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	<id>https://gswiki-archive.gs-game.uk/index.php?action=history&amp;feed=atom&amp;title=Savage_fork-tongued_wendigo</id>
	<title>Savage fork-tongued wendigo - Revision history</title>
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	<updated>2026-11-12T05:37:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gswiki-archive.gs-game.uk/index.php?title=Savage_fork-tongued_wendigo&amp;diff=13282&amp;oldid=prev</id>
		<title>imported&gt;HOST-GSKEBECHET: Added boldmono, cleaned up section formatting</title>
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		<updated>2024-07-16T16:20:15Z</updated>

		<summary type="html">&lt;p&gt;Added boldmono, cleaned up section formatting&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture =  &lt;br /&gt;
| level = 105 &amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Humanoid &amp;lt;!-- Add creature to family page subcategory/list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped &amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| area = Hinterwilds  &amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 600&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Claw (attack) &amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 515&lt;br /&gt;
| PA2 = Bite (attack)&lt;br /&gt;
| PAB = 505&lt;br /&gt;
| BT1 =  &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = CS &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = 502&lt;br /&gt;
| OS1 =  &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 =  &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| AB1 = [[MSTRIKE]] &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = x 5 &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
| AB2 = [[Attack Strength]] boost&lt;br /&gt;
| ABB = +100 AS&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 10N &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = ? &lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = ?&lt;br /&gt;
| UDF = ?&lt;br /&gt;
| BarTD = 432-434&lt;br /&gt;
| CleTD = ?&lt;br /&gt;
| EmpTD = ?&lt;br /&gt;
| PalTD = ?&lt;br /&gt;
| RanTD = ?&lt;br /&gt;
| SorTD = 471&lt;br /&gt;
| WizTD = ?&lt;br /&gt;
| MjETD = ?&lt;br /&gt;
| MnETD = 489&lt;br /&gt;
| MjSTD = ?&lt;br /&gt;
| MnSTD = 444&lt;br /&gt;
| MnMTD = ? &lt;br /&gt;
| DSP1 =  &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature special other|?}} &amp;lt;!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --&amp;gt;&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = None&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The wendigo looks to have once been humanoid.  Magics have contorted and stretched its form into an atrocity of exposed bone and raw tissues that stands several heads taller than a giantman.  Sprouting antlers of bloodstained bone breach up from the sparse flesh of the wendigo&amp;#039;s skull.  Its eyes are misty pools of light that cast the rest of the wendigo&amp;#039;s face in haunted shadow.  The abomination&amp;#039;s maw is forced open by multifarious rows of shark-like teeth, but its tongue is forked like that of a snake.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting Strategies==&lt;br /&gt;
Wendigos are one of the most dangerous creatures in the Boreal Forest sections of the [[Hinterwilds]], with a plethora of dangerous characteristics like quick attacks, focused mstrikes, and a [[Sympathy (1120)]] (or at very least Sympathy-like) spell. Normally this would mean keeping them busy with stuns, but they&amp;#039;re also unstunnable, so instead keep them busy with [[Staggered]] (they are NOT susceptible to Carn&amp;#039;s Cry), knocking them prone, and other disablers while poking in damage where possible. In general, being able to disrupt whichever of wendigos&amp;#039; attacks are most dangerous to a player&amp;#039;s build makes disablers strong options rather than trying to brute force through them. When they {{boldmono|MSTRIKE}}, they will have an extended RT compared to other attacks, providing some opportunity. &lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
;[[Bite (attack)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A savage fork-tongued wendigo&amp;#039;s jaw unhinges as it tries to ravage you with its shark-like teeth!&lt;br /&gt;
  AS: +505 vs DS: +638 with AvD: +34 + d100 roll: +85 = -14&lt;br /&gt;
   A clean miss.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Claw (attack)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Lashing out unpredictably, a savage fork-tongued wendigo slices at you with an elongated talon!&lt;br /&gt;
  AS: +515 vs DS: +589 with AvD: +37 + d100 roll: +78 = +41&lt;br /&gt;
   A clean miss.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Attack Strength]] Boost (+100 AS)&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A savage fork-tongued wendigo&amp;#039;s eyes blaze a murderous crimson!&amp;lt;/pre&amp;gt;&lt;br /&gt;
When activated the AS boost applies to each mstrike attack.&lt;br /&gt;
&lt;br /&gt;
;[[MSTRIKE]] x 5&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;In an awe-inspiring display of combat mastery, a savage fork-tongued wendigo engages you in a furious dance macabre, spiraling into a blur of strikes and ripostes!&lt;br /&gt;
Lashing out unpredictably, a savage fork-tongued wendigo slices at you with an elongated talon!&lt;br /&gt;
  AS: +531 vs DS: +839 with AvD: +37 + d100 roll: +50 = -221&lt;br /&gt;
   A clean miss.&lt;br /&gt;
&lt;br /&gt;
Lashing out unpredictably, a savage fork-tongued wendigo slices at you with an elongated talon!&lt;br /&gt;
  AS: +531 vs DS: +839 with AvD: +37 + d100 roll: +42 = -229&lt;br /&gt;
   A clean miss.&lt;br /&gt;
&lt;br /&gt;
Lashing out unpredictably, a savage fork-tongued wendigo slices at you with an elongated talon!&lt;br /&gt;
  AS: +531 vs DS: +839 with AvD: +37 + d100 roll: +1 = -270&lt;br /&gt;
   A clean miss.&lt;br /&gt;
&lt;br /&gt;
Lashing out unpredictably, a savage fork-tongued wendigo slices at you with an elongated talon!&lt;br /&gt;
  AS: +531 vs DS: +839 with AvD: +37 + d100 roll: +85 = -186&lt;br /&gt;
   A clean miss.&lt;br /&gt;
&lt;br /&gt;
Lashing out unpredictably, a savage fork-tongued wendigo slices at you with an elongated talon!&lt;br /&gt;
You evade the attack by inches!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Entering room&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A savage fork-tongued wendigo steps in, eyes like luminous pools searching the surroundings.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Eyes like twin pools of ghostly light materialize through the falling snow, illuminating the abominable shape of a savage fork-tongued wendigo.  The creature races forward with unnatural speed, mouth opening unnaturally wide as it bares rows of shark-like teeth.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Death&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Rage flickers in the wendigo&amp;#039;s eyes as it collapses, bloody maw still working hungrily until the last hint of life goes out of its form.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Logs should be added using: &amp;lt;pre{{log2|margin-right=26em}}&amp;gt;, insert a return and paste log, no formatting needed most of the time, close with /pre tag --&amp;gt; &lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 103&lt;br /&gt;
|levelm1 = 104&lt;br /&gt;
|level = 105&lt;br /&gt;
|levelp1 = 106&lt;br /&gt;
|levelp2 = 107&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;HOST-GSKEBECHET</name></author>
	</entry>
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