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Whirlwind

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Revision as of 20:46, 10 July 2022 by imported>MOD-GSMOTTE (Added information about ranks to PSM3.0 Cost template.)
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{{#if: WEAPON |
Whirlwind
Mnemonic [whirlwind]
Activating Verb WEAPON
}

{{#if: Two-Handed Weapons |

Category Two-Handed Weapons

}

{{#if: | ! valign="top" | Subcategory | align="right" valign="top" | |- |}} {{#if: Area of Effect | ! valign="top" | Type | align="right" valign="top" | Area of Effect |- |}} {{#if: 3s | ! valign="top" | Roundtime | align="right" valign="top" | 3s |- |}} {{#if: 20 | ! valign="top" | Stamina Cost | align="right" valign="top" | 20 |- |}} {{#if: | ! valign="top" | Mana Cost | align="right" valign="top" | |- |}} {{#if: 15s | ! valign="top" | Cooldown | align="right" valign="top" | 15s |- |}} {{#if: | ! valign="top" | Recovery | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Hostile | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Targets | align="right" valign="top" | |- |}} {{#if: Both hands | ! valign="top" style="white-space:nowrap" | Offensive Gear | align="right" valign="top" | Both hands |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Defensive Gear | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Requirements | align="right" valign="top" | |- |}} {{#if:
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
| ! valign="top" style="white-space: nowrap;" | Attributes | align="right" valign="top" |
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
|- |}}

   ! valign="top" style style="white-space: nowrap;" | Available To
   | valign="top" style="text-align: right;" | Warriors, Rogues, Rangers, Bards, Monks, Paladins
   |-

{{#if: | ! valign="top" style="white-space:nowrap" | Available In | align="right" valign="top" | [[{{{availablein}}}]] {{#if: |
[[{{{availablein2}}}]] }} |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Prerequisites | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Points | align="right" valign="top" | |- |}}

 |}

|}{{#ifeq: {{{categories}}} | no ||}} {{#if: | [[Category: {{{availablein}}}]] }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Area of Effect | }}

Rank Cost/acquired at
1 - | |  
2 100 ranks
 }}{{ #ifeq: 125 ranks | - | |  
3 125 ranks
 }}{{ #ifeq: 150 ranks | - | |  
4 150 ranks
 }}{{ #ifeq: 175 ranks | - | |  
5 175 ranks }}
{{#if: Spin around, hitting multiple targets. |

Description

Spin around, hitting multiple targets.

 |
}} {{#if: |

Reaction Trigger

{{{reaction}}}

 |
}} {{#if: Attack one or more targets based on your Multi Opponent Combat training. Applies Feeble to any target hit for (15 + (Rank * 5)) seconds. |

Mechanics

Attack one or more targets based on your Multi Opponent Combat training. Applies Feeble to any target hit for (15 + (Rank * 5)) seconds.

 |
}} {{#if: This weapon technique is available upon training 75 ranks of Two-Handed Weapons, and ranks in the technique will go up with further training. |

Additional Information

This weapon technique is available upon training 75 ranks of Two-Handed Weapons, and ranks in the technique will go up with further training.

 |
}}

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