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Champion's Might (1912)
Paladins received an update in December 2020. Until this article is updated, be sure to read the saved posts.
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Mana Cost | {{{mana_cost}}} | ||||||||||||||
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{{ #ifeq: Offensive | Attack | |
{{ #ifeq: Offensive | Defensive | |
{{ #ifeq: Offensive | Offensive | |
{{ #ifeq: Offensive | Healing | |
{{ #ifeq: Offensive | Utility | | ! Type
| valign="top" style="white-space: nowrap; text-align: right;" | Offensive }}}}}}}}}}
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{{ #ifeq: Offensive | Attack | !colspan=2 align=center style="background:#F99;"|Attack Magic{{ #ifeq: None| None | | - Damage}}{{ #ifeq: None | None | | - Disabling}} | {{ #ifeq: Offensive | Offensive | !colspan=2 align=center style="background:#FF9;"|Offensive Magic{{ #ifeq: None | None | | - Weapon Enhancement | }}{{ #ifeq: +15 CS | None | | - Enhancement | }} | {{ #ifeq: Offensive | Defensive | !colspan=2 align=center style="background:#CF9;"|Defensive Magic | {{ #ifeq: Offensive | Healing | !colspan=2 align=center style="background:#FC9;"|Healing Magic |{{ #ifeq: Offensive | Utility | !colspan=2 align=center style="background:#9CF;"|Utility Magic{{ #ifeq: None | None | | - Skill Enhancement | }} | }}}}}}}}}} {{ #ifeq: Offensive | Attack | {{ #ifeq: Spiritual CS | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Spiritual CS
}}{{ #ifeq: {{{target}}} | None | |
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! Target(s)
| valign="top" style="white-space: nowrap; text-align: right;" | {{{target}}}
}}{{ #ifeq: {{{interval}}} | None | |
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! Interval
| valign="top" style="white-space: nowrap; text-align: right;" | {{{interval}}}
}}{{ #ifeq: {{{dtype}}} | None | |
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! Damage Type
| valign="top" style="white-space: nowrap; text-align: right;" | {{{dtype}}}
}}{{ #ifeq: {{{status}}} | None | |
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! State(s) Inflicted
| valign="top" style="white-space: nowrap; text-align: right;" | {{{status}}}
}}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | |
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! Critical Type
| valign="top" style="white-space: nowrap; text-align: right;" | {{{ctype}}} }} }}
| {{ #ifeq: Offensive | Defensive | {{ #ifeq: Spiritual CS | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Spiritual CS
}}{{ #ifeq: {{{ds}}} | None | |
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! Defensive Strength
| valign="top" style="white-space: nowrap; text-align: right;" | {{{ds}}}
}}{{ #ifeq: {{{td}}} | None | |
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! Target Defense
| valign="top" style="white-space: nowrap; text-align: right;" | {{{td}}}
}}{{ #ifeq: +15 CS | None | |
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! Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | +15 CS
}}{{ #ifeq: Self-cast | None | |
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! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
| {{ #ifeq: Offensive | Offensive | {{ #ifeq: Spiritual CS | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Spiritual CS
}}{{ #ifeq: None | None | |
|-
! Weapon Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | None
}}{{ #ifeq: +15 CS | None | |
|-
! Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | +15 CS
}}{{ #ifeq: None | None | |
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! Weapon Requirements
| valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
}}{{ #ifeq: +15 CS | None | |
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! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
| {{ #ifeq: Offensive | Healing| {{ #ifeq: Spiritual CS | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Spiritual CS
}}{{ #ifeq: Self-cast | None | |
|-
! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
| {{ #ifeq: Offensive | Utility | {{ #ifeq: Spiritual CS | None | |
|-
! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Spiritual CS
}}{{ #ifeq: {{{skill}}} | None | |
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! Skill Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{skill}}}
}}{{ #ifeq: {{{components}}} | None | |
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! Components
| valign="top" style="white-space: nowrap; text-align: right;" | {{{components}}}
}}{{ #ifeq: Self-cast | None | |
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! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
| }}}}}}}}}}
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{{#switch: Offensive | Attack= | Defensive= | Offensive= | Healing= | Utility=}} {{#switch: {{{target}}} | Multi-target= }}
Through a simple prayer, the Paladin calls upon her Patron to bestow the might of champions of old, increasing her strength in harnessing spiritual energy. Upon casting Champion's Might, a dim celadon light envelops the caster's hands and provides her +15 Spiritual Casting Strength (CS) boost, +1 for every Paladin spell known above 12, to a maximum bonus of +25 CS. This spell is self-cast only.
Champion's Might will also boost Casting Strength for hybrid-spiritual spheres (Sorcerer Base) to a lesser extent.
Messaging
| Cast | A dim celadon wisp flares briefly about each of your hands, trailing soft pulses of residual light as they move. |
|---|---|
| Expiration | The dim celadon wisps about your hands flare up once more and fade completely away. |