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Barrage: Difference between revisions
imported>MOD-GSMOTTE m (re-added in PSM3.0 costs template.) |
imported>MOD-GSMOTTE m (re-added in PSM3.0 costs template.) |
(No difference)
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Latest revision as of 19:46, 10 July 2022
{{#if: WEAPON |
{{#if: Ranged Weapons | |
Category | Ranged Weapons | ||||||
|---|---|---|---|---|---|---|---|---|
}
{{#if: |
! valign="top" | Subcategory
| align="right" valign="top" |
|-
|}}
{{#if: Assault |
! valign="top" | Type
| align="right" valign="top" | Assault
|-
|}}
{{#if: Varies |
! valign="top" | Roundtime
| align="right" valign="top" | Varies
|-
|}}
{{#if: 15 |
! valign="top" | Stamina Cost
| align="right" valign="top" | 15
|-
|}}
{{#if: |
! valign="top" | Mana Cost
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Cooldown
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Recovery
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Hostile
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" | Targets
| align="right" valign="top" |
|-
|}}
{{#if: Both hands |
! valign="top" style="white-space:nowrap" | Offensive Gear
| align="right" valign="top" | Both hands
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Defensive Gear
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Requirements
| align="right" valign="top" |
|-
|}}
{{#if: Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus |
! valign="top" style="white-space: nowrap;" | Attributes
| align="right" valign="top" | Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
|-
|}}
! valign="top" style style="white-space: nowrap;" | Available To | valign="top" style="text-align: right;" | Warriors, Rogues, Rangers, Bards, Monks, Paladins |-
{{#if: |
! valign="top" style="white-space:nowrap" | Available In
| align="right" valign="top" | [[{{{availablein}}}]] {{#if: |
[[{{{availablein2}}}]] }}
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Prerequisites
| align="right" valign="top" |
|-
|}}
{{#if: |
! valign="top" style="white-space:nowrap" | Points
| align="right" valign="top" |
|-
|}}
|}
|}{{#ifeq: {{{categories}}} | no ||}} {{#if: | [[Category: {{{availablein}}}]] }} {{#if: | [[Category: {{{availablein2}}}]] }} {{#if: Assault | }}
|
Description
Rapidly fire at a target.
|}} {{#if: |
Reaction Trigger
{{{reaction}}}
|}} {{#if: Attack a target one or more times based on your Multi Opponent Combat training. Your evade chance is modified each round by (Success Margin / 10)% with a maximum 10% modification. Upon success, you and your party gain Enhance Dexterity with a power of 10 for 2 minutes. |
Mechanics
Attack a target one or more times based on your Multi Opponent Combat training. Your evade chance is modified each round by (Success Margin / 10)% with a maximum 10% modification. Upon success, you and your party gain Enhance Dexterity with a power of 10 for 2 minutes.
|}} {{#if: This weapon technique is available upon training 50 ranks of Ranged Weapons, and ranks in the technique will go up with further training. |
Additional Information
This weapon technique is available upon training 50 ranks of Ranged Weapons, and ranks in the technique will go up with further training.
|}}