Don't forget: You can log in with your Play.net account
Mighty Blow
{{#if: CMAN |
{{#if: | |
Category | |||||||
|---|---|---|---|---|---|---|---|---|
}
{{#if: |
! valign="top" | Subcategory
| align="right" valign="top" |
|-
|}}
{{#if: Attack |
! valign="top" | Type
| align="right" valign="top" | Attack
|-
|}}
{{#if: ATTACK-1 |
! valign="top" | Roundtime
| align="right" valign="top" | ATTACK-1
|-
|}}
{{#if: 15 |
! valign="top" | Stamina Cost
| align="right" valign="top" | 15
|-
|}}
{{#if: |
! valign="top" | Mana Cost
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Cooldown
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Recovery
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Hostile
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Targets
| align="right" valign="top" |
|-
|}}
{{#if: Both hands |
! valign="top" style="white-space:nowrap" | Offensive Gear
| align="right" valign="top" | Both hands
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Defensive Gear
| align="right" valign="top" |
|-
|}}
{{#if: Polearms cannot be used with this maneuver. |
! valign="top" style="white-space:nowrap" | Requirements
| align="right" valign="top" | Polearms cannot be used with this maneuver.
|-
|}}
{{#if:
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
|
! valign="top" style="white-space: nowrap;" | Attributes
| align="right" valign="top" |
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
|-
|}}
! valign="top" style style="white-space: nowrap;" | Available To | valign="top" style="text-align: right;" | Warriors |-
{{#if: |
! valign="top" style="white-space:nowrap" | Available In
| align="right" valign="top" | [[{{{availablein}}}]] {{#if: |
[[{{{availablein2}}}]] }}
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Prerequisites
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Points
| align="right" valign="top" |
|-
|}}
|}
|}{{#ifeq: {{{categories}}} | no ||}} {{#if: | [[Category: {{{availablein}}}]] }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Attack | }}
|
Description
Attempt to smash your opponent with a powerful swing.
|}} {{#if: |
Reaction Trigger
{{{reaction}}}
|}} {{#if: Increases Damage Factor by (Rank * 10)% and reduces target stance by (Rank * 5)%. These effects last for one swing only. |
Mechanics
Increases Damage Factor by (Rank * 10)% and reduces target stance by (Rank * 5)%. These effects last for one swing only.
|}} {{#if: ===Messaging=== Expected result against an unarmored target
unarmored AvD = (41 AvD + 3 for perfect weapon bonus) = 44 AvD Greatsword base damage factor = 0.625 if multiplicative with perfect weapon: DF = 0.625 * 1.06 (perfect bonus) * 1.5 (mighty blow bonus) = ~0.994 or if additive with perfect: DF = 0.625 * (1 + (0.06 + 0.5)) = 0.975
Actual result:
>cman mblow You swing a perfect ora greatsword at a giant rat! AS: +423 vs DS: -36 with AvD: +44 + d100 roll: +63 = +566 ... and hit for 528 points of damage! Massive blow punches a hole through the giant rat's chest! The giant rat twitches and dies. Roundtime: 6 sec.
5 ranks of Mighty Blow raw damage = 528 total damage - 65 Crush critical table damage) = 463 endroll margin = 566 - 100 = 466 damage factor = 463 / 466 = ~0.994|
Additional Information
Messaging
Expected result against an unarmored target
unarmored AvD = (41 AvD + 3 for perfect weapon bonus) = 44 AvD Greatsword base damage factor = 0.625 if multiplicative with perfect weapon: DF = 0.625 * 1.06 (perfect bonus) * 1.5 (mighty blow bonus) = ~0.994 or if additive with perfect: DF = 0.625 * (1 + (0.06 + 0.5)) = 0.975
Actual result:
>cman mblow You swing a perfect ora greatsword at a giant rat! AS: +423 vs DS: -36 with AvD: +44 + d100 roll: +63 = +566 ... and hit for 528 points of damage! Massive blow punches a hole through the giant rat's chest! The giant rat twitches and dies. Roundtime: 6 sec.
5 ranks of Mighty Blow raw damage = 528 total damage - 65 Crush critical table damage) = 463 endroll margin = 566 - 100 = 466 damage factor = 463 / 466 = ~0.994
|}}