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Dark apparition

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Revision as of 13:14, 6 May 2021 by imported>SPYRIDONM3 (Melee DS)
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{{#if: Non-corporeal undead |
{{#if: Dark_Apparition_Colored.jpg |
Dark apparition
[[File:Dark_Apparition_Colored.jpg{{#if: | | |}}|thumb|center|upright=0.75]]
}
Level 5
Family Ghost family creatures
Body Type Biped
Classification(s) Non-corporeal undead{{#if: |


[[:Category:{{{otherclass2}}} creatures|{{{otherclass2}}}]] |}}{{#if: |
[[:Category:{{{otherclass3}}} creatures|{{{otherclass3}}}]] |}}

Area(s) Found

{{#if: Icemule Environs |

Icemule Environs{{#if: Glaise Cnoc Cemetery |


Glaise Cnoc Cemetery }}{{#if: |
[[{{{area3}}}]] }}{{#if: |
[[{{{area4}}}]] }}{{#if: |
[[{{{area5}}}]] }}{{#if: |
[[{{{area6}}}]] }}{{#if: |
[[{{{area7}}}]] }}{{#if: |
[[{{{area8}}}]] }}

}

   |-
   ! BCS
   | align="right" valign="top" style="white-space: nowrap;" | <Not Known> 
   |-
   ! HP
   | align="right" valign="top" style="white-space: nowrap;" | 65
   |-
   ! Speed 
   | align="right" valign="top" style="white-space: nowrap;" | ?
   |- 
   |} 
 |-

{{#if: Icemule Environs | }} {{#if: Glaise Cnoc Cemetery | }} {{#if: | [[Category: {{{area3}}} creatures]] }} {{#if: | [[Category: {{{area4}}} creatures]] }} {{#if: | [[Category: {{{area5}}} creatures]] }} {{#if: | [[Category: {{{area6}}} creatures]] }} {{#if: | [[Category: {{{area7}}} creatures]] }} {{#if: | [[Category: {{{area8}}} creatures]] }} {{#if: Non-corporeal undead | }} {{#if: | [[Category: {{{otherclass2}}} creatures]] }} {{#if: | [[Category: {{{otherclass3}}} creatures]] }}

 | align="center" |
{{#if: Bite | {{#if: Claw | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Attack Attributes
Physical Attacks
Bite align="right" valign="top" style="white-space: nowrap;" | 48 AS |}}
Claw align="right" valign="top" style="white-space: nowrap;" | 58 AS |}}
[[{{{PA3}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAC}}} AS |}}
[[{{{PA4}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAD}}} AS |}}
[[{{{PA5}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAE}}} AS |}}
[[{{{PA6}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAF}}} AS |}}
[[{{{PA7}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAG}}} AS |}}
[[{{{PA8}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAH}}} AS |}}
[[{{{PA9}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAI}}} AS |}}
[[{{{PA10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{PAJ}}} AS |}}

}

{{#if: | ! colspan=2 align=center | Bolt Spells |- | [[]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | AS |}} |- {{#if: | | [[{{{BT2}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTB}}} AS |}} |- |}} {{#if: | | [[{{{BT3}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTC}}} AS |}} |- |}} {{#if: | | [[{{{BT4}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTD}}} AS |}} |- |}} {{#if: | | [[{{{BT5}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTE}}} AS |}} |- |}} {{#if: | | [[{{{BT6}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTF}}} AS |}} |- |}} {{#if: | | [[{{{BT7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTG}}} AS |}} |- |}} {{#if: | | [[{{{BT8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTH}}} AS |}} |- |}} {{#if: | | [[{{{BT9}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTI}}} AS |}} |- |}} {{#if: | | [[{{{BT10}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{BTJ}}} AS |}} |- |}} |}} {{#if: Blood Burst (701) | ! colspan=2 align=center | Warding Spells |- | Blood Burst (701) | {{#if: 46 | align="right" valign="top" style="white-space: nowrap;" | 46 CS |- |}} {{#if: Mana Disruption (702) | | Mana Disruption (702) | {{#if: 46 | align="right" valign="top" style="white-space: nowrap;" | 46 CS |}} |- |}} {{#if: | | [[{{{WD3}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDC}}} CS |}} |- |}} {{#if: | | [[{{{WD4}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDD}}} CS |}} |- |}} {{#if: | | [[{{{WD5}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDE}}} CS |}} |- |}} {{#if: | | [[{{{WD6}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDF}}} CS |}} |- |}} {{#if: | | [[{{{WD7}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDG}}} CS |}} |- |}} {{#if: | | [[{{{WD8}}}]] | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDH}}} CS |}} |- |}} {{#if: | | [[{{{WD9}}}]] |{{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{WDI}}} CS |}}

