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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Solace_%281140%29</id>
	<title>Solace (1140) - Revision history</title>
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	<updated>2026-11-12T02:05:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Solace_(1140)&amp;diff=13852&amp;oldid=prev</id>
		<title>imported&gt;ZHOUY1: clarify log</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Solace_(1140)&amp;diff=13852&amp;oldid=prev"/>
		<updated>2020-11-28T23:38:27Z</updated>

		<summary type="html">&lt;p&gt;clarify log&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{spell |&lt;br /&gt;
| name = Solace&lt;br /&gt;
| number = 1140&lt;br /&gt;
| mnemonic = SOLACE&lt;br /&gt;
| duration = 30+ minutes or 3+ charges&lt;br /&gt;
| type = Healing&lt;br /&gt;
| subtype = None&lt;br /&gt;
| skill = None&lt;br /&gt;
| components = None&lt;br /&gt;
| availability = Any player character&lt;br /&gt;
| navigation = {{Empath base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Solace&amp;#039;&amp;#039;&amp;#039; establishes an {{boldmono|[[IMPRINT]]}} on a player character target with guaranteed success and no spirit cost, allowing the empath to remotely {{boldmono|[[TRANSFER]]}} wounds and scars while the spell is active. It grants &amp;#039;&amp;#039;3 + ([[Mental Lore, Transference]] Bonus / 50)&amp;#039;&amp;#039; charges and lasts the standard imprint duration. Additionally, for 30 seconds after the casting of Solace, the empath can transfer from the target patient regardless of whether they are &amp;quot;in combat&amp;quot; or not, bypassing the normal combat restriction on remote transfers.&lt;br /&gt;
&lt;br /&gt;
The base version of the spell may be cast on any player in the same [[realm]]. [[Mental Lore, Transference]] also increases the range of Solace to adjacent realms at 35 ranks, near-adjacent at 70 ranks, and far at 105 ranks.&lt;br /&gt;
&lt;br /&gt;
Solace has a 60 minute cooldown which can be reduced by 12 seconds for every rank of [[Spiritual Lore, Blessings]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039;: [[F2P subscription|Free-to-Play (F2P)]] accounts are not eligible for using this spell even if they purchase a [[SimuCoin]] Spell Pass.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
You gesture into the air.&lt;br /&gt;
A nebulous wisp of your own spirit separates from your body and darts away, seeking Adventurer.  Almost immediately, you can feel a connection with him.&lt;br /&gt;
Through your spirit you feel Adventurer...  He has 133 out of 160 health.  He has a minor right arm injury, a minor left arm injury, a minor left hand injury, and a medium back injury.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;transfer Adventurer&lt;br /&gt;
You cannot transfer blood loss from afar.&lt;br /&gt;
&amp;gt;transfer Adventurer back&lt;br /&gt;
You close your eyes and reach out along your spiritual connection to Adventurer.&lt;br /&gt;
You draw the medium wound afflicting Adventurer&amp;#039;s back to yourself along your spiritual connection to him.&lt;br /&gt;
&amp;gt;transfer Adventurer left hand&lt;br /&gt;
You close your eyes and reach out along your spiritual connection to Adventurer.&lt;br /&gt;
You draw the minor wound afflicting Adventurer&amp;#039;s left hand to yourself along your spiritual connection to him.&lt;br /&gt;
&amp;gt;transfer Adventurer left arm&lt;br /&gt;
You close your eyes and reach out along your spiritual connection to Adventurer.&lt;br /&gt;
You draw the minor wound afflicting Adventurer&amp;#039;s left arm to yourself along your spiritual connection to him.&lt;br /&gt;
&amp;gt;transfer Adventurer right arm&lt;br /&gt;
You close your eyes and reach out along your spiritual connection to Adventurer.&lt;br /&gt;
You draw the minor wound afflicting Adventurer&amp;#039;s right arm to yourself along your spiritual connection to him.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;imprint check&lt;br /&gt;
You close your eyes and reach out with your mind, searching for your spiritual presence throughout the land...&lt;br /&gt;
Through your spiritual connection you sense Adventurer...  He has 139 out of 160 health.  The imprint will hold through 4 more transfers and last about 33 more minutes.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[http://forums.play.net/forums/19/232/2595/view/561 Official Forum Announcement], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category: Defensive Spells]]&lt;/div&gt;</summary>
		<author><name>imported&gt;ZHOUY1</name></author>
	</entry>
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