Don't forget: You can log in with your Play.net account

Busker's Instrument Case

The official GemStone IV encyclopedia.
Revision as of 17:57, 15 November 2023 by imported>CLTIDBALL (T2 Analyze, thanks to SDEMASK for the in-game messaging.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
This article is a Stub. You can help GSWiki by expanding it.


A Busker's Instrument Case allows the owner to receive donations. Others can drop coins into the case when it is open and on the ground. A Tier 2 Busker's Instrument Case was first sold at the April 2023 Grand Auction event.

Tier 1

{{#if:

 |
 |
}} {{#if: This section has not been added yet; please add to it now! |

Analyze

This section has not been added yet; please add to it now!
 |
}} {{#if: |

Affinity

 |
}} {{#if: Yes |

Usage

 |
}}
Verb First Third
NOD This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PLUCK This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TRANSFER This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 2

{{#if: Tier 2 is considered an auction quality unlock.

 |

Tier 2 is considered an auction quality unlock.

 |
}} {{#if: You analyze your instrument case and sense that the creator has provided the following information: ~*~*~*~*~*~*~ Busker's Instrument Case ~*~*~*~*~*~*~ The instrument case is a useful item for buskers in which players and townsfolk can drop coins when it is open and on the ground. The case is tier 2 (of 2). It can hold one item of 100 encumbrance, which can only be a musical instrument or a pile of up to 16,000 coins. Only the owner can put an instrument in or get one out of it, but anyone can put coins in and get coins out. It's theft when anyone but the owner takes coins from the case, and that can cause the Bard guild to take action against the offender, which can be a harmless reminder or something a bit more painful. The owner can WATCH the case to reduce the chance of thievery (this also reduces the chances of townsfolk donations and increases the chances of getting heckled.) Ownership can be transferred using: TRANSFER case to [player name] There is a parchment sign on it with the text: "Property of someone else". The WHISPER verb is used to set the text of the sign. WHISPER case [l]ist will display a list of pre-made messages WHISPER case [b]lank will blank out the sign, which will default to "Property of [owner's name]" WHISPER case [text of sign message] Tier 2 only, use your own custom sign text Another benefit of tier 2 is that the case can be worn. Fluff verbs are NOD and PLUCK at tier 1. HUG, PUSH, TOUCH, KICK, and RAISE are added at tier 2. The case supports a base, long, and show alteration, but it is up to the merchant if they are comfortable working on it. Unlocking is a limited service. The player wiki has additional information about busker instrument cases. ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ Try as you might, you cannot get a good sense of whether or not the case's pockets could get any deeper, but you might be able to have a talented merchant lighten the instrument case for you. |

Analyze

You analyze your instrument case and sense that the creator has provided the following information:
 	
~*~*~*~*~*~*~ Busker's Instrument Case ~*~*~*~*~*~*~
 	
The instrument case is a useful item for buskers in which players and townsfolk can drop coins when it is open and on the ground.
 	
The case is tier 2 (of 2).
 	
It can hold one item of 100 encumbrance, which can only be a musical instrument or a pile of up to 16,000 coins.
 	
Only the owner can put an instrument in or get one out of it, but anyone can put coins in and get coins out.
 	
It's theft when anyone but the owner takes coins from the case, and that can cause the Bard guild to take action against the offender, which can be a harmless reminder or something a bit more painful.
 	
The owner can WATCH the case to reduce the chance of thievery (this also reduces the chances of townsfolk donations and increases the chances of getting heckled.)

Ownership can be transferred using:
  TRANSFER case to [player name]
 	
There is a parchment sign on it with the text: "Property of someone else".
 	
The WHISPER verb is used to set the text of the sign.
 	
  WHISPER case [l]ist will display a list of pre-made messages
  WHISPER case [b]lank will blank out the sign, which will default to "Property of [owner's name]"
  WHISPER case [text of sign message] Tier 2 only, use your own custom sign text
 	
Another benefit of tier 2 is that the case can be worn.
 	
Fluff verbs are NOD and PLUCK at tier 1. HUG, PUSH, TOUCH, KICK, and RAISE are added at tier 2.
 	
The case supports a base, long, and show alteration, but it is up to the merchant if they are comfortable working on it.  Unlocking is a limited service.
 	
The player wiki has additional information about busker instrument cases.

