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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Shield_Push</id>
	<title>Shield Push - Revision history</title>
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	<updated>2026-11-11T23:53:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Shield_Push&amp;diff=13505&amp;oldid=prev</id>
		<title>imported&gt;MOD-GSMOTTE: Changed an upper case to a lower case.</title>
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		<updated>2021-01-31T16:43:00Z</updated>

		<summary type="html">&lt;p&gt;Changed an upper case to a lower case.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Player System Manager&lt;br /&gt;
  |mnemonic = push&lt;br /&gt;
  |type = Setup&lt;br /&gt;
  |roundtime = 2s&lt;br /&gt;
  |stamina = 7&lt;br /&gt;
  |offensivegear = Left hand&lt;br /&gt;
  |requirements = None&lt;br /&gt;
  |attributes = Flares/Spikes Enabled&amp;lt;br&amp;gt;Hostile&amp;lt;br&amp;gt;Initiator Stance Penalty&amp;lt;br&amp;gt;Shield Defensive Bonus&amp;lt;br&amp;gt;Shield Size Modifiers&amp;lt;br&amp;gt;Racial Size Modifiers&amp;lt;br&amp;gt;Target Stance Bonus&lt;br /&gt;
  |availableto = [[Warrior]]s, [[Paladin]]s&lt;br /&gt;
  |availablein = Shield Specializations&lt;br /&gt;
  |prereqs = [[Shield Bash]] (at rank 2)&lt;br /&gt;
}}&lt;br /&gt;
{{PSMcosts&lt;br /&gt;
  |sq1 = 2|se1 = -  |pu1 = -&lt;br /&gt;
  |sq2 = 4&lt;br /&gt;
  |sq3 = 6&lt;br /&gt;
  |sq4 = 8&lt;br /&gt;
  |sq5 = 10&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{PSMinfo&lt;br /&gt;
  |description = You have learned how to isolate a foe by pushing them away with your shield.&lt;br /&gt;
  |mechanics = Attempt to push your foe away with your shield.  Creatures can be pushed completely out of the room, players will merely be pushed back, both suffering [[roundtime]].  You may specify a direction or exit to push a creature, or simply not specify a direction for a random direction.&lt;br /&gt;
  |additionalinfo =&lt;br /&gt;
===Messaging===&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=325px}}&amp;gt;&lt;br /&gt;
[Lower Dragonsclaw, Forest]&lt;br /&gt;
The moss grows like a blanket up the trunks of the oak and modwir trees here.  The large trees stand, indifferent to the encroachment of the harmless fungus.  You also see a forest troll.&lt;br /&gt;
Obvious paths: east, southeast, west&lt;br /&gt;
&amp;gt;shield push troll se&lt;br /&gt;
You raise your villswood greatshield before you and attempt to push a forest troll away!&lt;br /&gt;
[Roll result: 158 (open d100: 94) Penalties: 3]&lt;br /&gt;
Your push connects!&lt;br /&gt;
You manage to push the forest troll hard enough that he stumbles southeast!&lt;br /&gt;
You attempt to follow the forest troll!&lt;br /&gt;
[Lower Dragonsclaw, Forest]&lt;br /&gt;
Modwir trees predominate this section of forest, as though the oak, satisfied with its allotted space, has made room for the tall pines.  You also see a forest troll and a charred skull on a pike.&lt;br /&gt;
Obvious paths: north, south, northwest&lt;br /&gt;
Roundtime: 4 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;MOD-GSMOTTE</name></author>
	</entry>
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