalance
     (3) Disruption        (7) Vacuum
     (4) Grapple

 You need only RAISE your certificate while holding a compatible item in your other hand or on your person.

 Your certificate may not be altered or changed in any way.


You get no sense of whether or not the certificate may be further lightened.

See Also

Energy Weapon Information
Type

{{#if: Mechanical |

Mechanical {{#if: |


[[:Category:{{{type2}}} item scripts | {{{type2}}}]] }}

}
Item Classification

{{#if: Weapon |

Weapon {{#if: |


[[:Category:{{{itemclass2}}} item scripts | {{{itemclass2}}}]] }} {{#if: |
[[:Category:{{{itemclass3}}} item scripts | {{{itemclass3}}}]] }} {{#if: |
[[:Category:{{{itemclass4}}} item scripts | {{{itemclass4}}}]] }} {{#if: |
[[:Category:{{{itemclass5}}} item scripts | {{{itemclass5}}}]] }}

}
   |-
   ! valign="top" style="white-space: nowrap;" | Item(s) Applied to 

{{#if: Weapon | | align="right" valign="top" | Weapon {{#if: |
{{{itemtype2}}} }} {{#if: |
{{{itemtype3}}} }} {{#if: |
{{{itemtype4}}} }} {{#if: |
{{{itemtype5}}} }} {{#if: |
{{{itemtype6}}} }} {{#if: |
{{{itemtype7}}} }} {{#if: |
{{{itemtype8}}} }} |}}

   |-
   ! Alterable 
   | align="right" valign="top" style="white-space: nowrap;" | Yes 
   |-
   ! Light/Deep
   | align="right" valign="top" style="white-space: nowrap;" | Yes 
   |-

{{#if: | ! valign="top" | Feature(s) Altered | align="right" valign="top" | {{#if: |
{{{feature2}}} |}} {{#if: |
{{{feature3}}} |}} {{#if: |
{{{feature4}}} |}} {{#if: |
{{{feature5}}} |}} {{#if: |
{{{feature6}}} |}} {{#if: |
{{{feature7}}} |}} {{#if: |
{{{feature8}}} |}} |- |}} {{#if: Yes | ! valign="top" | Customizable | align="right" valign="top" style="white-space: nowrap;" | Yes |- |}} {{#if: Custom Color 1 | ! valign="top" | Custom | align="right" valign="top" | Custom Color 1 {{#if: Custom Color 2 |
Custom Color 2 |}} {{#if: |
{{{custom3}}} |}} {{#if: |
{{{custom4}}} |}} {{#if: |
{{{custom5}}} |}} |- |}} {{#if: | ! valign="top" style="white-space: nowrap;" | Original Release Merchant | align="right" valign="top" style="white-space: nowrap;" | [[]] |- |}} {{#if: Duskruin | ! valign="top" style="white-space: nowrap;" | Original Release Venue | align="right" valign="top" | Duskruin |- |}} {{#if: 2019 | ! valign="top" style="white-space: nowrap;" | Original Release Year | align="right" valign="top" | 2019 |- |}} {{#if: | ! valign="top" style="white-space: nowrap;" | Quest Item | align="right" valign="top" | |- |}} {{#if: Yes | ! valign="top" | Tiered | align="right" valign="top" style="white-space: nowrap;" | Yes |- |}} {{#if: 4 | ! valign="top" | Number of Tiers | align="right" valign="top" style="white-space: nowrap;" | 4 |- |}} {{#if: Certificate | ! valign="top" | How to Unlock | align="right" valign="top" | Certificate {{#if: |
[[{{{unlock2}}}]] |}} |- |}} {{#if: | ! valign="top" | Legendary | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Demeanor-based | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Loresong | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Corresponding Item Scripts | align="right" valign="top" | [[]] {{#if: |
[[{{{corrscript2}}}]] |}} {{#if: |
[[{{{corrscript3}}}]] |}} {{#if: |
[[{{{corrscript4}}}]] |}} {{#if: |
[[{{{corrscript5}}}]] |}} |- |}} {{#if: | ! valign="top" | Attunement | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Attunes to | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: Yes | ! valign="top" | Affinity Needed | align="right" valign="top" style="white-space: nowrap;" | Yes |- |}} {{#if: | ! valign="top" | Spell | align="right" valign="top" style="white-space: nowrap;" | [[]] {{#if: |
[[{{{spell2}}}]] }} {{#if: |
[[{{{spell3}}}]] }} {{#if: |
[[{{{spell4}}}]] }} |- |}} {{#if: | ! valign="top" | Enhancive | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Eligible to be Swapped | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: Yes | ! valign="top" | Eligible to be Added | align="right" valign="top" style="white-space: nowrap;" | Yes |- |}} {{#if: | ! valign="top" | Restrictions | align="right" valign="top" | |- |}}

 |}

|} {{#if: | [[Category: {{{type2}}} item scripts]] }} {{#if: Weapon | }} {{#if: | [[Category: {{{itemclass2}}} item scripts]] }} {{#if: | [[Category: {{{itemclass3}}} item scripts]] }} {{#if: | [[Category: {{{itemclass4}}} item scripts]] }} {{#if: | [[Category: {{{itemclass5}}} item scripts]] }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: Yes | }} {{#if: | }}

{{#if: PRAY | {{#if: PUSH | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Item Verbs
PRAY {{#if: PROD |
    PROD }} {{#if: PULL |
    PULL }} {{#if: PUNCH |
    PUNCH }} 
PUSH {{#if: |
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