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	<title>Wound tending - Revision history</title>
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	<updated>2026-11-12T01:51:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gswiki-archive.gs-game.uk/index.php?title=Wound_tending&amp;diff=17182&amp;oldid=prev</id>
		<title>imported&gt;GS4-XERAPHINA at 21:35, 8 October 2025</title>
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		<updated>2025-10-08T21:35:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The {{boldmono|TEND}} verb applies bandages to a bleeding [[wound]]. (Bandages are not an inventory item; it is assumed adventurers always have a ready supply of them.)&lt;br /&gt;
 &lt;br /&gt;
The success of this is based on ranks of [[First Aid]].  Tending wounds causes [[roundtime]] for both the tender and the tendee with a maximum of 60 seconds.  If the tender does not have the required amount of ranks to tend to a wound, but has at least half of the ranks required, a bandage covering half of the bleed amount will be applied.  The {{boldmono|[[DIAGNOSE]]}} and {{boldmono|[[HEALTH]]}} verbs will show a player whether or not they can bandage a wound, and how much roundtime it will incur.&lt;br /&gt;
&lt;br /&gt;
Bandages can last for a number of offensive actions equal to the tender&amp;#039;s {{mono|(First Aid Ranks / 10)}}, after which they will fall off and the player will begin bleeding again.&lt;br /&gt;
&lt;br /&gt;
Tending while the [[Tend Lore]] spell is active will be 25% faster and the tender will be granted 20 phantom ranks.  Roundtime can also be reduced via [[Celerity (506)]].&lt;br /&gt;
&lt;br /&gt;
You can tend someone who is standing as long as their [[DEMEANOR (verb) | demeanor]] is neutral or higher. However, to [[UNWRAP (verb) | unwrap]] bandages, they will have to sit.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
{{boldmono|TEND [MY {{!}} {character}] {area} }}&lt;br /&gt;
&lt;br /&gt;
Where {area} may be one of the following&lt;br /&gt;
&lt;br /&gt;
*Head&lt;br /&gt;
*Neck&lt;br /&gt;
*Chest&lt;br /&gt;
*Back&lt;br /&gt;
*Abdomen&lt;br /&gt;
*R/L Arm&lt;br /&gt;
*R/L Hand&lt;br /&gt;
*R/L Leg&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Note: Eye injuries (bruised, blinded, missing) do not bleed.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==First Aid Requirements==&lt;br /&gt;
&lt;br /&gt;
Each wound has a tend &amp;#039;&amp;#039;&amp;#039;difficulty&amp;#039;&amp;#039;&amp;#039; based on the location of the wound.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
! colspan=2 bgcolor = #ddd | Wound Difficulty&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| Back, Arms, Hands, Legs&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Head, Chest, Abdomen&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Neck&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
To be able to tend a wound, the tender must have at least:&lt;br /&gt;
&lt;br /&gt;
{{Equation box|First Aid Ranks &amp;amp;ge; ((2 * Difficulty) + (6 * Severity) - 12) * (Bleed Per Round)}}&lt;br /&gt;
&lt;br /&gt;
Roundtime Formula (additional ranks past the above requirement reduce RT by 1s each, minimum 3s):&lt;br /&gt;
&lt;br /&gt;
{{Equation box|1=Base Roundtime = (2 * Difficulty) + (6 * Severity) + (2 * Bleed Per Round) + 3}}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
! colspan=18 bgcolor = #ddd | Ranks Required By Bleed / Round&lt;br /&gt;
|-&lt;br /&gt;
! Severity || Difficulty || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16&lt;br /&gt;
|-&lt;br /&gt;
! 2 || 1&lt;br /&gt;
| 2 || 4 || 6 || 8 || 10 || 12 || 14 || 16 || 18 || 20 || 22 || 24 || 26 || 28 || 30 || 32&lt;br /&gt;
|-&lt;br /&gt;
! 2 || 2&lt;br /&gt;
| 4 || 8 || 12 || 16 || 20 || 24 || 28 || 32 || 36 || 40 || 44 || 48 || 52 || 56 || 60 || 64&lt;br /&gt;
|-&lt;br /&gt;
! 2 || 3&lt;br /&gt;
| 6 || 12 || 18 || 24 || 30 || 36 || 42 || 48 || 54 || 60 || 66 || 72 || 78 || 84 || 90 || 96&lt;br /&gt;
|-&lt;br /&gt;
! 3 || 1&lt;br /&gt;
| 8 || 16 || 24 || 32 || 40 || 48 || 56 || 64 || 72 || 80 || 88 || 96 || 104 || 112 || 120 || 128&lt;br /&gt;
|-&lt;br /&gt;
! 3 || 2&lt;br /&gt;
| 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 130 || 140 || 150 || 160&lt;br /&gt;
|-&lt;br /&gt;
! 3 || 3&lt;br /&gt;
| 12 || 24 || 36 || 48 || 60 || 72 || 84 || 96 || 108 || 120 || 132 || 144 || 156 || 168 || 180 || 192&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
! colspan=18 bgcolor = #ddd | Roundtime By Bleed / Round&lt;br /&gt;
|-&lt;br /&gt;
! Severity || Difficulty || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16&lt;br /&gt;
|-&lt;br /&gt;
! 2 || 1&lt;br /&gt;
| 19 || 21 || 23 || 25 || 27 || 29 || 31 || 33 || 35 || 37 || 39 || 41 || 43 || 45 || 47 || 49&lt;br /&gt;
|-&lt;br /&gt;
! 2 || 2&lt;br /&gt;
| 21 || 23 || 25 || 27 || 29 || 31 || 33 || 35 || 37 || 39 || 41 || 43 || 45 || 47 || 49 || 51&lt;br /&gt;
|-&lt;br /&gt;
! 2 || 3&lt;br /&gt;
| 23 || 25 || 27 || 29 || 31 || 33 || 35 || 37 || 39 || 41 || 43 || 45 || 47 || 49 || 51 || 53&lt;br /&gt;
|-&lt;br /&gt;
! 3 || 1&lt;br /&gt;
| 25 || 27 || 29 || 31 || 33 || 35 || 37 || 39 || 41 || 43 || 45 || 47 || 49 || 51 || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
! 3 || 2&lt;br /&gt;
| 27 || 29 || 31 || 33 || 35 || 37 || 39 || 41 || 43 || 45 || 47 || 49 || 51 || 53 || 55 || 57&lt;br /&gt;
|-&lt;br /&gt;
! 3 || 3&lt;br /&gt;
| 29 || 31 || 33 || 35 || 37 || 39 || 41 || 43 || 45 || 47 || 49 || 51 || 53 || 55 || 57 || 59&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Area not bleeding:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;tend my right arm&lt;br /&gt;
That area is not bleeding.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cannot {{boldmono|TEND}}:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;tend my right arm&lt;br /&gt;
The severity of that injury is beyond your skill to tend.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Partial {{boldmono|TEND}}:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;tend my right arm&lt;br /&gt;
You begin to do your best to bandage your wound.&lt;br /&gt;
After some effort you manage to reduce the bleeding somewhat.&lt;br /&gt;
Roundtime: 27 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Full {{boldmono|TEND}}:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;tend my right arm&lt;br /&gt;
You begin to do your best to bandage your wound.&lt;br /&gt;
After some effort you manage to stop the bleeding.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Wound (saved posts)]]&lt;br /&gt;
*[[Tend Lore (206)]]&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-XERAPHINA</name></author>
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