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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Shan_ranger</id>
	<title>Shan ranger - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Shan_ranger"/>
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	<updated>2026-11-12T02:01:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Shan_ranger&amp;diff=13447&amp;oldid=prev</id>
		<title>imported&gt;HOST-GSKEBECHET: Updating link following page move</title>
		<link rel="alternate" type="text/html" href="https://gswiki-archive.gs-game.uk/index.php?title=Shan_ranger&amp;diff=13447&amp;oldid=prev"/>
		<updated>2025-07-30T13:55:40Z</updated>

		<summary type="html">&lt;p&gt;Updating link following page move&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = shan_ranger.jpg&lt;br /&gt;
| level = 42&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Shan&amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = &lt;br /&gt;
| area = Foggy Valley&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 240&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Longsword&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 294&lt;br /&gt;
| PA2 = &lt;br /&gt;
| PAB = &lt;br /&gt;
| PA3 = &lt;br /&gt;
| PAC = &lt;br /&gt;
| BT1 = Web (118)&amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = 276&lt;br /&gt;
| WD1 = Wild Entropy (603)&amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = 188&lt;br /&gt;
| WD2 = Web (118)&lt;br /&gt;
| WDB = 194&lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = Phoen&amp;#039;s Strength (606)&amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| OS2 = Spirit Strike (117)&lt;br /&gt;
| OS3 = Spike Thorn (616)&lt;br /&gt;
| OS4 = Tangleweed (610)&lt;br /&gt;
| OS5 = Sounds (607)&lt;br /&gt;
| OS6 = Call Swarm (615)&lt;br /&gt;
| MN1 = &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 11&amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = &lt;br /&gt;
| Ranged = &lt;br /&gt;
| Bolt = &lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = 135&lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = &lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = 135 - 138&lt;br /&gt;
| SorTD = 160&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = 165&lt;br /&gt;
| MjSTD = &lt;br /&gt;
| MnSTD = 146&lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = Mobility (618)&amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = Natural Colors (601)&lt;br /&gt;
| DSP3 = Self Control (613)&lt;br /&gt;
| DSP4 = Spirit Warding I (101)&lt;br /&gt;
| DSP5 = Spirit Defense (103)&lt;br /&gt;
| DSP6 = Spirit Warding II (107)&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = [[Tiny golden seed]]&lt;br /&gt;
[[Glowing violet mote of essence]]&lt;br /&gt;
 | skin = None&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The shan ranger stands in a half-crouch, his long, knotty legs giving him that lanky, dangerous look of a wolf.  Walking upright, the body covered with mottled grey fur and his long arms conclude in large, clawed hands with semi-opposable thumbs.  The shan ranger&amp;#039;s dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
For sorcerers, [[Dark Catalyst (719)]] is particularly effective against all the magical shans.&lt;br /&gt;
==Other information==&lt;br /&gt;
;[[Spirit Strike (117)]] +75 [[AS]] boost.&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A shan ranger swings a diamond-hilted longsword at you!&lt;br /&gt;
  AS: +329 vs DS: +418 with AvD: +41 + d100 roll: +35 = -13&lt;br /&gt;
   A clean miss.&lt;br /&gt;
The guiding force leaves a shan ranger.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Web (118)]] Warding&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Cloudy wisps swirl about you.&lt;br /&gt;
  CS: +194 - TD: +374 + CvA: +4 + d100: +20 == -156&lt;br /&gt;
  Warded off!&lt;br /&gt;
The wisps dissipate harmlessly into the air.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Web (118) Bolt&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A shan ranger shoots strands of webbing at you!&lt;br /&gt;
  AS: +276 vs DS: +615 with AvD: +43 + d100 roll: +91 = -205&lt;br /&gt;
   A clean miss.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Wild Entropy (603)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A shan ranger nods at you!&lt;br /&gt;
Dusty, discolored flecks bloom on your skin and ripen the air with the redolence of decay.&lt;br /&gt;
  CS: +188 - TD: +399 + CvA: +4 + d100: +40 == -167&lt;br /&gt;
  Warded off!&lt;br /&gt;
The flecks disappear and the scent dissipates without further incident.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Sounds (607)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A shan ranger nods at you!&lt;br /&gt;
You feel no effect from the sounds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Tangleweed (610)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A shan ranger nods at you!&lt;br /&gt;
A long thorny vine suddenly sprouts from the ground and begins to thrash about violently!&lt;br /&gt;
[SMR result: -110 (Open d100: 64)]&lt;br /&gt;
The long thorny vine lashes out at you, but is unable to grasp you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Call Swarm (615)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A shan ranger nods at you!&lt;br /&gt;
A faint buzzing sound fills the area for a moment, then quickly fades away.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Spike Thorn (616)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A shan ranger nods at you!&lt;br /&gt;
Dozens of long thorns suddenly grow out from the ground underneath your feet!&lt;br /&gt;
For some reason, you feel extremely lucky.&lt;br /&gt;
[SMR result: -245 (Open d100: -64)]&lt;br /&gt;
You manage to jump out of the way!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Hurl]] Weapon&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A shan ranger throws a diamond-hilted longsword at you!&lt;br /&gt;
  AS: +144 vs DS: +580 with AvD: +41 + d100 roll: +9 = -386&lt;br /&gt;
   A clean miss.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Self cast spell messaging (nods slowly)&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A shan ranger nods slowly!&lt;br /&gt;
A light blue glow surrounds a shan ranger.&lt;br /&gt;
A shan ranger nods slowly!&lt;br /&gt;
An invisible force guides a shan ranger.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 40&lt;br /&gt;
|levelm1 = 41&lt;br /&gt;
|level = 42&lt;br /&gt;
|levelp1 = 43&lt;br /&gt;
|levelp2 = 44&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
	</entry>
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