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Weapon Specialization
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{{#if: | ! valign="top" | Subcategory | align="right" valign="top" | |- |}} {{#if: Passive | ! valign="top" | Type | align="right" valign="top" | Passive |- |}} {{#if: | ! valign="top" | Roundtime | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Stamina Cost | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Mana Cost | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Cooldown | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Recovery | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Hostile | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Targets | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Offensive Gear | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Defensive Gear | align="right" valign="top" | |- |}} {{#if: A weapon type to specialize in. | ! valign="top" style="white-space:nowrap" | Requirements | align="right" valign="top" | A weapon type to specialize in. |- |}} {{#if: | ! valign="top" style="white-space: nowrap;" | Attributes | align="right" valign="top" | {{{attributes}}} |- |}}
! valign="top" style style="white-space: nowrap;" | Available To | valign="top" style="text-align: right;" | Warriors, Rogues, Paladins |-
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Description
You have specialized in a weapon type through extensive training.
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Reaction Trigger
{{{reaction}}}
|}} {{#if: Adds +2 to Attack Strength (AS) and bonuses to PSM attack/defensive strength per rank when using a weapon of the type chosen to specialize in. |
Mechanics
Adds +2 to Attack Strength (AS) and bonuses to PSM attack/defensive strength per rank when using a weapon of the type chosen to specialize in.
|}} {{#if: Previously, Weapon Specialization was split into three skills (wspec1, wspec2, wspec3) that acted in an identical fashion but only applied to a specific weapon base. With the PSM Phase 3 update, the skill applies to all weapons within a given weapon skill. Ranks in this skill are no longer a prerequisite for Weapon Bonding or Holy Weapon (1625).
Messaging
Activating with handwraps in hand:
>cman learn wspec The yellow leather gloves is not a weapon. You can only specialize in using weapons with this skill.
Activating with hybrid weapon - katar:
>cman learn wspec The crimson vultite katar is a hybrid weapon. You need to have a non-hybrid weapon in your hand to specialize in a specific weapon skill. Hybrid weapons retain full benefit of any weapon skill specialization you choose.
Activating with hybrid weapon katana in one hand grip, then two hand grips:
>grip one You grip the vultite katana with one hand. >cman learn wspec The vultite katana is a hybrid weapon. You need to have a non-hybrid weapon in your hand to specialize in a specific weapon skill. Hybrid weapons retain full benefit of any weapon skill specialization you choose. >grip two You grip the vultite katana with both hands. >cman learn wspec ** You are about to specialize in Two-Handed Weapons, based on the weapon in your right hand. ** You have chosen to learn rank 1 in Weapon Specialization at a cost of 2 Combat Maneuver points. If this is acceptable, please enter CMAN LEARN CONFIRM within the next 30 seconds to confirm your Combat Maneuver choice. If it is not acceptable, please enter CMAN LEARN CANCEL and try again.|
Additional Information
Previously, Weapon Specialization was split into three skills (wspec1, wspec2, wspec3) that acted in an identical fashion but only applied to a specific weapon base. With the PSM Phase 3 update, the skill applies to all weapons within a given weapon skill.
Ranks in this skill are no longer a prerequisite for Weapon Bonding or Holy Weapon (1625).
Messaging
Activating with handwraps in hand:
>cman learn wspec The yellow leather gloves is not a weapon. You can only specialize in using weapons with this skill.
Activating with hybrid weapon - katar:
>cman learn wspec The crimson vultite katar is a hybrid weapon. You need to have a non-hybrid weapon in your hand to specialize in a specific weapon skill. Hybrid weapons retain full benefit of any weapon skill specialization you choose.
Activating with hybrid weapon katana in one hand grip, then two hand grips:
>grip one You grip the vultite katana with one hand. >cman learn wspec The vultite katana is a hybrid weapon. You need to have a non-hybrid weapon in your hand to specialize in a specific weapon skill. Hybrid weapons retain full benefit of any weapon skill specialization you choose. >grip two You grip the vultite katana with both hands. >cman learn wspec ** You are about to specialize in Two-Handed Weapons, based on the weapon in your right hand. ** You have chosen to learn rank 1 in Weapon Specialization at a cost of 2 Combat Maneuver points. If this is acceptable, please enter CMAN LEARN CONFIRM within the next 30 seconds to confirm your Combat Maneuver choice. If it is not acceptable, please enter CMAN LEARN CANCEL and try again.
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