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Subdual Strike

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Revision as of 20:32, 25 July 2021 by imported>GS4-GYRES (Deprecated.)
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This combat maneuver is deprecated and is no longer implemented. Information in this article is presented for historical reference only.

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Subdual Strike
Mnemonic [sstrike]
Activating Verb
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Category

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{{#if: | ! valign="top" | Subcategory | align="right" valign="top" | |- |}} {{#if: Setup | ! valign="top" | Type | align="right" valign="top" | Setup |- |}} {{#if: 2s | ! valign="top" | Roundtime | align="right" valign="top" | 2s |- |}} {{#if: 7 | ! valign="top" | Stamina Cost | align="right" valign="top" | 7 |- |}} {{#if: | ! valign="top" | Mana Cost | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Cooldown | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Recovery | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Hostile | align="right" valign="top" | |- |}} {{#if: Head | ! valign="top" | Targets | align="right" valign="top" | Head |- |}} {{#if: Right hand | ! valign="top" style="white-space:nowrap" | Offensive Gear | align="right" valign="top" | Right hand |- |}} {{#if: Helmet, or armor covering the head | ! valign="top" style="white-space:nowrap" | Defensive Gear | align="right" valign="top" | Helmet, or armor covering the head |- |}} {{#if: A suitable weapon to beat someone over the head with. | ! valign="top" style="white-space:nowrap" | Requirements | align="right" valign="top" | A suitable weapon to beat someone over the head with. |- |}} {{#if: Flares/Spikes Enabled
Height Check
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Racial Size Modifiers
Target Stance Bonus
| ! valign="top" style="white-space: nowrap;" | Attributes | align="right" valign="top" | Flares/Spikes Enabled
Height Check
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Racial Size Modifiers
Target Stance Bonus
|- |}}

   ! valign="top" style style="white-space: nowrap;" | Available To
   | valign="top" style="text-align: right;" | All
   |-

{{#if: Combat Maneuvers | ! valign="top" style="white-space:nowrap" | Available In | align="right" valign="top" | Combat Maneuvers {{#if: |
[[{{{availablein2}}}]] }} |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Prerequisites | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Points | align="right" valign="top" | |- |}}

 |}

|}{{#ifeq: {{{categories}}} | no ||}} {{#if: Combat Maneuvers | }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Setup | }}

Rank Square {{ #ifeq: 3 | - | style="width:4em;"| Semi }} {{ #ifeq: 4 | - | style="width:4em;"| Pure }}
1 - | | - | | - | |  
2 - | | - | | 6 }}
 }}{{ #ifeq: 4 | - | |  
3 - | | - | | 8 }}
 }}{{ #ifeq: 5 | - | |  
4 - | | - | | 10 }}
 }}{{ #ifeq: 6 | - | |  
5 - | | - | | 12 }} }}
{{#if: |

Description

{{{description}}}

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Reaction Trigger

{{{reaction}}}

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}} {{#if: Attempt to knock a critter in the head with your weapon in order to stun it, reduce its perception, slow it down, and do some damage. |

Mechanics

Attempt to knock a critter in the head with your weapon in order to stun it, reduce its perception, slow it down, and do some damage.

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}} {{#if: Characters that are trained to be unarmed specialists do not require a weapon. There is a +10 bonus when using the maneuver while in hiding. The hiding bonus is stackable with the weapon bonuses listed below.
Weapon modifiers
Runestaff -10
Mace 10
Dagger 10
Cestus 20
Blackjack 30


This maneuver is similar but much more effective than the Rogue Guild skill Subdue. It is frequently used by bandits, which makes 1 or 2 ranks a useful investment to bandit hunters for defensive purposes.

Messaging

A giantman bandit springs from the shadows and strikes at you!
[Roll result: 139 (open d100: 78)]
A giantman bandit delivers a blow to your head with his composite bow!
  ...6 damage!
You are stunned!
You are dazed!
Roundtime: 5 sec.

Resources

Additional Information

Characters that are trained to be unarmed specialists do not require a weapon.

There is a +10 bonus when using the maneuver while in hiding. The hiding bonus is stackable with the weapon bonuses listed below.

Weapon modifiers
Runestaff -10
Mace 10
Dagger 10
Cestus 20
Blackjack 30


This maneuver is similar but much more effective than the Rogue Guild skill Subdue. It is frequently used by bandits, which makes 1 or 2 ranks a useful investment to bandit hunters for defensive purposes.

Messaging

A giantman bandit springs from the shadows and strikes at you!
[Roll result: 139 (open d100: 78)]
A giantman bandit delivers a blow to your head with his composite bow!
  ...6 damage!
You are stunned!
You are dazed!
Roundtime: 5 sec.

Resources

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}}