<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Spirit_death</id>
	<title>Spirit death - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Spirit_death"/>
	<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Spirit_death&amp;action=history"/>
	<updated>2026-11-12T01:28:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Spirit_death&amp;diff=14048&amp;oldid=prev</id>
		<title>imported&gt;FIRENSIA: Added note about Living spell (208) being an additional source of spirit drain</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Spirit_death&amp;diff=14048&amp;oldid=prev"/>
		<updated>2019-11-08T22:10:31Z</updated>

		<summary type="html">&lt;p&gt;Added note about Living spell (208) being an additional source of spirit drain&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A spirit death occurs when a [[character]] reaches 0 or fewer [[spirit points]], having the last of his or her life force drained from him or her.  Such a character will immediately [[death|die]].  However, a very quick [[Cleric]] using [[Preservation]] or someone with a [[white flask]] could still save them from decaying, if acting fast enough.&lt;br /&gt;
&lt;br /&gt;
If the death results from draining spirit to exactly 0 points, the [[character]] will simply [[death|die]] on the spot. (Exception: if this results from use of [[ALCHEMY CHANNEL (verb)|ALCHEMY CHANNEL]] while at the guild training cauldrons, the [[character]] will crawl out of the training cauldron room while dying.) &lt;br /&gt;
&lt;br /&gt;
However, if the death results from draining spirit to negative points, the [[character]] will [[death|die]] and [[decay]] immediately. This will result in significant [[Death&amp;#039;s Sting]] penalties, and the [[character]] will be transported to the local reincarnation point (for example, in [[Icemule Trace]]&amp;#039;s Hall of Rebirth or [[Wehnimer&amp;#039;s Landing]]&amp;#039;s White Altar), alive with one [[spirit points|spirit point]] and reduced stats as if they had just been [[Raise Dead (318)|raised from the dead]].&lt;br /&gt;
&lt;br /&gt;
This fate is often the result of using [[Council of Light]] powers that consume [[spirit points]] upon their expiration carelessly, or using [[ALCHEMY CHANNEL (verb)|ALCHEMY CHANNEL]] while at 1 or 2 [[spirit points]]. It can also be the result of [[cleric]]s, usually younger [[cleric]]s, attempting [[Raise Dead (318)]] with insufficient [[spirit point]]s. And it can be the result of being targeted with [[Living Spell (208)]], which can drain spirit.&lt;br /&gt;
&lt;br /&gt;
[[category:Character Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;FIRENSIA</name></author>
	</entry>
</feed>