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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Subdual_Strike</id>
	<title>Subdual Strike - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Subdual_Strike"/>
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	<updated>2026-11-12T00:23:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Subdual_Strike&amp;diff=14257&amp;oldid=prev</id>
		<title>imported&gt;GS4-GYRES: Deprecated.</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Subdual_Strike&amp;diff=14257&amp;oldid=prev"/>
		<updated>2021-07-25T20:32:32Z</updated>

		<summary type="html">&lt;p&gt;Deprecated.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{deprecated|combat maneuver}}&lt;br /&gt;
{{Player System Manager&lt;br /&gt;
  |mnemonic = sstrike&lt;br /&gt;
  |type = Setup&lt;br /&gt;
  |roundtime = 2s&lt;br /&gt;
  |stamina = 7&lt;br /&gt;
  |targets = Head&lt;br /&gt;
  |offensivegear = Right hand&lt;br /&gt;
  |defensivegear = Helmet, or armor covering the head&lt;br /&gt;
  |requirements = A suitable weapon to beat someone over the head with.&lt;br /&gt;
  |attributes = Flares/Spikes Enabled&amp;lt;br&amp;gt;Height Check&amp;lt;br&amp;gt;Hostile&amp;lt;br&amp;gt;Initiator Stance Penalty&amp;lt;br&amp;gt;Shield Defensive Bonus&amp;lt;br&amp;gt;Racial Size Modifiers&amp;lt;br&amp;gt;Target Stance Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
  |availableto = All&lt;br /&gt;
  |availablein = Combat Maneuvers&lt;br /&gt;
}}&lt;br /&gt;
{{PSMcosts&lt;br /&gt;
  |sq1 = 2|se1 = 3|pu1 = 4&lt;br /&gt;
  |sq2 = 3|se2 = 4|pu2 = 6&lt;br /&gt;
  |sq3 = 4|se3 = 6|pu3 = 8&lt;br /&gt;
  |sq4 = 5|se4 = 7|pu4 = 10&lt;br /&gt;
  |sq5 = 6|se5 = 9|pu5 = 12&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{PSMinfo&lt;br /&gt;
  |mechanics = Attempt to knock a critter in the head with your weapon in order to [[stun]] it, reduce its [[perception]], slow it down, and do some damage.&lt;br /&gt;
  |additionalinfo = Characters that are trained to be [[Unarmed Specialist|unarmed specialists]] do not require a weapon.&lt;br /&gt;
&lt;br /&gt;
There is a +10 bonus when using the maneuver while in [[HIDE (verb)|hiding]].  The hiding bonus is stackable with the weapon bonuses listed below.&lt;br /&gt;
{{sstrikebonus}}&lt;br /&gt;
&lt;br /&gt;
This maneuver is similar but much more effective than the [[Rogue Guild]] skill [[Subdue]]. It is frequently used by [[bandit]]s, which makes 1 or 2 ranks a useful investment to bandit hunters for defensive purposes. &lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
A giantman [[bandit]] springs from the shadows and strikes at you!&lt;br /&gt;
[Roll result: 139 (open d100: 78)]&lt;br /&gt;
A giantman bandit delivers a blow to your head with his composite bow!&lt;br /&gt;
  ...6 damage!&lt;br /&gt;
You are stunned!&lt;br /&gt;
You are dazed!&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Combat maneuvers (saved posts)#Unarmed_Specialist_Maneuver|Combat maneuvers saved posts]]&lt;br /&gt;
*[[List of combat maneuvers by profession]]&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;GS4-GYRES</name></author>
	</entry>
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