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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Survival</id>
	<title>Survival - Revision history</title>
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	<updated>2026-11-12T01:07:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Survival&amp;diff=14323&amp;oldid=prev</id>
		<title>imported&gt;PODMASTER: 1% reduction per 20 ranks is a 5% reduction, not a 10% reduction.</title>
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		<updated>2025-04-21T13:46:54Z</updated>

		<summary type="html">&lt;p&gt;1% reduction per 20 ranks is a 5% reduction, not a 10% reduction.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Survival&amp;#039;&amp;#039;&amp;#039; represents a character&amp;#039;s ability to survive difficult situations. Success in performing actions such as [[foraging]] for edible or medicinal herbs, finding certain hidden passageways, building a fire, or [[SKIN (verb)|skinning]] an animal is affected by this skill. When skinning an animal, one rank of the Survival skill is equal to one rank of the [[First Aid]] skill when factoring success. Training in the Survival skill also assists in moving through rough, treacherous, or otherwise cumbersome terrain, as well as avoiding some natural hazards.&lt;br /&gt;
&lt;br /&gt;
Training in Survival reduces the duration of disabling spell effects. The first 100 ranks provide a 1% reduction per 5 ranks trained (for a total of 20%). Additional ranks provide a 1% reduction per 20 ranks trained (for an additional total of 5%, for a final reduction of 25%).&lt;br /&gt;
&lt;br /&gt;
Training in Survival also reduces stun duration. Survival training reduces the duration by -1% per 5 ranks up to 100 ranks, then -1% per 20 ranks after that. Additionally, similar to critical weighting, training in survival that results in less than a full round reduction is still valuable in that it increases a chance to round up or down stun duration.&amp;lt;ref&amp;gt;https://discord.com/channels/226045346399256576/796619793934319643/1211144794856759376&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Survival also helps in situations like:&lt;br /&gt;
*Resisting damage from extreme weather, such as near [[Icemule Trace]] and [[Pinefar]]&lt;br /&gt;
*Defending against [[bandit]] traps&lt;br /&gt;
*Preventing being poisoned while skinning venomous creatures like snakes&lt;br /&gt;
*Remaining on the ledge in [[Thanatoph]]&lt;br /&gt;
*Accessing the [[Red Forest]]&lt;br /&gt;
*Reducing [[roundtime]] from moving through difficult terrain in areas like [[Marsh Keep]] and [[Elemental Confluence]]&lt;br /&gt;
*Avoiding wounds when searching certain creatures like [[Fire elemental]]s and the [[:Category:Frozen Bramble creatures|plant creatures of the Frozen Bramble]]&lt;br /&gt;
&lt;br /&gt;
Survival reduces the likelihood of slipping when moving quickly through icy areas such as [[Olbin Pass]] and the Landing-Icemule trail. Without ranks in survival, a character would have to wait approximately 5 seconds before moving in order to avoid a chance to slip. In addition, survival ranks will allow characters to [[Stalking and Hiding|sneak]] over ice. Without ranks in survival, a character is guaranteed to fall prone, be revealed from hiding, and incur 10 seconds of [[roundtime]] when attempting to [[Stalking and Hiding|sneak]] out of an icy room.&lt;br /&gt;
&lt;br /&gt;
At 25 ranks of Survival the ability to [[Foraging#Forage_Sense|{{boldmono|FORAGE SENSE}}]] is unlocked, allowing the character to determine every herb that can be foraged in that room.&lt;br /&gt;
&lt;br /&gt;
== Maximum Ranks and Training Costs ==&lt;br /&gt;
Survival is generally a low-cost skill.  Every profession can train in it up to twice per level, except for rangers, who can train thrice per level.&lt;br /&gt;
{{Skill|&lt;br /&gt;
  | Bardranks     = 2 | Bardcost     = 2/2&lt;br /&gt;
  | Clericranks   = 2 | Clericcost   = 3/2&lt;br /&gt;
  | Empathranks   = 2 | Empathcost   = 3/2&lt;br /&gt;
  | Monkranks     = 2 | Monkcost     = 2/2&lt;br /&gt;
  | Rangerranks   = 3 | Rangercost   = 1/1&lt;br /&gt;
  | Rogueranks    = 2 | Roguecost    = 2/2&lt;br /&gt;
  | Sorcererranks = 2 | Sorcerercost = 3/2&lt;br /&gt;
  | Warriorranks  = 2 | Warriorcost  = 1/3&lt;br /&gt;
  | Paladinranks  = 2 | Paladincost  = 2/2&lt;br /&gt;
  | Wizardranks   = 2 | Wizardcost   = 3/2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*http://www.play.net/gs4/info/skills.asp#survival&lt;br /&gt;
*[[Poison and skinning (saved post)]]&lt;br /&gt;
*[[River&amp;#039;s Rest hunting expansion (saved post)]]&lt;/div&gt;</summary>
		<author><name>imported&gt;PODMASTER</name></author>
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