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Valence Weapon ranged

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Valence Weapon ranged weapons are part of the Valence armaments script set. They were introduced alongside other new varieties of Valence armaments at Duskruin Arena in August 2023. They were designed by GM Kenstrom and GM Mestys.

Valence Weapons of all types synergize when used with Valence Armor. There are several varieties of Valence Weapons. The original Valence Weapons were exclusively edged weapons, such as swords and daggers. Additional Valence Weapon types were introduced in 2023, with blunt, ranged, and runestaff varieties. Each variety uses similar traps but has slightly different flavor messaging.

Valence armaments are sold at the Beyond Barriers shop.

Tier 1

{{#if: A Tier 1 Valence Weapon has a standard chance to flare with disintegration damage on successful attacks. They have access to one ability, plus a second special ability if used with Valence Armor.

Shroud of Shien'tyr: An AoE SMR attack to debuff enemies. Cooldown: 6 minutes (-1 per tier above 1, minimum 3 minutes).

Barbs of Lorae'tyr: Special ability only available when used in conjunction with Valence Armor. An SMR attack with multiple waves of damage. Cooldown: 30 minutes.

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A Tier 1 Valence Weapon has a standard chance to flare with disintegration damage on successful attacks. They have access to one ability, plus a second special ability if used with Valence Armor.

Shroud of Shien'tyr: An AoE SMR attack to debuff enemies. Cooldown: 6 minutes (-1 per tier above 1, minimum 3 minutes).

Barbs of Lorae'tyr: Special ability only available when used in conjunction with Valence Armor. An SMR attack with multiple waves of damage. Cooldown: 30 minutes.

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}} {{#if: You analyze the enruned long bow and sense that the creator has provided the following information: The description of the enruned long bow may be freely altered. The enruned long bow is a Valence Weapon, which temporarily allows the wielder to tap into the energy of various other valences and channel that power in offensive and defensive ways. The bow is tier 1 of 4. This means that it has access to the following verbs: DROP, GET, WAVE (Shroud of Shien'tyr). Bearing both a Valence Weapon and Valence Armor unlocks a special ability (Barbs of Lorae'tyr), which is activated via TURN to inflict a number of damage cycles on a target based on the average tier of the weapon and armor. Additionally, the weapon will have a standard chance to flare with disintegration damage on successful attacks. Each unlocked tier allows a chance for another successive flare to occur if the previous one was successful, with diminishing chances per flare. You might be able to have a talented merchant lighten the enruned long bow for you. |

Analyze

You analyze the enruned long bow and sense that the creator has provided the following information:
The description of the enruned long bow may be freely altered.

The enruned long bow is a Valence Weapon, which temporarily allows the wielder to tap into the energy of various other valences and channel that power in offensive and defensive ways.

The bow is tier 1 of 4.  This means that it has access to the following verbs: DROP, GET, WAVE (Shroud of Shien'tyr).  Bearing both a Valence Weapon and Valence Armor unlocks a special ability (Barbs of Lorae'tyr), which is activated via TURN to inflict a number of damage cycles on a target based on the average tier of the weapon and armor.

Additionally, the weapon will have a standard chance to flare with disintegration damage on successful attacks.  Each unlocked tier allows a chance for another successive flare to occur if the previous one was successful, with diminishing chances per flare.

You might be able to have a talented merchant lighten the enruned long bow for you.
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}} {{#if: |

Affinity

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}} {{#if: Yes |

Usage

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}}
Verb First Third
DROP An ethereal bluish-green light swirls around the length of your enruned long bow, and it quickly grows translucent before vanishing. An ethereal bluish-green light swirls around the length of Person's enruned long bow, and it quickly grows translucent before vanishing.
GET Bluish-green smoke swirls into existence around your hand before expanding into the form of a curved black enruned long bow. Bluish-green smoke swirls into existence around Person's hand before expanding into the form of a curved black enruned long bow.
TURN This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Activate the Barbs of Lorae'tyr special ability when used alongside Valence Armor.
WAVE You pull back the string of your enruned long bow, and swirling dark energy builds along its grip. You release a bolt of darkness that leaves a trail of shadows in its wake.
[SMR result: 439 (Open d100: 18)]
A torrent of misty shadows spills out of the hazy fissure and envelops a black-winged daggerbeak's head in a nebulous sphere of darkness.
You blinded a black-winged daggerbeak!
Cast Roundtime 3 Seconds.
Person pulls back the string of her enruned long bow, and swirling dark energy builds along its grip. She releases a bolt of darkness that leaves a trail of shadows in its wake.
[SMR result: 439 (Open d100: 18)]
A torrent of misty shadows spills out of the hazy fissure and envelops a black-winged daggerbeak's head in a nebulous sphere of darkness.
A black-winged daggerbeak got blinded!
Activate the Shroud of Shien'tyr ability.

Tier 2

{{#if: At Tier 2, Valence Weapons have a 20% chance for a second flare when the tier 1 flare activates. They gain a new ability and two more fluff verb traps.