~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
 	
Try as you might, you cannot get a good sense of whether or not the case's pockets could get any deeper, but you might be able to have a talented merchant lighten the instrument case for you.
 |
}} {{#if: |

Affinity

 |
}} {{#if: Yes |

Usage

 |
}}
Verb First Third
HUG This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
KICK This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RAISE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TOUCH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
WATCH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Additional Information

The following information was shared about the Busker's Instrument Case when the script was first announced for the April 2023 Grand Auction event:

A busker's instrument case allows the owner to receive donations.  Players (and the rare townsperson, when in town) can drop coins into the case when it is open and on the ground.
The case can contain one thing at a time: a musical instrument or a pile of coins.

Only the owner can put an instrument in or get one out of it, but anyone can put coins in and get coins out.

It's theft when anyone but the owner takes coins from the case, and that can cause the Bard guild (regardless of the owner's profession) to take action against the offender, which can be a harmless reminder or something more painful.

Though the item is most appealing to bards, anyone can use these cases.

Performing in a public setting has its advantages and drawbacks.  There's the approbation and the rare donation by a townsperson, then there's the local pickpockets who see the case as ripe for plunder, and of course, there are the hecklers. Playing an instrument increases one's appeal to the public. Adding vocals to the music enhances one's appeal, as does reciting stories or anecdotes or poems, etc. Hecklers will be less inclined when they are provided a fuller performance.

At tier 2, the owner can WATCH the case to reduce the chance of thievery. The trade-off is a reduction in the chances of townsfolk donations or approbation, and an increased chance of heckling from townsfolk (as the performer is not wholly focused on the performance). Having a strong Influence can help in this regard, as can the effect of the Song of Luck spellsong. Getting soused can also help . . . or it can make matters worse.

Another benefit of tier 2 is that the case can be worn.

Fluff verbs are NOD and PLUCK at tier 1. HUG, PUSH, and TOUCH are added at tier 2, and KICK and RAISE are added at tier 2.

A case has a sign attached to it. The owner can choose the text of the sign from a pre-made list of messages, or, at tier 2, the owner's custom text.

The WHISPER verb is used to set the text of the sign.
  WHISPER case [l]ist will display a list of pre-made messages
  WHISPER case [b]lank will blank out the sign, which will default to "Property of [owner's name]"
  WHISPER case [text of sign message]

Ownership can be transferred using:
  TRANSFER case to {player name}

The case supports a base, long, and show alteration, but it is up to the merchant if they are comfortable working on it.  Unlocking is a limited service.

Tier 1 - OTS
* standard sign
* two fluff verb traps: NOD, PLUCK

Tier 2 - AUCTION QUALITY
* player-customizable sign
* case is wearable
* increased chance of Bard guild intervention
* seven fluff verb traps: NOD, PLUCK, HUG, KICK, PUSH, RAISE, TOUCH
Busker's Instrument Case Information
Type

{{#if: Fluff |

Fluff {{#if: |


[[:Category:{{{type2}}} item scripts | {{{type2}}}]] }}

}
Item Classification

{{#if: Container |

Container {{#if: |


[[:Category:{{{itemclass2}}} item scripts | {{{itemclass2}}}]] }} {{#if: |
[[:Category:{{{itemclass3}}} item scripts | {{{itemclass3}}}]] }} {{#if: |
[[:Category:{{{itemclass4}}} item scripts | {{{itemclass4}}}]] }} {{#if: |
[[:Category:{{{itemclass5}}} item scripts | {{{itemclass5}}}]] }}

}
   |-
   ! valign="top" style="white-space: nowrap;" | Item(s) Applied to 

{{#if: Container | | align="right" valign="top" | Container {{#if: |
{{{itemtype2}}} }} {{#if: |
{{{itemtype3}}} }} {{#if: |
{{{itemtype4}}} }} {{#if: |
{{{itemtype5}}} }} {{#if: |
{{{itemtype6}}} }} {{#if: |
{{{itemtype7}}} }} {{#if: |
{{{itemtype8}}} }} |}}

   |-
   ! Alterable 
   | align="right" valign="top" style="white-space: nowrap;" | Yes 
   |-
   ! Light/Deep
   | align="right" valign="top" style="white-space: nowrap;" |  
   |-

