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Verb:SNEAK
{{#if: | {{#switch: |
Yes=! align="left" valign="top" scope="rowheader" | Demeanor-based
{{#if: | {{#switch: | Yes=! align="left" valign="top" scope="rowheader" | Wedding |
|}} | |||||
}
{{#if: | ! align="left" valign="top" scope="rowheader" | Citizen | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" | Race | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" | Culture | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" | Profession | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} {{#if: Movement | ! align="left" valign="top" scope="rowheader" | System | align="right" valign="top" | {{#arraymap:Movement|,|x|x |, }} |- |}} {{#if: | ! align="left" valign="top" scope="rowheader" style="white-space: nowrap;" | Special Case | align="right" valign="top" | {{#arraymap:|,|x|x |, }} |- |}} |} |} {{#switch: | Yes=
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This verb is deprecated and is no longer implemented. Information in this article is presented for historical reference only. |
| }}
{{#if: SNEAK is a roleplaying verb. Roundtime for sneaking can be reduced by training in Stalking and Hiding by one second each at 30 and 90 ranks. | SNEAK is a roleplaying verb. Roundtime for sneaking can be reduced by training in Stalking and Hiding by one second each at 30 and 90 ranks. | This section has not been added yet; please add to it now! }} {{#arraymap:Roleplaying, System|,|x| | }} {{#switch: |Yes=|yes=}} {{#switch: |Yes=|yes= }} {{#if: | {{#arraymap:|,|x| | }} }} {{#if: | {{#arraymap:|,|x| | }} }} {{#if: | {{#arraymap:|,|x| | }} }} {{#if: | {{#arraymap:|,|x| | }} }}{{#if: Movement | {{#arraymap:Movement|,|x| | }} }}
Help
Where did you want to sneak? Options:
SNEAK {at/left/right/behind} person
SNEAK {at/behind} creature or object
SNEAK {direction}
| This article is a Stub. You can help GSWiki by expanding it. |