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	<updated>2026-11-11T22:35:26Z</updated>
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		<id>https://gswiki-archive.gs-game.uk/index.php?title=Verb:INSPECT&amp;diff=16148&amp;oldid=prev</id>
		<title>imported&gt;MOD-GSMOTTE: Update default sort so this article appears in the correct place in Category:Verbs.</title>
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		<updated>2023-07-02T17:20:28Z</updated>

		<summary type="html">&lt;p&gt;Update default sort so this article appears in the correct place in Category:Verbs.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TOCright}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;INSPECT&amp;#039;&amp;#039;&amp;#039; is a verb that has several different uses.  It gives more information about a particular item, typically where it is worn, how much if anything it holds, where it would protect, and if it has a purpose.&lt;br /&gt;
&lt;br /&gt;
Items that resist inspection often have scripts on them. Inspecting an item that you have [[REGISTER (verb)|REGISTERed]] will display the last time that the item was registered.&lt;br /&gt;
==Usage==&lt;br /&gt;
===People Targets===&lt;br /&gt;
====Self Targets====&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;You inspect yourself carefully, making sure you&amp;#039;re all right.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Other Targets====&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
&amp;gt;inspect Person&lt;br /&gt;
You examine Person closely, sizing her up and taking note of all the details.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Item Targets===&lt;br /&gt;
====Clothing and Containers====&lt;br /&gt;
INSPECT will indicate where a container is [[functional item|worn]] (if wearable), sometimes what material it is, and how much a container can hold (in pounds) via descriptive categories that represent a capacity range.  The Off-The-Shelf item values shown within ( ) are the accurate maximum capacities for those particular items when purchased. Other containers within the same descriptive category may have different maximum capacities. For example, the rucksacks sold in the [[Wehnimer&amp;#039;s Landing]] [[Wehnimer&amp;#039;s Landing General Store|general store]] inspect as &amp;#039;slightly large&amp;#039; and player testing has shown that the maximum capacity is 40 lbs. The rucksacks weigh 4 lbs when empty, therefore, their total weight when filled to maximum capacity is 44 lbs.&lt;br /&gt;
&lt;br /&gt;
The min/max values for each category are somewhat speculative and further player testing is needed to refine these ranges.  &lt;br /&gt;
&amp;lt;section begin=deepening weight/&amp;gt;&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Standard Container Weight Chart&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!rowspan=2 | Description&lt;br /&gt;
!colspan=2 |Capacity (lbs.)&lt;br /&gt;
!rowspan=2 | Off-The-Shelf Items&lt;br /&gt;
|- align=center&lt;br /&gt;
|bgcolor = lightblue | Min&lt;br /&gt;
|bgcolor = lightblue | Max&lt;br /&gt;
|-align=left&lt;br /&gt;
|Very Small&lt;br /&gt;
| &amp;lt;2&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|-align=left&lt;br /&gt;
|Small&lt;br /&gt;
| 5 &lt;br /&gt;
| 7&lt;br /&gt;
|small sack/herb pouch (5 lbs) [[Wehnimer&amp;#039;s Landing General Store|WL GS]]&lt;br /&gt;
|-align=left&lt;br /&gt;
|Fairly Small&lt;br /&gt;
| 8&lt;br /&gt;
| 11&lt;br /&gt;
|small chest (10 lbs) [[Wehnimer&amp;#039;s Landing General Store|WL GS]] &amp;amp;dagger;&lt;br /&gt;
|-align=left&lt;br /&gt;
|Somewhat Small&lt;br /&gt;
| 12&lt;br /&gt;
| 15&lt;br /&gt;
|scabbard/sheath (15 lbs) [[Wehnimer&amp;#039;s Landing General Store|WL GS]] &lt;br /&gt;
|-align=left&lt;br /&gt;
|Slightly Small&lt;br /&gt;
| 16&lt;br /&gt;
| 19&lt;br /&gt;
|&lt;br /&gt;
|-align=left&lt;br /&gt;
|Medium&lt;br /&gt;
| 20&lt;br /&gt;
| 39&lt;br /&gt;
|large sack (20 lbs) [[Wehnimer&amp;#039;s Landing General Store|WL GS]] &lt;br /&gt;
|-align=left&lt;br /&gt;
|Slightly Large&lt;br /&gt;
| 40&lt;br /&gt;
| 49&lt;br /&gt;
|knapsack/rucksack (40 lbs) [[Wehnimer&amp;#039;s Landing General Store|WL GS]]&lt;br /&gt;
|-align=left&lt;br /&gt;
|Fairly Large&lt;br /&gt;
| 50&lt;br /&gt;
| 59&lt;br /&gt;
|&lt;br /&gt;
|-align=left&lt;br /&gt;
|Large&lt;br /&gt;
| 60&lt;br /&gt;
| 69&lt;br /&gt;
|&lt;br /&gt;
|-align=left&lt;br /&gt;
|Particularly Large&lt;br /&gt;
| 70&lt;br /&gt;
| 79&lt;br /&gt;
|&lt;br /&gt;
|-align=left&lt;br /&gt;
|Very Large&lt;br /&gt;
| 80&lt;br /&gt;
| 99&lt;br /&gt;
|small chest (80 lbs) [[Wehnimer&amp;#039;s Landing General Store|WL GS]] &amp;amp;dagger;&lt;br /&gt;
|-align=left&lt;br /&gt;
|Significant&lt;br /&gt;
|100&lt;br /&gt;
|119&lt;br /&gt;
|backpack (100 lbs) [[Wehnimer&amp;#039;s Landing General Store|WL GS]]&lt;br /&gt;
|-align=left&lt;br /&gt;
|Exceptional&lt;br /&gt;
| 120&lt;br /&gt;
| 139&lt;br /&gt;
|&lt;br /&gt;
|-align=left&lt;br /&gt;
|Huge&lt;br /&gt;
| 140&lt;br /&gt;
| 159&lt;br /&gt;
|&lt;br /&gt;
|-align=left&lt;br /&gt;
|Incredible&lt;br /&gt;
| 160&lt;br /&gt;
| 179&lt;br /&gt;
|&lt;br /&gt;
