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	<title>Water Walking (112) - Revision history</title>
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	<updated>2026-11-12T04:49:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Water_Walking_(112)&amp;diff=16781&amp;oldid=prev</id>
		<title>imported&gt;JEFFEE83 at 00:22, 1 February 2025</title>
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		<updated>2025-02-01T00:22:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{spell&lt;br /&gt;
 | mnemonic = WATERWALK&lt;br /&gt;
 | base_dur = 2 hours (self)&amp;lt;br&amp;gt;1200 secs (other)&lt;br /&gt;
 | add_dur =  +60 sec per [[Minor Spiritual|MnS]] rank&lt;br /&gt;
 | span = [[Stackable]]&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | subtype = None&lt;br /&gt;
 | skill = None&lt;br /&gt;
 | components = None&lt;br /&gt;
 | availability = All&lt;br /&gt;
 | navigation = {{minor spiritual navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=description /&amp;gt;&amp;lt;noinclude&amp;gt;&amp;#039;&amp;#039;&amp;#039;Water Walking&amp;#039;&amp;#039;&amp;#039; allows&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;Allows&amp;lt;/includeonly&amp;gt; the target to walk on water. This only works on smooth water and is ineffective on large open lakes, a rapid river or an ocean, however it is good for submerged areas frequently found in deep dungeons.&amp;lt;section end=description /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Don&amp;#039;t get caught out there!&amp;#039;&amp;#039;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Tactical Considerations ==&lt;br /&gt;
&lt;br /&gt;
Water Walking will make it possible for a body to be dragged across the water&amp;#039;s surface (such as across Maelstrom Bay near River&amp;#039;s Rest). In swamp areas it can allow free movement through the mud that would otherwise slow travelers down. Water Walking also provides a bonus to [[Swimming]] ability and helps in defending against drowning [[SMR|maneuvers]].&lt;br /&gt;
&lt;br /&gt;
Additionally, some magic using classes will cast this spell as dispel fodder, in case a creature or other character casts [[Elemental Dispel (417)]], [[Mental Dispel (1218)]], [[Spirit Dispel (119)]], or another dispelling spell, on the user in order to reduce her defenses.&lt;br /&gt;
&lt;br /&gt;
A [[sparkling aquamarine potion]] can be made through [[Alchemy]] with 4 sips of Water Walking.&lt;br /&gt;
&lt;br /&gt;
=== Applications ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;not necessarily comprehensive&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
*[[Maelstrom Bay]], [[River&amp;#039;s Rest]], including the ability to drag dead bodies across water, because it&amp;#039;s magic.&lt;br /&gt;
*[[Marsh Keep]], River&amp;#039;s Rest&lt;br /&gt;
*the [[Vipershroud]] on the trail to the Elven Nations&lt;br /&gt;
*[[Locksmehr Trail]] on the trail to the Elven Nations&lt;br /&gt;
*[[Lake Marliese]] on the approach to Imaera&amp;#039;s shrine&lt;br /&gt;
*Swamp in [[Upper Trollfang]]&lt;br /&gt;
*[[Mistydeep River]] on the way to [[Sorcerer&amp;#039;s Isle]] outside of [[Ta&amp;#039;Vaalor]]&lt;br /&gt;
*Triton drowning attacks in the [[Ruined Temple]]&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cast&lt;br /&gt;
| &amp;lt;pre{{log-inline}}&amp;gt;A misty halo surrounds you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Expiration&lt;br /&gt;
| &amp;lt;pre{{log-inline}}&amp;gt;The misty halo fades from you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{AR2}}&lt;br /&gt;
{{:sparkling aquamarine potion}}&lt;/div&gt;</summary>
		<author><name>imported&gt;JEFFEE83</name></author>
	</entry>
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