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	<title>Soul Ward (319) - Revision history</title>
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	<updated>2026-11-12T04:20:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gswiki-archive.gs-game.uk/index.php?title=Soul_Ward_(319)&amp;diff=13927&amp;oldid=prev</id>
		<title>imported&gt;JEFFEE83 at 00:30, 1 February 2025</title>
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		<updated>2025-02-01T00:30:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Spell&lt;br /&gt;
 | mnemonic = SOULWARD&lt;br /&gt;
 | base_dur = 2 hours&lt;br /&gt;
 | add_dur = +60 sec per&amp;lt;br&amp;gt;[[Cleric Base]] rank&lt;br /&gt;
 | span = [[Stackable]]&lt;br /&gt;
 | type = Defensive&lt;br /&gt;
 | subtype = &lt;br /&gt;
 | ds = None&lt;br /&gt;
 | td = None&lt;br /&gt;
 | enhancement = None&lt;br /&gt;
 | availability = [[Self-cast]]&lt;br /&gt;
 | navigation = {{cleric base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;section begin=description /&amp;gt;&amp;lt;noinclude&amp;gt;&amp;#039;&amp;#039;&amp;#039;Soul Ward&amp;#039;&amp;#039;&amp;#039; is a&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;A&amp;lt;/includeonly&amp;gt; powerful defensive spell that enshrouds the [[cleric]] in an evanescent shield which can potentially absorb or buffer an opponent&amp;#039;s ([[creature]] or [[Player character|PC]]&amp;#039;s) initial physical, [[spell]] or [[maneuver]] attack, thereby completely negating the attack&amp;#039;s effect.&amp;lt;section end=description /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A successful outcome will result when a flare occurs. Flare activation is determined by a hidden warding check with the attacker receiving a +TD modifier equal to (target level ÷ 5). &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Note: Unlike physical and spell attacks which are outright negated, maneuver attack resolution messaging will be displayed but a successful outcome is still guaranteed.&amp;#039;&amp;#039;  &lt;br /&gt;
&lt;br /&gt;
An opponent&amp;#039;s second attack may also be thwarted. The chance of this occurring is based on ranks in [[#Lore Benefit|Spiritual Lore, Blessings]]. Additionally, the spell&amp;#039;s effect can be reset for all opponents present in the room by infusing [[spirit]].&lt;br /&gt;
&lt;br /&gt;
This spell is [[selfcast]] only.&lt;br /&gt;
&lt;br /&gt;
==Spirit Infusion==&lt;br /&gt;
&lt;br /&gt;
Through the use of the {{boldmono|[[INFUSE (Spirit) (verb)|INFUSE SPIRIT]]}} command all creatures present in the room will be reset so that their next attacks can be absorbed. Under normal conditions this infusion costs 1 spirit point. When the infuser is under the influence of certain status effects, eg., [[stunned]] or while in [[roundtime]], the cost to infuse increases to 2 spirit points.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Note that spirit death can occur when an infusion reduces spirit to less than 1 point.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Lore Benefit==&lt;br /&gt;
&lt;br /&gt;
Training in [[Spiritual Lore, Blessings]] provides for a chance to negate an opponent&amp;#039;s subsequent attack of {{mono|1% per seed 1 [[summation]] of ranks}}. This additional flare opportunity will be evident when the spell&amp;#039;s messaging, from the current attack, includes the following line: &amp;#039;&amp;#039;Before fading, the evanescent shield flickers with a pale incandescence.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center}} &lt;br /&gt;
!align=right|Spiritual Lore, Blessings ranks||1||3||6||10||15||21||28||36||45||55&lt;br /&gt;
|-&lt;br /&gt;
|align=right|Chance for activation on 2nd attack||1%||2%||3%||4%||5%||6%||7%||8%||9%||10%&lt;br /&gt;
|-&lt;br /&gt;
| colspan=11|&lt;br /&gt;
|-&lt;br /&gt;
!align=right colspan=2|Spiritual Lore, Blessings ranks||66||78||91||105||120||136||153||171||190&lt;br /&gt;
|-&lt;br /&gt;
|align=right colspan=2|Chance for activation on 2nd attack||11%||12%||13%||14%||15%||16%||17%||18%||19%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
;Initial Cast&lt;br /&gt;
First Person&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Drawing deep from the well of your soul, you summon forth a thread of your essence and weave it into an evanescent shield to shroud your form.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Third Person&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;lt;PLAYER&amp;gt; summons forth a thin thread of essence and weaves it into an evanescent shield to shroud his form.&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Physical Attack&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A spectral miner positions himself to attack you.&lt;br /&gt;
The evanescent shield shrouding you flares to life and absorbs the oncoming blow.&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Spell Attack&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A spectral miner gestures sharply at you!&lt;br /&gt;
The evanescent shield shrouding you flares to life and absorbs the essence of the spell, dissipating it harmlessly.&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Maneuver Attack&lt;br /&gt;
Creature Maneuver&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The evanescent shield shrouding you flares to life and thickens to create a substantial buffer around you.&lt;br /&gt;
Predicting the path of the crawler, you dodge nimbly out of the way of its vicious strike!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[CMAN]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The evanescent shield shrouding you flares to life and thickens to create a substantial buffer around you.&lt;br /&gt;
[Roll result: 0 (open d100: 53)]&lt;br /&gt;
&amp;lt;PLAYER&amp;gt; attempts to kick dust at you, but is unable to kick up a sufficient amount of dust.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Note CMAN roll result: 0&amp;#039;&amp;#039;&lt;br /&gt;
;Secondary Flare&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A huge air elemental positions itself to attack you.&lt;br /&gt;
The evanescent shield shrouding you flares to life and absorbs the oncoming blow.  &amp;#039;&amp;#039;&amp;#039;Before fading, it flickers with a pale incandescence.&amp;#039;&amp;#039;&amp;#039;&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Spirit Infusion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Turning inward, you focus on suffusing a fragment of your essence into the ground at your feet.  A shimmering wave ripples outward from where you stand, expanding the evanescent shield about you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Failure&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A huge air elemental concentrates deeply for a moment, before unleashing a powerful gust of wind that buffets the area!&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The evanescent shield shrouding you fades briefly.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The wind knocks you off your balance and you fall over!&lt;br /&gt;
Your arms are forced down to your sides!&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
The wind then subsides.&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Wearing Off&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The air about you shimmers momentarily before the evanescent shield surrounding you collapses.&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Cleric_Base_(saved_posts)#Soul Ward (319)|Soul Ward (saved posts)]]&lt;br /&gt;
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=7#319 Cleric Spell Circle: Soul Ward], on play.net&lt;/div&gt;</summary>
		<author><name>imported&gt;JEFFEE83</name></author>
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