|-align=left&lt;br /&gt;
|Enormous&lt;br /&gt;
| 180&lt;br /&gt;
| 199&lt;br /&gt;
|&lt;br /&gt;
|-align=left&lt;br /&gt;
|Gigantic&lt;br /&gt;
| 200&lt;br /&gt;
| 1000&lt;br /&gt;
| Commonly found boxes from the treasure system&lt;br /&gt;
|}&amp;lt;section end=deepening weight/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;dagger; In addition to the &amp;#039;very large&amp;#039; storage capacity within the small chests, a &amp;#039;fairly small&amp;#039; amount can be stored on them. Since an empty chest weighs 6 lbs., the total weight of a chest filled to max capacity is 96 lbs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=deepening capacity/&amp;gt;&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &amp;#039;&amp;#039;&amp;#039;Standard Container Capacity Chart&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!| Description&lt;br /&gt;
!| Qty.&lt;br /&gt;
|-align=left&lt;br /&gt;
| one item&lt;br /&gt;
| 1&lt;br /&gt;
|-align=left&lt;br /&gt;
| a couple of items&lt;br /&gt;
| 2&lt;br /&gt;
|-align=left&lt;br /&gt;
| a few items&lt;br /&gt;
| 3&lt;br /&gt;
|-align=left&lt;br /&gt;
| several items&lt;br /&gt;
| 4-6&lt;br /&gt;
|-align=left&lt;br /&gt;
| a number of items&lt;br /&gt;
| 7-9&lt;br /&gt;
|-align=left&lt;br /&gt;
| any number of items&lt;br /&gt;
| 10+&lt;br /&gt;
|}&amp;lt;section end=deepening capacity/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Clothing&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You carefully inspect your knee-high silk boots.&lt;br /&gt;
&lt;br /&gt;
You estimate that a pair of knee-high silk boots laced with ruby-dusted ribbons can store a &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;very small amount&amp;lt;/span&amp;gt; with enough space for &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;one item&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the boots on your &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;feet&amp;lt;/span&amp;gt;. The boots appears to serve some purpose.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Container&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;insp my har&lt;br /&gt;
You carefully inspect your suede staff harness.&lt;br /&gt;
&lt;br /&gt;
You estimate that a twilight blue suede staff harness clasped with a scarlet owl can store a &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;slightly large amount&amp;lt;/span&amp;gt; with enough space for &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;any number of items&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the harness, &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;slinging it across your shoulders and back&amp;lt;/span&amp;gt;.  The harness appears to serve some purpose.&lt;br /&gt;
&lt;br /&gt;
It looks like this item has been mainly &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;crafted out of leather&amp;lt;/span&amp;gt;.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Furniture in a room with storage&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;insp alt&lt;br /&gt;
You carefully inspect a black basalt altar.&lt;br /&gt;
&lt;br /&gt;
You estimate that a black basalt altar cannot store anything inside of it at all.  It also appears that a &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;significant amount&amp;lt;/span&amp;gt; can be stored &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;on the altar&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It looks like this item has been mainly crafted out of stone.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shields====&lt;br /&gt;
Inspecting shields will tell the size of the shield, the material of the shield, and if it is spiked.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;inspect shield&lt;br /&gt;
You carefully inspect your villswood shield.&lt;br /&gt;
Your careful inspection of a spiked villswood shield allows you to conclude that it is a &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;medium&amp;lt;/span&amp;gt; shield that protects the bearer if carried in the left hand. You also notice that it is &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;spiked.&amp;lt;/span&amp;gt;&lt;br /&gt;
You determine that you could wear the shield, slinging it across your shoulders and back. The shield appears to serve some purpose.&lt;br /&gt;
It looks like this item has been mainly crafted out of &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;villswood&amp;lt;/span&amp;gt;.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Armor and Armor Accessories====&lt;br /&gt;
Inspecting armor will tell the what area the armor protects, the material of the armor, and if it is spiked.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;inspect tunic&lt;br /&gt;
You carefully inspect your embroidered tunic.&lt;br /&gt;
&lt;br /&gt;
Your careful inspection of a rune embroidered elven tunic with long veniom slashed sleeves allows you to conclude that it is &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;soft leather armor&amp;lt;/span&amp;gt; that covers the &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;torso only&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the tunic around your chest. The tunic appears to serve some purpose.&lt;br /&gt;
