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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Verb%3ADETECT</id>
	<title>Verb:DETECT - Revision history</title>
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	<updated>2026-11-11T23:20:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Verb:DETECT&amp;diff=16019&amp;oldid=prev</id>
		<title>imported&gt;ARCHYVER: add detect to category locksmithing.</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Verb:DETECT&amp;diff=16019&amp;oldid=prev"/>
		<updated>2023-04-03T05:25:36Z</updated>

		<summary type="html">&lt;p&gt;add detect to category locksmithing.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Verbinfo&lt;br /&gt;
|verb = DETECT&lt;br /&gt;
|type = System&lt;br /&gt;
|type2 = Roleplaying&lt;br /&gt;
|system = Locksmithing&lt;br /&gt;
}}&lt;br /&gt;
The {{boldmono|DETECT}} verb is used primarily to find a [[trap]] on a container, such as a box, or on a locked door.  This verb carries little to no risk to setting off a trap, and generally is used first, before the [[disarm]] verb to try to remove a trap.&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
&amp;lt;small&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; This will populate by typing {{boldmono|DETECT HELP}} or {{boldmono|DETECT}} alone.&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Usage:&lt;br /&gt;
    DETECT {container or door} - Attempt to find a trap on a closed and locked container or door&lt;br /&gt;
    DETECT {other target}      - Blink in surprise upon noticing someone or something&lt;br /&gt;
    DETECT {LEFT|RIGHT}        - Attempt to find a trap on or blink in surprise upon noticing the item in the specified hand&lt;br /&gt;
&lt;br /&gt;
If a trap is found on a container or door, the DISARM verb may then be used to try to render the trap inactive.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
===Box with a trap===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;gt;detect my chest&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
You carefully begin to examine a scratched fel chest for traps...&lt;br /&gt;
&lt;br /&gt;
At first glance, the fel chest appears to be covered with hundreds of tiny metal scales.  Closer examination reveals the &amp;quot;scales&amp;quot; to be razor sharp at the edges and possessing of a downward-facing needlelike tip.  However, you should be able to avoid cutting yourself if you are careful.&lt;br /&gt;
&lt;br /&gt;
It looks like a fairly simple trap (about -102).&lt;br /&gt;
&lt;br /&gt;
You still have a good enough picture of the trap in your mind, that you could try to disarm it.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Box with no traps===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;gt;detect my chest&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
You carefully begin to examine an acid-pitted gold chest for traps...&lt;br /&gt;
&lt;br /&gt;
You discover no traps.&lt;br /&gt;
Roundtime: 18 sec.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Roleplay===&lt;br /&gt;
To utilize {{boldmono|DETECT}} in a roleplay setting, it requires a non-box target.&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Target&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Second&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Self&lt;br /&gt;
| Yep.  You&amp;#039;re still here!&lt;br /&gt;
| n/a&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Target&lt;br /&gt;
| You blink in surprise as though just becoming aware of &amp;lt;Target&amp;gt;&amp;#039;s presence.&lt;br /&gt;
| &amp;lt;Character&amp;gt; blinks in surprise as though just becoming aware of your presence.&lt;br /&gt;
| &amp;lt;Character&amp;gt; blinks in surprise as though just becoming aware of &amp;lt;Target&amp;gt;&amp;#039;s presence.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[DISARM]]&lt;br /&gt;
* [[:Category:Locksmithing|Locksmithing]]&lt;/div&gt;</summary>
		<author><name>imported&gt;ARCHYVER</name></author>
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