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Shadow Mastery

The official GemStone IV encyclopedia.
Revision as of 19:02, 3 October 2021 by imported>VANKRASN39 (deprecated per PSM3)
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This Combat Maneuver is deprecated and is no longer implemented. Information in this article is presented for historical reference only.

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Shadow Mastery
Mnemonic [smastery]
Activating Verb
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Category

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{{#if: | ! valign="top" | Subcategory | align="right" valign="top" | |- |}} {{#if: Active Buff | ! valign="top" | Type | align="right" valign="top" | Active Buff |- |}} {{#if: | ! valign="top" | Roundtime | align="right" valign="top" | |- |}} {{#if: 20, with 5 minute cooldown period during which the reactivation cost triples to 60. | ! valign="top" | Stamina Cost | align="right" valign="top" | 20, with 5 minute cooldown period during which the reactivation cost triples to 60. |- |}} {{#if: | ! valign="top" | Mana Cost | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Cooldown | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Recovery | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Hostile | align="right" valign="top" | |- |}} {{#if: | ! valign="top" | Targets | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Offensive Gear | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Defensive Gear | align="right" valign="top" | |- |}} {{#if: None | ! valign="top" style="white-space:nowrap" | Requirements | align="right" valign="top" | None |- |}} {{#if: | ! valign="top" style="white-space: nowrap;" | Attributes | align="right" valign="top" | {{{attributes}}} |- |}}

   ! valign="top" style style="white-space: nowrap;" | Available To
   | valign="top" style="text-align: right;" | Rogues, Rangers
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{{#if: Combat Maneuvers | ! valign="top" style="white-space:nowrap" | Available In | align="right" valign="top" | Combat Maneuvers {{#if: |
[[{{{availablein2}}}]] }} |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Prerequisites | align="right" valign="top" | |- |}} {{#if: | ! valign="top" style="white-space:nowrap" | Points | align="right" valign="top" | |- |}}

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|}{{#ifeq: {{{categories}}} | no ||}} {{#if: Combat Maneuvers | }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Active Buff | }}

Rank Square {{ #ifeq: 3 | - | style="width:4em;"| Semi }} {{ #ifeq: - | - | style="width:4em;"| Pure }}
1 - | | - | | - | |  
2 - | | - | | - }}
 }}{{ #ifeq: 6 | - | |  
3 - | | - | | - }}
 }}{{ #ifeq: 8 | - | |  
4 - | | - | | - }}
 }}{{ #ifeq: 10 | - | |  
5 - | | - | | - }} }}
{{#if: Bonuses to hiding and sneaking for 3 minutes (refreshable). All ranks provide incremental bonuses to Hide and Sneak success rates. Roundtime bonuses are available at the following ranks:
  • Rank 3: -1 RT to Sneak
  • Rank 4: -1 RT to Hide
  • Rank 5: -1 RT to Hide and Sneak (Unlike the other bonuses, this benefit is always present, regardless of whether Shadow Mastery is activated or not)
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Description

Bonuses to hiding and sneaking for 3 minutes (refreshable). All ranks provide incremental bonuses to Hide and Sneak success rates. Roundtime bonuses are available at the following ranks:

  • Rank 3: -1 RT to Sneak
  • Rank 4: -1 RT to Hide
  • Rank 5: -1 RT to Hide and Sneak (Unlike the other bonuses, this benefit is always present, regardless of whether Shadow Mastery is activated or not)
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}} {{#if: |

Reaction Trigger

{{{reaction}}}

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}} {{#if: You become master of the shadows. |

Mechanics

You become master of the shadows.

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}} {{#if: Shadow mastery has a fixed stamina cost of 20 and lasts for 3 minutes, but this cost triples to 60 if it is used during the effect's "cooldown" period, which lasts for 5 minutes after activation. Note that if the maneuver is active on a character with 5 ranks, the effects of the third, fourth, and fifth ranks are cumulative, nominally reducing hiding and sneaking from the standard 3 seconds down to 1 second while activated. With Rank 1 of Shadow Dance, a rogue will have Shadow Mastery permanently active with no stamina cost. Rank 4 of Shadow Mastery is also a prerequisite for rogues to learn Vanish. Rank 5 of Shadow Mastery is also a prerequisite for rogues to learn Shadow Dance.

Resources

Additional Information

Shadow mastery has a fixed stamina cost of 20 and lasts for 3 minutes, but this cost triples to 60 if it is used during the effect's "cooldown" period, which lasts for 5 minutes after activation. Note that if the maneuver is active on a character with 5 ranks, the effects of the third, fourth, and fifth ranks are cumulative, nominally reducing hiding and sneaking from the standard 3 seconds down to 1 second while activated. With Rank 1 of Shadow Dance, a rogue will have Shadow Mastery permanently active with no stamina cost.

Rank 4 of Shadow Mastery is also a prerequisite for rogues to learn Vanish. Rank 5 of Shadow Mastery is also a prerequisite for rogues to learn Shadow Dance.

Resources

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