{{#if: | ! valign="top" | Feature(s) Altered | align="right" valign="top" | {{#if: |
{{{feature2}}} |}} {{#if: |
{{{feature3}}} |}} {{#if: |
{{{feature4}}} |}} {{#if: |
{{{feature5}}} |}} {{#if: |
{{{feature6}}} |}} {{#if: |
{{{feature7}}} |}} {{#if: |
{{{feature8}}} |}} |- |}} {{#if: | ! valign="top" | Customizable | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Custom | align="right" valign="top" | {{#if: |
{{{custom2}}} |}} {{#if: |
{{{custom3}}} |}} {{#if: |
{{{custom4}}} |}} {{#if: |
{{{custom5}}} |}} |- |}} {{#if: | ! valign="top" style="white-space: nowrap;" | Original Release Merchant | align="right" valign="top" style="white-space: nowrap;" | [[]] |- |}} {{#if: Grand Auction of 5123 | ! valign="top" style="white-space: nowrap;" | Original Release Venue | align="right" valign="top" | Grand Auction of 5123 |- |}} {{#if: 2023 | ! valign="top" style="white-space: nowrap;" | Original Release Year | align="right" valign="top" | 2023 |- |}} {{#if: | ! valign="top" style="white-space: nowrap;" | Quest Item | align="right" valign="top" | |- |}} {{#if: Yes | ! valign="top" | Tiered | align="right" valign="top" style="white-space: nowrap;" | Yes |- |}} {{#if: 2 | ! valign="top" | Number of Tiers | align="right" valign="top" style="white-space: nowrap;" | 2 |- |}} {{#if: | ! valign="top" | How to Unlock | align="right" valign="top" | [[]] {{#if: |
[[{{{unlock2}}}]] |}} |- |}} {{#if: | ! valign="top" | Legendary | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Demeanor-based | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Loresong | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Corresponding Item Scripts | align="right" valign="top" | [[]] {{#if: |
[[{{{corrscript2}}}]] |}} {{#if: |
[[{{{corrscript3}}}]] |}} {{#if: |
[[{{{corrscript4}}}]] |}} {{#if: |
[[{{{corrscript5}}}]] |}} |- |}} {{#if: | ! valign="top" | Attunement | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Attunes to | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Affinity Needed | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Spell | align="right" valign="top" style="white-space: nowrap;" | [[]] {{#if: |
[[{{{spell2}}}]] }} {{#if: |
[[{{{spell3}}}]] }} {{#if: |
[[{{{spell4}}}]] }} |- |}} {{#if: | ! valign="top" | Enhancive | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Eligible to be Swapped | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Eligible to be Added | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Restrictions | align="right" valign="top" | |- |}}

 |}

|} {{#if: | [[Category: {{{type2}}} item scripts]] }} {{#if: Container | }} {{#if: | [[Category: {{{itemclass2}}} item scripts]] }} {{#if: | [[Category: {{{itemclass3}}} item scripts]] }} {{#if: | [[Category: {{{itemclass4}}} item scripts]] }} {{#if: | [[Category: {{{itemclass5}}} item scripts]] }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }}

{{#if: HUG | {{#if: PUSH | {{#if: WHISPER | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Item Verbs
HUG {{#if: KICK |
    KICK }} {{#if: NOD |
    NOD }} {{#if: PLUCK |
    PLUCK }} 
PUSH {{#if: RAISE |
    RAISE }} {{#if: TOUCH |
    TOUCH }} {{#if: TRANSFER |
    TRANSFER }} 
WHISPER {{#if: |
   [[Verb:{{{verb10}}}| {{{verb10}}}]] }} {{#if:  |
   [[Verb:{{{verb11}}} | {{{verb11}}}]] }} {{#if:  |
   [[Verb:{{{verb12}}} | {{{verb12}}}]] }} 
[[Verb:{{{verb13}}} | {{{verb13}}}]] {{#if: |
   [[Verb:{{{verb14}}} | {{{verb14}}}]] }} {{#if:  |
   [[Verb:{{{verb15}}} | {{{verb15}}}]] }} {{#if:  |
   [[Verb:{{{verb16}}} | {{{verb16}}}]] }}
[[Verb:{{{verb17}}} | {{{verb17}}}]] {{#if: |
   [[Verb:{{{verb18}}} | {{{verb18}}}]] }} {{#if:  |
   [[Verb:{{{verb19}}} | {{{verb19}}}]] }} {{#if:  |
   [[Verb:{{{verb20}}} | {{{verb20}}}]] }} 
[[Verb:{{{verb21}}} | {{{verb21}}}]] {{#if: |
   [[Verb:{{{verb22}}} | {{{verb22}}}]] }} {{#if:  |
   [[Verb:{{{verb23}}} | {{{verb23}}}]] }} {{#if:  |
   [[Verb:{{{verb24}}} | {{{verb24}}}]] }} 
[[Verb:{{{verb25}}} | {{{verb25}}}]] {{#if: |
   [[Verb:{{{verb26}}} | {{{verb26}}}]] }} {{#if:  |
   [[Verb:{{{verb27}}} | {{{verb27}}}]] }} {{#if:  |
   [[Verb:{{{verb28}}} | {{{verb28}}}]] }}
[[Verb:{{{verb29}}} | {{{verb29}}}]] {{#if: |
   [[Verb:{{{verb30}}} | {{{verb30}}}]] }} {{#if:  |
   [[Verb:{{{verb31}}} | {{{verb31}}}]] }} {{#if:  |
   [[Verb:{{{verb32}}} | {{{verb32}}}]] }}
[[Verb:{{{verb33}}} | {{{verb33}}}]] {{#if: |
   [[Verb:{{{verb34}}} | {{{verb34}}}]] }} {{#if:  |
   [[Verb:{{{verb35}}} | {{{verb35}}}]] }} {{#if:  |
   [[Verb:{{{verb36}}} | {{{verb36}}}]] }}
[[Verb:{{{verb37}}} | {{{verb37}}}]] {{#if: |
   [[Verb:{{{verb38}}} | {{{verb38}}}]] }} {{#if:  |
   [[Verb:{{{verb39}}} | {{{verb39}}}]] }} {{#if:  |
   [[Verb:{{{verb40}}} | {{{verb40}}}]] }}

