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Condemn (309)
{{ #if: 15-23 seconds | ! Duration
}}
{{#if: |
{{#if: |
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Mana Cost | {{{mana_cost}}} | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
}
{{ #ifeq: Attack | Attack | |
{{ #ifeq: Attack | Defensive | |
{{ #ifeq: Attack | Offensive | |
{{ #ifeq: Attack | Healing | |
{{ #ifeq: Attack | Utility | | ! Type
| valign="top" style="white-space: nowrap; text-align: right;" | Attack }}}}}}}}}}
|-
{{ #ifeq: Attack | Attack | !colspan=2 align=center style="background:#F99;"|Attack Magic{{ #ifeq: Health| None | | - Damage}}{{ #ifeq: Reduced DS/TD | None | | - Disabling}} | {{ #ifeq: Attack | Offensive | !colspan=2 align=center style="background:#FF9;"|Offensive Magic{{ #ifeq: None | None | | - Weapon Enhancement | }}{{ #ifeq: None | None | | - Enhancement | }} | {{ #ifeq: Attack | Defensive | !colspan=2 align=center style="background:#CF9;"|Defensive Magic | {{ #ifeq: Attack | Healing | !colspan=2 align=center style="background:#FC9;"|Healing Magic |{{ #ifeq: Attack | Utility | !colspan=2 align=center style="background:#9CF;"|Utility Magic{{ #ifeq: None | None | | - Skill Enhancement | }} | }}}}}}}}}} {{ #ifeq: Attack | Attack | {{ #ifeq: Maneuver (SMRv2) | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Maneuver (SMRv2)
}}{{ #ifeq: Single | None | |
|-
! Target(s)
| valign="top" style="white-space: nowrap; text-align: right;" | Single
}}{{ #ifeq: 2 sec/round for 5 rounds | None | |
|-
! Interval
| valign="top" style="white-space: nowrap; text-align: right;" | 2 sec/round for 5 rounds
}}{{ #ifeq: Health | None | |
|-
! Damage Type
| valign="top" style="white-space: nowrap; text-align: right;" | Health
}}{{ #ifeq: Reduced DS/TD | None | |
|-
! State(s) Inflicted
| valign="top" style="white-space: nowrap; text-align: right;" | Reduced DS/TD
}}{{ #ifeq: Health | None | | {{ #ifeq: Deity-specific | None | |
|-
! Critical Type
| valign="top" style="white-space: nowrap; text-align: right;" | Deity-specific }} }}
| {{ #ifeq: Attack | Defensive | {{ #ifeq: Maneuver (SMRv2) | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Maneuver (SMRv2)
}}{{ #ifeq: {{{ds}}} | None | |
|-
! Defensive Strength
| valign="top" style="white-space: nowrap; text-align: right;" | {{{ds}}}
}}{{ #ifeq: {{{td}}} | None | |
|-
! Target Defense
| valign="top" style="white-space: nowrap; text-align: right;" | {{{td}}}
}}{{ #ifeq: {{{enhancement}}} | None | |
|-
! Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{enhancement}}}
}}{{ #ifeq: {{{availability}}} | None | |
|-
! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | {{{availability}}} }}
| {{ #ifeq: Attack | Offensive | {{ #ifeq: Maneuver (SMRv2) | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Maneuver (SMRv2)
}}{{ #ifeq: {{{weapon}}} | None | |
|-
! Weapon Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{weapon}}}
}}{{ #ifeq: {{{enhancement}}} | None | |
|-
! Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{enhancement}}}
}}{{ #ifeq: {{{weapon}}} | None | |
|-
! Weapon Requirements
| valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
}}{{ #ifeq: {{{enhancement}}} | None | |
|-
! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | {{{availability}}} }}
| {{ #ifeq: Attack | Healing| {{ #ifeq: Maneuver (SMRv2) | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Maneuver (SMRv2)
}}{{ #ifeq: {{{availability}}} | None | |
|-
! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | {{{availability}}} }}
| {{ #ifeq: Attack | Utility | {{ #ifeq: Maneuver (SMRv2) | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Maneuver (SMRv2)
}}{{ #ifeq: {{{skill}}} | None | |
|-
! Skill Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{skill}}}
}}{{ #ifeq: {{{components}}} | None | |
|-
! Components
| valign="top" style="white-space: nowrap; text-align: right;" | {{{components}}}
}}{{ #ifeq: {{{availability}}} | None | |
|-
! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | {{{availability}}} }}
| }}}}}}}}}}
|}
|- align=center
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{{#switch: Attack | Attack= | Defensive= | Offensive= | Healing= | Utility=}} {{#switch: Single | Multi-target= }}
Condemn makes a standard maneuver roll that uses the caster's Cleric Base spell ranks and Spell Aiming ranks.