{{#if: |
[[{{{WD10}}}]] align="right" valign="top" style="white-space: nowrap;" | {{{WDJ}}} CS |}}

}

{{#if: | ! colspan=2 align=center | Misc. Offensive Spells |- | [[]] | |- {{#if: | | [[{{{OS2}}}]] | |- |}} {{#if: | | [[{{{OS3}}}]] | |- |}} {{#if: | | [[{{{OS4}}}]] | |- |}} {{#if: | | [[{{{OS5}}}]] | |- |}} {{#if: | | [[{{{OS6}}}]] | |- |}} {{#if: | | [[{{{OS7}}}]] | |- |}} {{#if: | | [[{{{OS8}}}]] | |- |}} {{#if: | | [[{{{OS9}}}]] | |- |}} {{#if: | | [[{{{OS10}}}]] | |- |}} |}} {{#if: | ! colspan=2 align=center | Combat Maneuvers |- | [[]] | |- {{#if: | | [[{{{MN2}}}]] | |- |}} {{#if: | | [[{{{MN3}}}]] | |- |}} {{#if: | | [[{{{MN4}}}]] | |- |}} {{#if: | | [[{{{MN5}}}]] | |- |}} {{#if: | | [[{{{MN6}}}]] | |- |}} {{#if: | | [[{{{MN7}}}]] | |- |}} {{#if: | | [[{{{MN8}}}]] | |- |}} {{#if: | | [[{{{MN9}}}]] | |- |}} {{#if: | | [[{{{MN10}}}]] | |- |}} |}} {{#if: | ! colspan=2 style="background:#ddd; white-space: nowrap; text-align: center;" | Special Offensive Abilities |- | | {{#if: | align="right" valign="top" style="white-space: nowrap;" | |}} |- {{#if: | | {{{AB2}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABB}}} |}} |- |}} {{#if: | | {{{AB3}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABC}}} |}} |- |}} {{#if: | | {{{AB4}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABD}}} |}} |- |}} {{#if: | | {{{AB5}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABE}}} |}} |- |}} {{#if: | | {{{AB6}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABF}}} |}} |- |}} {{#if: | | {{{AB7}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABG}}} |}} |- |}} {{#if: | | {{{AB8}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABH}}} |}} |- |}} {{#if: | | {{{AB9}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABI}}} |}} |- |}} {{#if: | | {{{AB10}}} | {{#if: | align="right" valign="top" style="white-space: nowrap;" | {{{ABJ}}} |}} |- |}} |}}

