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Overpower
{{#if: WEAPON |
{{#if: Two-Handed Weapon | |
Category | Two-Handed Weapon | ||||||
|---|---|---|---|---|---|---|---|---|
}
{{#if: |
! valign="top" | Subcategory
| align="right" valign="top" |
|-
|}}
{{#if: Reaction |
! valign="top" | Type
| align="right" valign="top" | Reaction
|-
|}}
{{#if: ATTACK-2 |
! valign="top" | Roundtime
| align="right" valign="top" | ATTACK-2
|-
|}}
{{#if: |
! valign="top" | Stamina Cost
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Mana Cost
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Cooldown
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Recovery
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Hostile
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Targets
| align="right" valign="top" |
|-
|}}
{{#if: Both hands |
! valign="top" style="white-space:nowrap" | Offensive Gear
| align="right" valign="top" | Both hands
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Defensive Gear
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Requirements
| align="right" valign="top" |
|-
|}}
{{#if: Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
|
! valign="top" style="white-space: nowrap;" | Attributes
| align="right" valign="top" | Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
|-
|}}
! valign="top" style style="white-space: nowrap;" | Available To | valign="top" style="text-align: right;" | Warriors, Rogues, Rangers, Bards, Monks, Paladins |-
{{#if: |
! valign="top" style="white-space:nowrap" | Available In
| align="right" valign="top" | [[{{{availablein}}}]] {{#if: |
[[{{{availablein2}}}]] }}
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Prerequisites
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Points
| align="right" valign="top" |
|-
|}}
|}
|}{{#ifeq: {{{categories}}} | no ||}} {{#if: | [[Category: {{{availablein}}}]] }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Reaction | }}
|
Description
Deal your target a heavy blow that cannot be evaded, blocked, or parried.
|}} {{#if: Requires target to have a Recent Recent Evasion, Recent Block, or Recent Parry. Reaction triggers are removed after activation regardless of success or failure. |
Reaction Trigger
Requires target to have a Recent Recent Evasion, Recent Block, or Recent Parry. Reaction triggers are removed after activation regardless of success or failure.
|}} {{#if: Attack a target with increased 10 Combat Effectiveness Rating (CER) of critical weighting for one swing. This attack cannot be evaded, blocked, or parried. |
Mechanics
Attack a target with increased 10 Combat Effectiveness Rating (CER) of critical weighting for one swing. This attack cannot be evaded, blocked, or parried.
|}} {{#if: This weapon technique is available upon training 10 ranks of Two-Handed Weapons, and ranks in the technique will go up with further training. |
Additional Information
This weapon technique is available upon training 10 ranks of Two-Handed Weapons, and ranks in the technique will go up with further training.
|}}