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Verb:WAIT

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Revision as of 22:38, 29 September 2025 by imported>GS4-XERAPHINA
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{{#if: | {{#switch: | Yes=! align="left" valign="top" scope="rowheader" | Demeanor-based
WAIT
Type {{#arraymap:Roleplaying, System|,|x|x |, }}
Yes |}}
}

{{#if: | {{#switch: | Yes=! align="left" valign="top" scope="rowheader" | Wedding

|}}

}

{{#if: | ! align="left" valign="top" scope="rowheader" | Citizen | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: Erithian | ! align="left" valign="top" scope="rowheader" | Race | align="right" valign="top" | {{#arraymap:Erithian|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" | Culture | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" | Profession | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: Bounty | ! align="left" valign="top" scope="rowheader" | System | align="right" valign="top" | {{#arraymap:Bounty|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" style="white-space: nowrap;" | Special Case | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} |} |} {{#switch: | Yes=

This verb is deprecated and is no longer implemented. Information in this article is presented for historical reference only.

| }}

{{#if: WAIT is a roleplaying verb. It also has functionality within certain systems, such as with escort bounties. | WAIT is a roleplaying verb. It also has functionality within certain systems, such as with escort bounties. | This section has not been added yet; please add to it now! }} {{#arraymap:Roleplaying, System|,|x| | }} {{#switch: |Yes=|yes=}} {{#switch: |Yes=|yes= }} {{#if: | {{#arraymap:|,|x| | }} }} {{#if: Erithian | {{#arraymap:Erithian|,|x| | }} }} {{#if: | {{#arraymap:|,|x| | }} }} {{#if: | {{#arraymap:|,|x| | }} }}{{#if: Bounty | {{#arraymap:Bounty|,|x| | }} }}

Help

Usage:
    WAIT                            - Stand around waiting for something
    WAIT {self}                     - Wait for a moment
    WAIT {target}                   - Wait for a target
    WAIT SET [option]               - Shows or sets the WAIT verb options available.

Verb Info

Verb information for verb "WAIT":

People targets:
STANDARD       - You tap your foot impatiently as you wait for (target).
ERITHIAN       - You still yourself, waiting patiently for (target).

Self target:
STANDARD
  FIRST PERSON - You wait a moment.
  OTHERSE      - Xeraphina pauses and waits a moment.
ERITHIAN
  FIRST PERSON - You patiently wait, measuring each beat of passing time.
  OTHERS       - Xeraphina patiently waits, a serene look on her face.

Object targets:
STANDARD       - You stare at (target) as if waiting for it to do something.
ERITHIAN
  FIRST PERSON - You patiently observe (target).
  OTHERS       - Xeraphina takes keen note of (target), observing it patiently.

Creature targets:
STANDARD       - You glance apprehensively at (target), waiting for its next move.
ERITHIAN       - You still yourself, carefully watching (targets) actions.

No target:
STANDARD
  FIRST PERSON - Time drags on by...
  OTHERS       - Xeraphina seems to be waiting for something.
ERITHIAN
  FIRST PERSON - You stand perfectly still, like a slender reed on a windless day.
  OTHERS       - Xeraphina stands perfectly still and unwavering.

NOTE:  ONLY first person messaging is listed unless it differs substantially from other versions.  Wedding messaging will only work with your spouse, all other targets default to standard messaging.  Messaging without an option shown applies to all options.  Special scripts and areas may override listed messaging.