Winds of War: An AoE SMR attack to knock down foes. Cooldown: 5 minutes (-1 per tier above 2, minimum 3 minutes).

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At Tier 2, Valence Weapons have a 20% chance for a second flare when the tier 1 flare activates. They gain a new ability and two more fluff verb traps.

Winds of War: An AoE SMR attack to knock down foes. Cooldown: 5 minutes (-1 per tier above 2, minimum 3 minutes).

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}} {{#if: |

Analyze

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}} {{#if: |

Affinity

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}} {{#if: Yes |

Usage

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}}
Verb First Third
POKE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RAISE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Activate the Winds of War ability.
TOUCH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 3

{{#if: At Tier 3, Valence Weapons have a 10% for a third flare when the second flare activates. They gain a new ability.

Grip of the Vishmiir: An SMR attack to do cold damage and root a foe in place. Cooldown: 5 minutes (-2 per tier above 3, minimum 3 minutes).

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At Tier 3, Valence Weapons have a 10% for a third flare when the second flare activates. They gain a new ability.

Grip of the Vishmiir: An SMR attack to do cold damage and root a foe in place. Cooldown: 5 minutes (-2 per tier above 3, minimum 3 minutes).

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}} {{#if: |

Analyze

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}} {{#if: |

Affinity

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}} {{#if: Yes |

Usage

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}}
Verb First Third
PROD This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
POINT This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Activate the Grip of the Vishmiir ability.
RUB This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Tier 4

{{#if: At Tier 4, Valence Weapons have a 5% chance for a fourth flare when the third flare activates. They gain one final ability, plus a boost to extraplanar bane affinity.

The Bringer of Death: Increase AS/CS per successful attack for 30 seconds, costing health. Cooldown: 30 minutes.

Extraplanar Bane Affinity: Increases potency of extraplanar bane by +10 AS.

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At Tier 4, Valence Weapons have a 5% chance for a fourth flare when the third flare activates. They gain one final ability, plus a boost to extraplanar bane affinity.

The Bringer of Death: Increase AS/CS per successful attack for 30 seconds, costing health. Cooldown: 30 minutes.

Extraplanar Bane Affinity: Increases potency of extraplanar bane by +10 AS.

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}} {{#if: This section has not been added yet; please add to it now! |

Analyze

This section has not been added yet; please add to it now!
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}} {{#if: |

Affinity

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}} {{#if: Yes |

Usage

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}}
Verb First Third
CLENCH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Activate the the Bringer of Death ability.
TAP This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

See Also

Valence Weapon ranged Information
Type

{{#if: Mechanical |

Mechanical {{#if: |


[[:Category:{{{type2}}} item scripts | {{{type2}}}]] }}

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Item Classification

{{#if: Weapon |

Weapon {{#if: |


[[:Category:{{{itemclass2}}} item scripts | {{{itemclass2}}}]] }} {{#if: |
[[:Category:{{{itemclass3}}} item scripts | {{{itemclass3}}}]] }} {{#if: |
[[:Category:{{{itemclass4}}} item scripts | {{{itemclass4}}}]] }} {{#if: |
[[:Category:{{{itemclass5}}} item scripts | {{{itemclass5}}}]] }}

}
   |-
   ! valign="top" style="white-space: nowrap;" | Item(s) Applied to 

{{#if: Ranged weapon | | align="right" valign="top" | Ranged weapon {{#if: |
{{{itemtype2}}} }} {{#if: |
{{{itemtype3}}} }} {{#if: |
{{{itemtype4}}} }} {{#if: |
{{{itemtype5}}} }} {{#if: |
{{{itemtype6}}} }} {{#if: |
{{{itemtype7}}} }} {{#if: |
{{{itemtype8}}} }} |}}

   |-
   ! Alterable 
   | align="right" valign="top" style="white-space: nowrap;" | Yes 
   |-
   ! Light/Deep
   | align="right" valign="top" style="white-space: nowrap;" | Yes 
   |-