|}

|-

 | align="center" |
{{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Defense Attributes
Armor
1 = None | 1N = None (natural) | 2 = Robes | 2N = Robes (natural) | 5 = Light Leather | 5N = Light Leather (natural) | 6 = Full Leather | 6N = Full Leather (natural) | 7 = Reinforced Leather | 7N = Reinforced Leather (natural) | 8 = Double Leather | 8N = Double Leather (natural) | 9 = Leather Breastplate | 9N = Leather Breastplate (natural) | 10 = Cuirbouilli Leather | 10N = Cuirbouilli Leather (natural) | 11 = Studded Leather | 11N = Studded Leather (natural) | 12 = Brigandine Armor | 12N = Brigandine Armor (natural) | 13 = Chain Mail | 13N = Chain Mail (natural) | 14 = Double Chain | 14N = Double Chain (natural) | 15 = Augmented Chain | 15N = Augmented Chain (natural) | 16 = Chain Hauberk | 16N = Chain Hauberk (natural) | 17 = Metal Breastplate | 17N = Metal Breastplate (natural) | 18 = Augmented Plate | 18N = Augmented Plate (natural) | 19 = Half Plate | 19N = Half Plate (natural) | 20 = Full Plate | 20N = Full Plate (natural) | ? }} ASG 1N
Immunities
[[]]
[[{{{IMM2}}}]]
[[{{{IMM3}}}]]
[[{{{IMM4}}}]]
[[{{{IMM5}}}]]
[[{{{IMM6}}}]]
[[{{{IMM7}}}]]
[[{{{IMM8}}}]]
[[{{{IMM9}}}]]
[[{{{IMM10}}}]]
[[{{{IMM11}}}]]
[[{{{IMM12}}}]]
[[{{{IMM13}}}]]
[[{{{IMM14}}}]]
[[{{{IMM15}}}]]

}

   ! colspan=2 align=center | Defensive Strength (DS)
   |-
   | Melee
   | align="right" valign="top" style="white-space: nowrap;"| 51
   |-
   | Ranged
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   | Bolt
   | align="right" valign="top" style="white-space: nowrap;"| -20
   |-
   ! colspan=2 align=center | Unarmed Defense Factor
   |-
   | UDF
   | align="right" valign="top" style="white-space: nowrap;"| ?
   |-
   ! colspan=2 align=center | Target Defense (TD)
   |-
   | Bard Base
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-
   | Cleric Base
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-
   | Empath Base
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-
   | Paladin Base
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-
   | Ranger Base
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-
   | Sorcerer Base
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-
   | Wizard Base
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-
   | Minor Elemental
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-
   | Major Elemental
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-
   | Minor Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-
   | Major Spiritual
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-
   | Minor Mental
   | align="right" valign="top" style="white-space: nowrap;"| 15
   |-  

{{#if: |

   ! colspan=2 align=center | Defensive Spells 
   |-
   | colspan=2 | [[]]
   |-

{{#if: |

   | colspan=2 | [[{{{DSP2}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP3}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP4}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP5}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP6}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP7}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP8}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP9}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP10}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP11}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP12}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP13}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP14}}}]]
   |- |}}

{{#if: |

   | colspan=2 | [[{{{DSP15}}}]]
   |- |}}

|}} {{#if: |

   ! colspan=2 align=center | Special Defensive Abilities 
   |-
   | colspan=2 | 
   |-

{{#if: |

   | colspan=2 | {{{SDA2}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA3}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA4}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA5}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA6}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA7}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA8}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA9}}}
   |- |}}

{{#if: |

   | colspan=2 | {{{SDA10}}}
   |- |}}

|}}

   |} 
  |-
 | align="center" |
{{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: Yes | no | | {{#ifeq: None | no | | {{#ifeq: ? | no | |
Treasure Attributes
Coins Yes}}
Gems Yes}}
Magic Items Yes}}
Boxes Yes}}
Skin None}}
Other ?}}

|- |}

It is difficult to focus on the shape of the dark apparition.  It wavers and shifts as an image seen through dark waters yet each shape it assumes has some aspect of horror and bloody death.  One form is that of a corpse mutilated beyond words with arms hacked to stumps yet tipped with shining claws.  Another is that of a waif horribly burned and scarred so that her features run like melted wax.  Yet another is something apparently torn apart by huge razors...flesh hanging in sheets that blow in some ill-spawned breeze like leaves of sea-grass in the current.  The sight would make any normal person turn and gag, being unable to bear any more.

Hunting strategies

Dark apparitions do carry treasure; however, their body decays quickly after death. You must search immediately upon killing in order to collect the treasure before it vanishes. The easiest way is to kill the creature with a spell which gives you a CT instead of a RT. During your CT, you can still search.

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 3 Level 4 Level 5 Level 6 Level 7
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