Usage

Standard

{{#if: Target | | role="colheader" scope="col" | Target |}} {{#if: | | role="colheader" scope="col" | ' |}} {{#if: None | | scope="row" role="rowheader" style="text-align: center" | None |}} {{#if: | | scope="row" role="rowheader" style="text-align: center" | ' |}} {{#if: Self | | scope="row" role="rowheader" style="text-align: center" | Self |}} {{#if: | | scope="row" role="rowheader" style="text-align: center" | ' |}} {{#if: Player | | scope="row" role="rowheader" style="text-align: center" | Player |}} {{#if: | | scope="row" role="rowheader" style="text-align: center" | ' |}} {{#if: Object | | scope="row" role="rowheader" style="text-align: center" | Object |}} {{#if: | | scope="row" role="rowheader" style="text-align: center" | ' |}} {{#if: Creature | | scope="row" role="rowheader" style="text-align: center" | Creature |}} {{#if: | | scope="row" role="rowheader" style="text-align: center" | ' |}}
30% | 45% }}" | First
{{#if: Yes | | role="colheader" scope="col" style="width: 30%" | Second |}}
30% | 45% }}" | Third
| scope="row" }} | {{#if: Time drags on by...
Roundtime: 2 sec. | Time drags on by...
Roundtime: 2 sec. | This section has not been added yet; please add to it now! }}
{{#if: N/A | | N/A |}}
XXX seems to be waiting for something. | This section has not been added yet; please add to it now! }}
| scope="row" }} | {{#if: You wait a moment. | You wait a moment. | This section has not been added yet; please add to it now! }}
{{#if: This section has not been added yet; please add to it now! | | This section has not been added yet; please add to it now! |}}
Person pauses and waits a moment. | This section has not been added yet; please add to it now! }}
| scope="row" }} | {{#if: You tap your foot impatiently as you wait for Person. | You tap your foot impatiently as you wait for Person. | This section has not been added yet; please add to it now! }}
{{#if: This section has not been added yet; please add to it now! | | This section has not been added yet; please add to it now! |}}
Person taps her foot impatiently at you as she waits. | This section has not been added yet; please add to it now! }}
| scope="row" }} | {{#if: You stare at a round wooden table as if waiting for it to do something. | You stare at a round wooden table as if waiting for it to do something. | This section has not been added yet; please add to it now! }}
{{#if: N/A | | N/A |}}
Person stares at a round wooden table expectantly, as if waiting for something. | This section has not been added yet; please add to it now! }}
| scope="row" }} | {{#if: You glance apprehensively at a fanged goblin, waiting for her next move. | You glance apprehensively at a fanged goblin, waiting for her next move. | This section has not been added yet; please add to it now! }}
{{#if: N/A | | N/A |}}
Person glances apprehensively at a fanged goblin and waits. | This section has not been added yet; please add to it now! }}

Erithian

{{#if: Target | | role="colheader" scope="col" | Target |}} {{#if: | | role="colheader" scope="col" | ' |}} {{#if: None | | scope="row" role="rowheader" style="text-align: center" | None |}} {{#if: | | scope="row" role="rowheader" style="text-align: center" | ' |}} {{#if: Self | | scope="row" role="rowheader" style="text-align: center" | Self |}} {{#if: | | scope="row" role="rowheader" style="text-align: center" | ' |}} {{#if: Player | | scope="row" role="rowheader" style="text-align: center" | Player |}} {{#if: | | scope="row" role="rowheader" style="text-align: center" | ' |}} {{#if: Object | | scope="row" role="rowheader" style="text-align: center" | Object |}} {{#if: | | scope="row" role="rowheader" style="text-align: center" | ' |}} {{#if: Creature | | scope="row" role="rowheader" style="text-align: center" | Creature |}} {{#if: | | scope="row" role="rowheader" style="text-align: center" | ' |}}
30% | 45% }}" | First
{{#if: Yes | | role="colheader" scope="col" style="width: 30%" | Second |}}
30% | 45% }}" | Third
| scope="row" }} | {{#if: You stand perfectly still, like a slender reed on a windless day. | You stand perfectly still, like a slender reed on a windless day. | This section has not been added yet; please add to it now! }}
{{#if: N/A | | N/A |}}
Person stands perfectly still and unwavering. | This section has not been added yet; please add to it now! }}
| scope="row" }} | {{#if: You patiently wait, measuring each beat of passing time. | You patiently wait, measuring each beat of passing time. | This section has not been added yet; please add to it now! }}
{{#if: N/A | | N/A |}}
Xeraphina patiently waits, a serene look on her face. | This section has not been added yet; please add to it now! }}
| scope="row" }} | {{#if: You still yourself, waiting patiently for (target). | You still yourself, waiting patiently for (target). | This section has not been added yet; please add to it now! }}
{{#if: This section has not been added yet; please add to it now! | | This section has not been added yet; please add to it now! |}}
| This section has not been added yet; please add to it now! }}
| scope="row" }} | {{#if: You patiently observe (target). | You patiently observe (target). | This section has not been added yet; please add to it now! }}
{{#if: This section has not been added yet; please add to it now! | | This section has not been added yet; please add to it now! |}}
Xeraphina takes keen note of (target), observing it patiently. | This section has not been added yet; please add to it now! }}
| scope="row" }} | {{#if: You still yourself, carefully watching (targets) actions. | You still yourself, carefully watching (targets) actions. | This section has not been added yet; please add to it now! }}
{{#if: This section has not been added yet; please add to it now! | | This section has not been added yet; please add to it now! |}}
| This section has not been added yet; please add to it now! }}