{{#if: | ! valign="top" | Feature(s) Altered | align="right" valign="top" | {{#if: |
{{{feature2}}} |}} {{#if: |
{{{feature3}}} |}} {{#if: |
{{{feature4}}} |}} {{#if: |
{{{feature5}}} |}} {{#if: |
{{{feature6}}} |}} {{#if: |
{{{feature7}}} |}} {{#if: |
{{{feature8}}} |}} |- |}} {{#if: | ! valign="top" | Customizable | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Custom | align="right" valign="top" | {{#if: |
{{{custom2}}} |}} {{#if: |
{{{custom3}}} |}} {{#if: |
{{{custom4}}} |}} {{#if: |
{{{custom5}}} |}} |- |}} {{#if: | ! valign="top" style="white-space: nowrap;" | Original Release Merchant | align="right" valign="top" style="white-space: nowrap;" | [[]] |- |}} {{#if: Duskruin | ! valign="top" style="white-space: nowrap;" | Original Release Venue | align="right" valign="top" | Duskruin |- |}} {{#if: 2023 | ! valign="top" style="white-space: nowrap;" | Original Release Year | align="right" valign="top" | 2023 |- |}} {{#if: | ! valign="top" style="white-space: nowrap;" | Quest Item | align="right" valign="top" | |- |}} {{#if: Yes | ! valign="top" | Tiered | align="right" valign="top" style="white-space: nowrap;" | Yes |- |}} {{#if: 4 | ! valign="top" | Number of Tiers | align="right" valign="top" style="white-space: nowrap;" | 4 |- |}} {{#if: Certificate | ! valign="top" | How to Unlock | align="right" valign="top" | Certificate {{#if: |
[[{{{unlock2}}}]] |}} |- |}} {{#if: | ! valign="top" | Legendary | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Demeanor-based | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Loresong | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: Valence Armor | ! valign="top" | Corresponding Item Scripts | align="right" valign="top" | Valence Armor {{#if: |
[[{{{corrscript2}}}]] |}} {{#if: |
[[{{{corrscript3}}}]] |}} {{#if: |
[[{{{corrscript4}}}]] |}} {{#if: |
[[{{{corrscript5}}}]] |}} |- |}} {{#if: | ! valign="top" | Attunement | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Attunes to | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Affinity Needed | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Spell | align="right" valign="top" style="white-space: nowrap;" | [[]] {{#if: |
[[{{{spell2}}}]] }} {{#if: |
[[{{{spell3}}}]] }} {{#if: |
[[{{{spell4}}}]] }} |- |}} {{#if: | ! valign="top" | Enhancive | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Eligible to be Swapped | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Eligible to be Added | align="right" valign="top" style="white-space: nowrap;" | |- |}} {{#if: | ! valign="top" | Restrictions | align="right" valign="top" | |- |}}

 |}

|} {{#if: | [[Category: {{{type2}}} item scripts]] }} {{#if: Weapon | }} {{#if: | [[Category: {{{itemclass2}}} item scripts]] }} {{#if: | [[Category: {{{itemclass3}}} item scripts]] }} {{#if: | [[Category: {{{itemclass4}}} item scripts]] }} {{#if: | [[Category: {{{itemclass5}}} item scripts]] }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }} {{#if: | }}

{{#if: CLENCH | {{#if: PROD | {{#if: RUB | {{#if: WAVE | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: | {{#if: |
Item Verbs
CLENCH {{#if: DROP |
    DROP }} {{#if: GET |
    GET }} {{#if: POKE |
    POKE }} 
PROD {{#if: PULL |
    PULL }} {{#if: PUSH |
    PUSH }} {{#if: RAISE |
    RAISE }} 
RUB {{#if: TAP |
    TAP }} {{#if: TOUCH |
    TOUCH }} {{#if: TURN |
    TURN }} 
WAVE {{#if: |
   [[Verb:{{{verb14}}} | {{{verb14}}}]] }} {{#if:  |
   [[Verb:{{{verb15}}} | {{{verb15}}}]] }} {{#if:  |
   [[Verb:{{{verb16}}} | {{{verb16}}}]] }}
[[Verb:{{{verb17}}} | {{{verb17}}}]] {{#if: |
   [[Verb:{{{verb18}}} | {{{verb18}}}]] }} {{#if:  |
   [[Verb:{{{verb19}}} | {{{verb19}}}]] }} {{#if:  |
   [[Verb:{{{verb20}}} | {{{verb20}}}]] }} 
[[Verb:{{{verb21}}} | {{{verb21}}}]] {{#if: |
   [[Verb:{{{verb22}}} | {{{verb22}}}]] }} {{#if:  |
   [[Verb:{{{verb23}}} | {{{verb23}}}]] }} {{#if:  |
   [[Verb:{{{verb24}}} | {{{verb24}}}]] }} 
[[Verb:{{{verb25}}} | {{{verb25}}}]] {{#if: |
   [[Verb:{{{verb26}}} | {{{verb26}}}]] }} {{#if:  |
   [[Verb:{{{verb27}}} | {{{verb27}}}]] }} {{#if:  |
   [[Verb:{{{verb28}}} | {{{verb28}}}]] }}
[[Verb:{{{verb29}}} | {{{verb29}}}]] {{#if: |
   [[Verb:{{{verb30}}} | {{{verb30}}}]] }} {{#if:  |
   [[Verb:{{{verb31}}} | {{{verb31}}}]] }} {{#if:  |
   [[Verb:{{{verb32}}} | {{{verb32}}}]] }}
[[Verb:{{{verb33}}} | {{{verb33}}}]] {{#if: |
   [[Verb:{{{verb34}}} | {{{verb34}}}]] }} {{#if:  |
   [[Verb:{{{verb35}}} | {{{verb35}}}]] }} {{#if:  |
   [[Verb:{{{verb36}}} | {{{verb36}}}]] }}
[[Verb:{{{verb37}}} | {{{verb37}}}]] {{#if: |
   [[Verb:{{{verb38}}} | {{{verb38}}}]] }} {{#if:  |
   [[Verb:{{{verb39}}} | {{{verb39}}}]] }} {{#if:  |
   [[Verb:{{{verb40}}} | {{{verb40}}}]] }}