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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Shan_warrior</id>
	<title>Shan warrior - Revision history</title>
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	<updated>2026-11-12T00:33:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Shan_warrior&amp;diff=13451&amp;oldid=prev</id>
		<title>imported&gt;SPYRIDONM1: HPs 300, multiple equipment configurations with messaging, Jeddart-axe, treasure (all), tiny golden seed, glowing violet essence dust, log 2 creature description</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Shan_warrior&amp;diff=13451&amp;oldid=prev"/>
		<updated>2023-10-31T21:37:59Z</updated>

		<summary type="html">&lt;p&gt;HPs 300, multiple equipment configurations with messaging, Jeddart-axe, treasure (all), tiny golden seed, glowing violet essence dust, log 2 creature description&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = shan_warrior.jpg&lt;br /&gt;
| level = 42&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Shan&amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = &lt;br /&gt;
| area = Foggy Valley&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 300&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Flamberge&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 259&lt;br /&gt;
| PA2 = Longsword&lt;br /&gt;
| PAB = 259&lt;br /&gt;
| PA3 = Jeddart-axe&lt;br /&gt;
| PAC = 259&lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| WD2 = &lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = Disarm Weapon&amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;see other info&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 216&lt;br /&gt;
| Ranged = &lt;br /&gt;
| Bolt = &lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = 117 - 150&lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = &lt;br /&gt;
| PalTD = 126&lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = 117 - 132&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = 129 - 132&lt;br /&gt;
| MjSTD = &lt;br /&gt;
| MnSTD = 150&lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = &lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = [[Tiny golden seed]]&lt;br /&gt;
[[Glowing violet essence dust]]&lt;br /&gt;
 | skin = None&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The shan warrior stands in a half-crouch, her long, knotty legs giving her that lanky, dangerous look of a wolf.  Walking upright, the body covered with mottled grey fur and her long arms conclude in large, clawed hands with semi-opposable thumbs.  The shan warrior&amp;#039;s dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
Shan warriors spawn with multiple equipment configurations.&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;She has an over-sized jeddart-axe, a dented chain hauberk (worn) and a plumed helm (worn).&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;He has a gleaming silver flamberge, a winged helm (worn) and some polished full platemail (worn).&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;She has some nicked double chainmail (worn), a spiked tower shield, a visored helm (worn) and a gleaming silver longsword.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The shan warrior has a &amp;quot;bark&amp;quot; ability which adds to its [[Attack Strength|AS]]. Because this ability can stack one on top of the other, there is a very slim chance of a shan warrior barking three or more times in a row. Because of this unique ability the shan warrior has the potential to have the highest AS of any standard creature in the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A shan warrior bares her teeth and barks ferociously!&lt;br /&gt;
A shan warrior swings an over-sized jeddart-axe at you!&lt;br /&gt;
  AS: +302 vs DS: +662 with AvD: +31 + d100 roll: +85 = -244&lt;br /&gt;
   A clean miss.&amp;lt;/pre&amp;gt; &lt;br /&gt;
&lt;br /&gt;
When you are dead the shan will &amp;quot;rake ribbons of flesh from your face,&amp;quot; and sometimes make you &amp;#039;&amp;#039;keep&amp;#039;&amp;#039; bleeding.&lt;br /&gt;
&lt;br /&gt;
The warriors can [[Disarm Weapon]].&lt;br /&gt;
&lt;br /&gt;
There is a chance of being infected by a disease when they hit you with their weapon:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
A shan warrior swings a gleaming silver flamberge at you!&lt;br /&gt;
 AS: +261 vs DS: +79 with AvD: +40 + d100 roll: +32 = +254&lt;br /&gt;
 ... and hits for 109 points of damage!&lt;br /&gt;
 Awesome slash severs your right arm!&lt;br /&gt;
 A jagged stump is all that remains!&lt;br /&gt;
 You are stunned for 10 rounds!&lt;br /&gt;
You suddenly feel deathly ill as your body is wracked by a virulent disease!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Other Messaging:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
A shan warrior paces in a zig-zag pattern, pausing briefly to yawn and reveal an impressive array of sharp teeth. The shan warrior&amp;#039;s muzzle wrinkles as he sniffs the air, an inquisitive expression filling his eyes as it analyzes the messages carried on the wind.&lt;br /&gt;
&lt;br /&gt;
With his tail lowered and his pointed ears laid back, a shan warrior strides silently, moving with effortless grace and a speed that betrays its formidability.&lt;br /&gt;
&lt;br /&gt;
A shan warrior paces restlessly, a glint of intelligence in his eyes.&lt;br /&gt;
&lt;br /&gt;
A shan warrior&amp;#039;s snout wrinkles as he bares hideously long teeth and a growl of malice rumbles in his throat.&lt;br /&gt;
&lt;br /&gt;
The shan warrior throws back his head and howls in triumph! &amp;#039;&amp;#039;(when they kill you)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
A shan warrior whimpers as he slowly backs away, his teeth bared.&lt;br /&gt;
&lt;br /&gt;
A shan warrior&amp;#039;s body shimmers slightly. Suddenly, his features cave in, falling grotesquely into a haunting visage of decay, before abruptly fraying to a pile of fur and fangs that marks the spot of his death like a silhouette.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 40&lt;br /&gt;
|levelm1 = 41&lt;br /&gt;
|level = 42&lt;br /&gt;
|levelp1 = 43&lt;br /&gt;
|levelp2 = 44&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;SPYRIDONM1</name></author>
	</entry>
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