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	<title>Target defense - Revision history</title>
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	<updated>2026-11-11T23:19:06Z</updated>
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		<title>imported&gt;JEFFEE83: /* Spells that decrease Target Defense */ 413 reduces elemental TD, not all TD</title>
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		<updated>2024-09-03T18:58:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Spells that decrease Target Defense: &lt;/span&gt; 413 reduces elemental TD, not all TD&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Often abbreviated as &amp;quot;TD&amp;quot; it is a value used to determine the outcome of [[warding]] magic. Many different types of magic can invoke this type of defense, therefore each circle of magic will have its own TD value, depending upon the particular training of the target.&lt;br /&gt;
&lt;br /&gt;
A character&amp;#039;s base TD to all spells is 3 points per level, plus the relevant [[statistic]] bonus:&lt;br /&gt;
*[[Wisdom]] for spiritual spells&lt;br /&gt;
*[[Aura]] for elemental spells&lt;br /&gt;
*[[Discipline]] for mental spells&lt;br /&gt;
&lt;br /&gt;
Sorcerer spells take the average of Wisdom and Aura.&lt;br /&gt;
&lt;br /&gt;
Spells that add to a particular type of TD always add 50% to the other type and 75% to hybrid types. Example, if a spell adds +15 Spirit TD, then it&amp;#039;ll add +7 Elemental TD and +11 Sorcerer TD. Conversely, if a spell adds +15 Sorcerer TD, then it will add +11 to Elemental and Spiritual TDs and +7 to Mental TD.&lt;br /&gt;
&lt;br /&gt;
TD may be decreased due to the [[Multi-Opponent Combat|Force on Force]] effect when defending against multiple enemies, if the number of enemies exceeds the defender&amp;#039;s Multi-Opponent Combat training. For every enemy above one&amp;#039;s Force on Force limit, actual TD is lowered by about 2.5% of the base TD value.&lt;br /&gt;
&lt;br /&gt;
Rare [[armor]]s or [[shield]]s may have a [[TD bonus]] in their [[item properties|primary property slot]].&lt;br /&gt;
&lt;br /&gt;
== Spells that increase Target Defense ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spell&lt;br /&gt;
! TD Bonus&lt;br /&gt;
! Sphere&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | Scaling&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Defense I (401)]]&lt;br /&gt;
| +5&lt;br /&gt;
| Elemental&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Defense II (406)]]&lt;br /&gt;
| +10&lt;br /&gt;
| Elemental&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Defense III (414)]]&lt;br /&gt;
| +15&lt;br /&gt;
| Elemental&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Barrier (430)]]&lt;br /&gt;
| +15&lt;br /&gt;
| Elemental&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | +1 TD per 2 ranks of [[Minor Elemental]] above 30&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Bias (508)]]&lt;br /&gt;
| +20&lt;br /&gt;
| Elemental&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&amp;#039;s Aura (913)]]&lt;br /&gt;
| +20&lt;br /&gt;
| Elemental&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | +1 TD per 3 ranks of [[Wizard Base]] above 13&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloak of Shadows (712)]]&lt;br /&gt;
| +20&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | +1 TD per 10 ranks of [[Sorcerer Base]] above 12, not counting ranks above caster&amp;#039;s level&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit Warding I (101)]]&lt;br /&gt;
| +10&lt;br /&gt;
| Spiritual&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit Warding II (107)]]&lt;br /&gt;
| +15&lt;br /&gt;
| Spiritual&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Shroud (120)]]&lt;br /&gt;
| +20&lt;br /&gt;
| Spiritual&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Shield (219)]]&lt;br /&gt;
| +30&lt;br /&gt;
| Spiritual&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Warding Sphere (310)]]&lt;br /&gt;
| +10&lt;br /&gt;
| Spiritual&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | +1 TD per 2 ranks of [[Cleric Base]] above 10, max +20 TD&lt;br /&gt;
|-&lt;br /&gt;
| [[Prayer (313)]]&lt;br /&gt;
| +10&lt;br /&gt;
| Spiritual&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Self Control (613)]]&lt;br /&gt;
| +20&lt;br /&gt;
| Spiritual&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature&amp;#039;s Touch (625)]]&lt;br /&gt;
| +1&lt;br /&gt;
| Spiritual&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | +1 TD per 2 ranks of [[Ranger Base]] above 25, max +12 TD&lt;br /&gt;
|-&lt;br /&gt;
| [[Empathic Focus (1109)]]&lt;br /&gt;
| +15&lt;br /&gt;
| Spiritual&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength of Will (1119)]]&lt;br /&gt;
| +12&lt;br /&gt;
| Spiritual&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | +1 per 3 ranks of [[Empath Base]] above 19, max +25 TD&lt;br /&gt;
|-&lt;br /&gt;
| [[Mantle of Faith (1601)]]&lt;br /&gt;
| +5&lt;br /&gt;
| Spiritual&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | +1 TD per [[summation chart|seed 2 summation]] of [[Spiritual Lore, Blessings]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith Shield (1619)]]&lt;br /&gt;
| +50&lt;br /&gt;
| Spiritual&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | 3% * ([[summation chart|seed 5 summation]] of [[Spiritual Lore, Religion]]), max +74 TD at 68 ranks&lt;br /&gt;
|-&lt;br /&gt;
| [[Mindward (1208)]]&lt;br /&gt;
| +20&lt;br /&gt;
| Mental&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | +1 TD per 2 ranks of [[Minor Mental]] above 8, max +40 TD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Spells that decrease Target Defense ==&lt;br /&gt;
&lt;br /&gt;
*[[Elemental Saturation (413)]]: -25 to Elemental TD; additional TD pushdown with [[summation chart|seed 5 summation]] of [[Elemental Lore, Fire]].&lt;br /&gt;
*[[Curse (715)|Hex Curse (715)]]: -24 or -25 to all TD (no warding check)&lt;br /&gt;
*[[Song of Depression (1015)]]: -20 TD to all; additional TD pushdown with [[Mental Lore, Telepathy]] ranks. Maximum with lore bonus -40 TD.&lt;br /&gt;
*[[Interference (212)]]: -15 Spiritual TD; additional TD pushdown with [[summation chart|seed 5 summation]] of [[Spiritual Lore, Summoning]].&lt;br /&gt;
&lt;br /&gt;
== Spells with natural pushdown ==&lt;br /&gt;
&lt;br /&gt;
*[[Frenzy (216)]]&lt;br /&gt;
*[[Corrupt Essence (703)]]&lt;br /&gt;
*[[Torment (718)]]&lt;br /&gt;
*[[Bone Shatter (1106)]] (only for level &amp;lt; 35)&lt;br /&gt;
*[[Empathic Assault (1110)]]&lt;br /&gt;
&lt;br /&gt;
[[Nature&amp;#039;s Fury (635)]] may also have pushdown but there are no other warding spells in Ranger Base to compare against.&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat Mechanics]]&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>imported&gt;JEFFEE83</name></author>
	</entry>
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