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Nature's Bounty (604)/Skinning (604)
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This spell is deprecated and is no longer implemented. Information in this article is presented for historical reference only. |
{{ #if: | ! Duration
{{#if: |
{{#if: |
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Mana Cost | {{{mana_cost}}} | ||||||||||||
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{{ #ifeq: Utility | Attack | |
{{ #ifeq: Utility | Defensive | |
{{ #ifeq: Utility | Offensive | |
{{ #ifeq: Utility | Healing | |
{{ #ifeq: Utility | Utility | | ! Type
| valign="top" style="white-space: nowrap; text-align: right;" | Utility }}}}}}}}}}
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{{ #ifeq: Utility | Attack | !colspan=2 align=center style="background:#F99;"|Attack Magic{{ #ifeq: None| None | | - Damage}}{{ #ifeq: None | None | | - Disabling}} | {{ #ifeq: Utility | Offensive | !colspan=2 align=center style="background:#FF9;"|Offensive Magic{{ #ifeq: None | None | | - Weapon Enhancement | }}{{ #ifeq: None | None | | - Enhancement | }} | {{ #ifeq: Utility | Defensive | !colspan=2 align=center style="background:#CF9;"|Defensive Magic | {{ #ifeq: Utility | Healing | !colspan=2 align=center style="background:#FC9;"|Healing Magic |{{ #ifeq: Utility | Utility | !colspan=2 align=center style="background:#9CF;"|Utility Magic{{ #ifeq: Skinning | None | | - Skill Enhancement | }} | }}}}}}}}}} {{ #ifeq: Utility | Attack | {{ #ifeq: Skill Enhancement | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
}}{{ #ifeq: {{{target}}} | None | |
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! Target(s)
| valign="top" style="white-space: nowrap; text-align: right;" | {{{target}}}
}}{{ #ifeq: {{{interval}}} | None | |
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! Interval
| valign="top" style="white-space: nowrap; text-align: right;" | {{{interval}}}
}}{{ #ifeq: {{{dtype}}} | None | |
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! Damage Type
| valign="top" style="white-space: nowrap; text-align: right;" | {{{dtype}}}
}}{{ #ifeq: {{{status}}} | None | |
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! State(s) Inflicted
| valign="top" style="white-space: nowrap; text-align: right;" | {{{status}}}
}}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | |
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! Critical Type
| valign="top" style="white-space: nowrap; text-align: right;" | {{{ctype}}} }} }}
| {{ #ifeq: Utility | Defensive | {{ #ifeq: Skill Enhancement | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
}}{{ #ifeq: {{{ds}}} | None | |
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! Defensive Strength
| valign="top" style="white-space: nowrap; text-align: right;" | {{{ds}}}
}}{{ #ifeq: {{{td}}} | None | |
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! Target Defense
| valign="top" style="white-space: nowrap; text-align: right;" | {{{td}}}
}}{{ #ifeq: {{{enhancement}}} | None | |
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! Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{enhancement}}}
}}{{ #ifeq: Self-cast | None | |
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! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
| {{ #ifeq: Utility | Offensive | {{ #ifeq: Skill Enhancement | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
}}{{ #ifeq: {{{weapon}}} | None | |
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! Weapon Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{weapon}}}
}}{{ #ifeq: {{{enhancement}}} | None | |
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! Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | {{{enhancement}}}
}}{{ #ifeq: {{{weapon}}} | None | |
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! Weapon Requirements
| valign="top" style="white-space: nowrap; text-align: right;" | {{{requirements}}}
}}{{ #ifeq: {{{enhancement}}} | None | |
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! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
| {{ #ifeq: Utility | Healing| {{ #ifeq: Skill Enhancement | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
}}{{ #ifeq: Self-cast | None | |
|-
! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
| {{ #ifeq: Utility | Utility | {{ #ifeq: Skill Enhancement | None | |
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! Subtype
| valign="top" style="white-space: nowrap; text-align: right;" | Skill Enhancement
}}{{ #ifeq: Skinning | None | |
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! Skill Enhancement
| valign="top" style="white-space: nowrap; text-align: right;" | Skinning
}}{{ #ifeq: None | None | |
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! Components
| valign="top" style="white-space: nowrap; text-align: right;" | None
}}{{ #ifeq: Self-cast | None | |
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! Availability
| valign="top" style="white-space: nowrap; text-align: right;" | Self-cast }}
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{{#switch: Utility | Attack= | Defensive= | Offensive= | Healing= | Utility=}} {{#switch: {{{target}}} | Multi-target= }}
Skinning provides a base +25 bonus to the caster's ability to SKIN dead creatures. Training in the Ranger Base spell circle further increases the bonus by an uncapped amount.
Non-Rangers receive a flat bonus of 25. Each point of this bonus is equal to 1 rank of First Aid or Survival.
Lore Benefit
Spiritual Lore, Blessings increases the value of a skin by 1% per seed 5 summation of ranks.
Spiritual Lore, Blessings ranks 5 11 18 26 35 45 56 68 81 95 110 126 143 Skin value bonus 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13%
Messaging
- Start
You feel more nimble.
- End
You feel less nimble.
Resources
- Ranger Base/saved posts
- Silver mesh gloves (legendary items)