If successful, the target takes immediate health damage plus a critical type dependent on the caster's chosen deity. An additional round of health and critical damage over time (DoT) is inflicted every 2 seconds after the initial hit until a total of 5 rounds. Each round the target also receives a stacking debuff of -5 DS and -3 TD, stacking up to a maximum of -25 DS /-15 TD. The debuff persists for 15 seconds after the last round.
If a target is killed while under the effects of Condemn, the cleric builds up the ability to EVOKE an empowered version of the spell that causes all five rounds of damage to immediately trigger. To earn an empowerment charge, it takes 10 kills of targets under the effect (can be reduced with Spiritual Lore, Religion). A cleric may only store 1 charge of an empowered Condemn by default, but training in Spiritual Lore, Blessings increases the maximum stored charges by +1 per seed 10 summation. The number of stored charges may be viewed with the SPELL verb.
Usage
- PREP 309 | CAST <target>
- INCANT 309
- PREP 309 | EVOKE <target> to utilize the empowered version. This will use one charge of stored holy magic.
Lore Benefits
Spiritual Lore, Religion
Training in Spiritual Lore, Religion reduces the number of kills needed by -1 per 50 skill.
Spiritual Lore, Religion ranks 0 10 24 50 100 150 200 250 Kills needed per charge 10 9 8 7 6 5 4 3
Spiritual Lore, Blessings
Training in Spiritual Lore, Blessings increases the number of stored charges of holy magic by +1 per seed 10 summation.
Spiritual Lore, Blessings ranks 10 21 33 46 60 75 91 108 126 145 165 186 208 231 Number of additional stored charges 1 2 3 4 5 6 7 8 9 10 11 12 13 14
Messaging
When casting this spell, the messaging will be different depending upon the caster's CONVERT-chosen deity, except with the rare exception Well of Life (308) where it instead detects the target's deity. Expand the chart below to see all known possibilities. Any missing information can be added at the deity messaging page.
| Arkati/Spirit | Messaging |
|---|---|
| Pantheon of Liabo | |
| Charl |
|
| Cholen |
|
| Eonak |
|
| Imaera |
|
| Jastev |
|
| Kai |
|
| Koar |
|
| Lorminstra |
|
| Lumnis |
|
| Oleani |
|
| Phoen |
|
| Ronan |
|
| Tonis |
|
| Pantheon of Lornon | |
| Andelas |
|
| Eorgina |
|
| Fash'lo'nae |
|
| Ivas |
|
| Luukos |
|
| Marlu |
|
| Mularos |
|
| Sheru |
|
| V'tull |
|
| Pantheon of Neutrality | |
| Gosaena |
|
| Zelia |
|
| Lesser Spirits | |
| Aeia |
|
| Amasalen |
|
| Arachne |
|
| Ghezresh |
|
| The Huntress |
|
| Jaston |
|
| Kuon |
|
| Laethe |
|
| Leya |
|
| Niima |
|
| Onar |
|
| Tilamaire |
|
| Voaris |
|
| Voln |
|
| Other | |
| Other |
|
- Upon earning a charge of holy magic
Your devotion to your patron energizes you and intensifies your resolve.