scope="col" | Info ! scope="col" style="width: 40%;" | Details ! scope="col" | Price |- | style="vertical-align: top; white-space: nowrap;" | a pale grey parchment certificate ||style="vertical-align: top; white-space: nowrap;"| unlock certificate |style="vertical-align: top; text-align: left;"|
||style="width: 40%; vertical-align: top; text-align: left;"| Shield Harness
Your certificate will unlock a pocketed shield from Tier 1 to Tier 2.

|style="white-space:nowrap; vertical-align: top; text-align: right;"| 5,000

|- |}

Get Thee Behind Me

{{#if: west | | colspan="2" | Obvious exits: west|}} {{#if: | | colspan="2" | Obvious paths: {{{paths}}}|}} {{#if:
[Get Thee Behind Me - 8212723] {{#if: |Room: |}}{{#if: | {{#if: | , RNUM: | RNUM: |}} |}}
Sparse slivers of light peek in through clear streaks on the sooty windows by virtue of a cleaning job only half-done, and a wall-length shield rack occupies the rear of the wagon. A tattered ivory vellum sign lined with faded script dangles from a broken peg on the side of the rack.
style="padding-top: 1em" |
}

|}

a tattered ivory vellum sign lined with faded script
In the Common language, it reads:
The greatshield, wall shield, and pavis can all hold weapons up to 12 pounds.  The aegis, scutum, and kite shield can hold a weapon up to 10 pounds.

On the shield rack you see: a cerulean griffin-crested mithglin kite shield, a stud-edged onyx rolaren scutum, a bronze hydra-embossed eahnor aegis, a knotwork-edged mottled green imflass pavis, a silver wing-etched grey ora wall shield, and a scarlet flame-edged golden vaalorn greatshield.

Item Type Info Details Price
a cerulean griffin-crested mithglin kite shield large shield 9 lbs
Material: mithglin
shoulder-slung (functional)
Shield Harness
Enchant: +20
Analyze
Analyze:
The shield is currently Tier 1 of 2, with access to verbs: Rub, Turn, Cower, and Batter.
250
a stud-edged onyx rolaren scutum large shield 10 lbs
Material: rolaren
shoulder-slung (functional)
Shield Harness
Enchant: +20
Analyze
Analyze:
The scutum is currently Tier 1 of 2, with access to verbs: Rub, Turn, Cower, and Batter.
250
a bronze hydra-embossed eahnor aegis large shield 8 lbs
Material: eahnor
shoulder-slung (functional)
Shield Harness
Enchant: +18
Analyze
Analyze:
The aegis is currently Tier 1 of 2, with access to verbs: Rub, Turn, Cower, and Batter.
250
a knotwork-edged mottled green imflass pavis tower shield 8 lbs
Material: imflass
shoulder-slung (functional)
Shield Harness
Enchant: +17
Analyze
Analyze:
The pavis is currently Tier 1 of 2, with access to verbs: Rub, Turn, Cower, and Batter.
250
a silver wing-etched grey ora wall shield tower shield 12 lbs
Material: ora
shoulder-slung (functional)
Shield Harness
Enchant: +20
Analyze
Analyze:
The shield is currently Tier 1 of 2, with access to verbs: Rub, Turn, Cower, and Batter.
250
a scarlet flame-edged golden vaalorn greatshield tower shield 11 lbs
Material: vaalorn
shoulder-slung (functional)
Shield Harness
Enchant: +18
Analyze
Analyze:
The greatshield is currently Tier 1 of 2, with access to verbs: Rub, Turn, Cower, and Batter.
250