&lt;br /&gt;
You remember that you registered this item between three and four years ago.&lt;br /&gt;
&lt;br /&gt;
It looks like this item has been mainly crafted out of &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;leather&amp;lt;/span&amp;gt;.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Inspecting armor accessories will tell the what area the accessory protects, where it is worn, the material of the accessory, and if it is spiked.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;inspect torc&lt;br /&gt;
You carefully inspect your ora torc.&lt;br /&gt;
Your careful inspection of an arabesque silver imflass torc allows you to conclude that it is &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;miscellaneous armor that covers the neck.&amp;lt;/span&amp;gt;&lt;br /&gt;
You determine that you could wear the torc around your neck. The torc appears to serve some purpose.&lt;br /&gt;
It looks like this item has been mainly crafted out of &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;ora&amp;lt;/span&amp;gt;.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
Inspecting weapons will tell what weapon style is necessary to wield the weapon, if the weapon is actually a modified version of another weapon, and the material of the weapon.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;inspect tetsubo&lt;br /&gt;
You carefully inspect your vultite-studded tetsubo.&lt;br /&gt;
After a careful inspection you determine that a baby blue vultite-studded tetsubo requires skill in &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;twohanded weapons&amp;lt;/span&amp;gt; to use effectively. It appears to be a &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;modified maul&amp;lt;/span&amp;gt;.&lt;br /&gt;
It looks like this item has been mainly crafted out of &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;vultite&amp;lt;/span&amp;gt;.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Armor Concealers====&lt;br /&gt;
Inspecting an armor-concealing item will show what sorts of armor it will conceal. Not all concealers will cover all armor.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You carefully inspect your flowing silk robes.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the robes around your chest. The robes appears to serve some purpose.&lt;br /&gt;
&lt;br /&gt;
You determine that the flowing silk robes is an &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;armor concealing garment&amp;lt;/span&amp;gt; that will hide &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;soft leather, rigid leather, chain mail and plate mail armor&amp;lt;/span&amp;gt; which covers &amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;torso, arms, legs and head&amp;lt;/span&amp;gt; when it is worn.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Instruments====&lt;br /&gt;
Instruments of all shapes and sizes may now be INSPECTed to determine the skill required to effectively play them.&lt;br /&gt;
&lt;br /&gt;
===Registration Information===&lt;br /&gt;
INSPECT will also inform someone of when they [[REGISTER]]ed an item.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;insp my staff&lt;br /&gt;
You carefully inspect your arashan-carved staff.&lt;br /&gt;
&lt;br /&gt;
After a careful inspection you determine that a webbed arashan-carved staff requires skill in twohanded weapons to use effectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FF4500&amp;quot;&amp;gt;You remember that you registered this item many months ago.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It looks like this item has been mainly crafted out of orase.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Not a sound idea===&lt;br /&gt;
If you inspect an item and get a message that inspecting it is &amp;quot;not a sound idea&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = General Gemstone IV Discussion&lt;br /&gt;
| topic = Items and Inventory&lt;br /&gt;
| messagenum = 1360&lt;br /&gt;
| author = GS4-VANAH&lt;br /&gt;
| date = 10/17/2014 06:00 AM EDT&lt;br /&gt;
| subject = Re: Inspecting that may not be a sound idea?&lt;br /&gt;
}}&lt;br /&gt;
Items that are scripted and trap &amp;#039;&amp;#039;&amp;#039;look&amp;#039;&amp;#039;&amp;#039; give that message by default. If the coder wants you to be able to inspect the item, the script has to be adjusted to override the default.&lt;br /&gt;
&lt;br /&gt;
If you say what scripted items are giving you the issue, the scripts can be looked at on a case-by-case basis to see if the default can be removed.&lt;br /&gt;
&lt;br /&gt;
~Vanah&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[ANALYZE (verb)/saved posts|Saved posts]]&lt;br /&gt;
*[[Deepening]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Verbs]]&lt;br /&gt;
{{DEFAULTSORT:INSPECT}}&lt;/div&gt;</summary>
		<author><name>imported&gt;MOD-GSMOTTE</name></author>
	</entry>
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